/////////////////////////////////////////////////////////////////////////////
// Name: glcanvas.h
-// Purpose: wxGLCanvas, for using OpenGL/Mesa with wxWindows and GTK
+// Purpose: wxGLCanvas, for using OpenGL/Mesa with wxWidgets and GTK
// Author: Robert Roebling
// Modified by:
// Created: 17/8/98
// RCS-ID: $Id$
// Copyright: (c) Robert Roebling
-// Licence: wxWindows licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#if defined(__GNUG__) && !defined(__APPLE__)
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "glcanvas.h"
#endif
{
public:
wxGLContext( bool isRGB, wxWindow *win, const wxPalette& palette = wxNullPalette );
- wxGLContext(
- bool WXUNUSED(isRGB), wxWindow *win,
+ wxGLContext(
+ bool WXUNUSED(isRGB), wxWindow *win,
const wxPalette& WXUNUSED(palette),
const wxGLContext *other /* for sharing display lists */
);
~wxGLContext();
void SetCurrent();
- void SetColour(const char *colour);
+ void SetColour(const wxChar *colour);
void SwapBuffers();
void SetupPixelFormat();
GtkWidget *m_widget;
wxPalette m_palette;
wxWindow* m_window;
-
+
private:
DECLARE_CLASS(wxGLContext)
};
m_vi = (void*) NULL;
m_exposed = FALSE;
}
- wxGLCanvas( wxWindow *parent, wxWindowID id = -1,
+ wxGLCanvas( wxWindow *parent, wxWindowID id = -1,
const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = 0, const wxString& name = "GLCanvas",
- int *attribList = (int*) NULL,
+ const wxSize& size = wxDefaultSize,
+ long style = 0, const wxString& name = wxGLCanvasName,
+ int *attribList = (int*) NULL,
const wxPalette& palette = wxNullPalette );
wxGLCanvas( wxWindow *parent, const wxGLContext *shared = (wxGLContext *)NULL,
- wxWindowID id = -1,
+ wxWindowID id = -1,
const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = 0, const wxString& name = "GLCanvas",
- int *attribList = (int*) NULL,
+ const wxSize& size = wxDefaultSize,
+ long style = 0, const wxString& name = wxGLCanvasName,
+ int *attribList = (int*) NULL,
const wxPalette& palette = wxNullPalette );
wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared = (wxGLCanvas *)NULL,
- wxWindowID id = -1,
+ wxWindowID id = -1,
const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = 0, const wxString& name = "GLCanvas",
- int *attribList = (int*) NULL,
+ const wxSize& size = wxDefaultSize,
+ long style = 0, const wxString& name = wxGLCanvasName,
+ int *attribList = (int*) NULL,
const wxPalette& palette = wxNullPalette );
- bool Create( wxWindow *parent,
- const wxGLContext *shared = (wxGLContext*)NULL,
- const wxGLCanvas *shared_context_of = (wxGLCanvas*)NULL,
- wxWindowID id = -1,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = 0, const wxString& name = "GLCanvas",
- int *attribList = (int*) NULL,
- const wxPalette& palette = wxNullPalette );
-
+ bool Create( wxWindow *parent,
+ const wxGLContext *shared = (wxGLContext*)NULL,
+ const wxGLCanvas *shared_context_of = (wxGLCanvas*)NULL,
+ wxWindowID id = -1,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = 0,
+ const wxString& name = wxGLCanvasName,
+ int *attribList = (int*) NULL,
+ const wxPalette& palette = wxNullPalette );
+
~wxGLCanvas();
void SetCurrent();
- void SetColour(const char *colour);
+ void SetColour(const wxChar *colour);
void SwapBuffers();
void OnSize(wxSizeEvent& event);
-
+
void OnInternalIdle();
- inline wxGLContext* GetContext() const { return m_glContext; }
+ inline wxGLContext* GetContext() const { return m_glContext; }
// implementation
-
+
wxGLContext *m_glContext,
*m_sharedContext;
wxGLCanvas *m_sharedContextOf;
bool m_canFreeVi;
GtkWidget *m_glWidget;
bool m_exposed;
-
+
// returns an XVisualInfo* based on desired GL attributes;
// returns NULL if an appropriate visual is not found. The
- // caller is reponsible for using XFree() to deallocate
+ // caller is reponsible for using XFree() to deallocate
// the returned structure.
static void* ChooseGLVisual(int *attribList);