#include "wx/panel.h"
-WXDLLEXPORT_DATA(extern const wxChar) wxDialogNameStr[];
+WXDLLEXPORT_DATA(extern const char) wxDialogNameStr[];
-class WXDLLEXPORT wxMacToolTip ;
+class WXDLLIMPEXP_FWD_CORE wxMacToolTip ;
// Dialog boxes
class WXDLLEXPORT wxDialog : public wxDialogBase
public:
wxDialog() { Init(); }
- // Constructor with a modal flag, but no window id - the old convention
- wxDialog(wxWindow *parent,
- const wxString& title, bool modal,
- int x = -1, int y= -1, int width = 500, int height = 500,
- long style = wxDEFAULT_DIALOG_STYLE,
- const wxString& name = wxDialogNameStr)
- {
- Init();
- m_isModalStyle = modal;
- Create(parent, -1, title, wxPoint(x, y), wxSize(width, height),
- style, name);
- }
-
// Constructor with no modal flag - the new convention.
wxDialog(wxWindow *parent, wxWindowID id,
const wxString& title,
long style = wxDEFAULT_DIALOG_STYLE,
const wxString& name = wxDialogNameStr);
- ~wxDialog();
+ virtual ~wxDialog();
// virtual bool Destroy();
virtual bool Show(bool show = true);
// may be called to terminate the dialog with the given return code
virtual void EndModal(int retCode);
- // mac also takes command-period as cancel
- virtual bool IsEscapeKey(const wxKeyEvent& event);
-
- // returns TRUE if we're in a modal loop
- bool IsModalShowing() const;
-
// implementation
// --------------
// show modal dialog and enter modal loop
void DoShowModal();
+protected:
+ // mac also takes command-period as cancel
+ virtual bool IsEscapeKey(const wxKeyEvent& event);
+
private:
void Init();