#include "wx/module.h"
#include "wx/menuitem.h"
#include "wx/log.h"
+#include "wx/univ/renderer.h"
#if wxUSE_DRAG_AND_DROP
#include "wx/dnd.h"
extern wxHashTable *wxWidgetHashTable;
extern wxHashTable *wxClientWidgetHashTable;
static wxWindow* g_captureWindow = NULL;
+static GC g_eraseGC;
// ----------------------------------------------------------------------------
// macros
m_mainWindow = (WXWindow) 0;
m_clientWindow = (WXWindow) 0;
m_insertIntoMain = FALSE;
+ m_updateNcArea = FALSE;
m_winCaptured = FALSE;
m_needsInputFocus = FALSE;
if (pos2.y == -1)
pos2.y = 0;
-#if !wxUSE_NANOX
-
#if wxUSE_TWO_WINDOWS
bool need_two_windows =
((( wxSUNKEN_BORDER | wxRAISED_BORDER | wxSIMPLE_BORDER | wxHSCROLL | wxVSCROLL ) & m_windowStyle) != 0);
bool need_two_windows = FALSE;
#endif
+#if wxUSE_NANOX
+ long xattributes = 0;
+#else
XSetWindowAttributes xattributes;
long xattributes_mask = 0;
xattributes.border_pixel = BlackPixel( xdisplay, xscreen );
xattributes_mask |= CWEventMask;
+#endif
if (need_two_windows)
{
+#if wxUSE_NANOX
+ long backColor, foreColor;
+ backColor = GR_RGB(m_backgroundColour.Red(), m_backgroundColour.Green(), m_backgroundColour.Blue());
+ foreColor = GR_RGB(m_foregroundColour.Red(), m_foregroundColour.Green(), m_foregroundColour.Blue());
+
+ Window xwindow = XCreateWindowWithColor( xdisplay, xparent, pos2.x, pos2.y, size2.x, size2.y,
+ 0, 0, InputOutput, xvisual, backColor, foreColor);
+ XSelectInput( xdisplay, xwindow,
+ GR_EVENT_MASK_CLOSE_REQ | ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
+ ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
+ KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
+ PropertyChangeMask );
+
+#else
+ // Normal X11
xattributes.event_mask =
ExposureMask | StructureNotifyMask | ColormapChangeMask;
Window xwindow = XCreateWindow( xdisplay, xparent, pos2.x, pos2.y, size2.x, size2.y,
0, DefaultDepth(xdisplay,xscreen), InputOutput, xvisual, xattributes_mask, &xattributes );
-
+
+#endif
+
XSetWindowBackgroundPixmap( xdisplay, xwindow, None );
m_mainWindow = (WXWindow) xwindow;
wxAddWindowToTable( xwindow, (wxWindow*) this );
XMapWindow( xdisplay, xwindow );
-
+
+#if !wxUSE_NANOX
xattributes.event_mask =
ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
xattributes_mask |= CWBitGravity;
xattributes.bit_gravity = StaticGravity;
}
-
- xwindow = XCreateWindow( xdisplay, xwindow, 0, 0, size2.x, size2.y,
- 0, DefaultDepth(xdisplay,xscreen), InputOutput, xvisual, xattributes_mask, &xattributes );
+#endif
+
+ if (HasFlag( wxSUNKEN_BORDER) || HasFlag( wxRAISED_BORDER))
+ {
+ pos2.x = 2;
+ pos2.y = 2;
+ size2.x -= 4;
+ size2.y -= 4;
+ } else
+ if (HasFlag( wxSIMPLE_BORDER ))
+ {
+ pos2.x = 1;
+ pos2.y = 1;
+ size2.x -= 2;
+ size2.y -= 2;
+ } else
+ {
+ pos2.x = 0;
+ pos2.y = 0;
+ }
+#if wxUSE_NANOX
+ backColor = GR_RGB(m_backgroundColour.Red(), m_backgroundColour.Green(), m_backgroundColour.Blue());
+ foreColor = GR_RGB(m_foregroundColour.Red(), m_foregroundColour.Green(), m_foregroundColour.Blue());
+ xwindow = XCreateWindowWithColor( xdisplay, xwindow, pos2.x, pos2.y, size2.x, size2.y,
+ 0, 0, InputOutput, xvisual, backColor, foreColor);
+ XSelectInput( xdisplay, xwindow,
+ GR_EVENT_MASK_CLOSE_REQ | ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
+ ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
+ KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
+ PropertyChangeMask );
+
+#else
+ xwindow = XCreateWindow( xdisplay, xwindow, pos2.x, pos2.y, size2.x, size2.y,
+ 0, DefaultDepth(xdisplay,xscreen), InputOutput, xvisual, xattributes_mask, &xattributes );
+#endif
+
XSetWindowBackgroundPixmap( xdisplay, xwindow, None );
m_clientWindow = (WXWindow) xwindow;
else
{
// wxLogDebug( "No two windows needed %s", GetName().c_str() );
+#if wxUSE_NANOX
+ long backColor, foreColor;
+ backColor = GR_RGB(m_backgroundColour.Red(), m_backgroundColour.Green(), m_backgroundColour.Blue());
+ foreColor = GR_RGB(m_foregroundColour.Red(), m_foregroundColour.Green(), m_foregroundColour.Blue());
+ Window xwindow = XCreateWindowWithColor( xdisplay, xparent, pos2.x, pos2.y, size2.x, size2.y,
+ 0, 0, InputOutput, xvisual, backColor, foreColor);
+ XSelectInput( xdisplay, xwindow,
+ GR_EVENT_MASK_CLOSE_REQ | ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
+ ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
+ KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
+ PropertyChangeMask );
+
+#else
xattributes.event_mask =
ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
if (HasFlag( wxNO_FULL_REPAINT_ON_RESIZE ))
{
xattributes_mask |= CWBitGravity;
- xattributes.bit_gravity = StaticGravity;
+ xattributes.bit_gravity = NorthWestGravity;
}
Window xwindow = XCreateWindow( xdisplay, xparent, pos2.x, pos2.y, size2.x, size2.y,
0, DefaultDepth(xdisplay,xscreen), InputOutput, xvisual, xattributes_mask, &xattributes );
-
+#endif
+
XSetWindowBackgroundPixmap( xdisplay, xwindow, None );
m_mainWindow = (WXWindow) xwindow;
XMapWindow( xdisplay, xwindow );
}
-#else
-
- int extraFlags = GR_EVENT_MASK_CLOSE_REQ;
-
- long backColor, foreColor;
- backColor = GR_RGB(m_backgroundColour.Red(), m_backgroundColour.Green(), m_backgroundColour.Blue());
- foreColor = GR_RGB(m_foregroundColour.Red(), m_foregroundColour.Green(), m_foregroundColour.Blue());
-
- Window xwindow = XCreateWindowWithColor( xdisplay, xparent, pos2.x, pos2.y, size2.x, size2.y,
- 0, 0, InputOutput, xvisual, backColor, foreColor);
- XSelectInput( xdisplay, xwindow,
- extraFlags | ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
- ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
- KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
- PropertyChangeMask );
-
- XSetWindowBackgroundPixmap( xdisplay, xwindow, None );
-
- m_mainWindow = (WXWindow) xwindow;
- wxAddWindowToTable( xwindow, (wxWindow*) this );
-
- XMapWindow( xdisplay, xwindow );
-#endif
// Is a subwindow, so map immediately
m_isShown = TRUE;
if (wxWindowIsVisible(xwindow))
{
- XSetInputFocus( wxGlobalDisplay(), xwindow, RevertToParent, CurrentTime );
+ wxLogTrace( _T("focus"), _T("wxWindowX11::SetFocus: %s"), GetClassInfo()->GetClassName());
+ // XSetInputFocus( wxGlobalDisplay(), xwindow, RevertToParent, CurrentTime );
+ XSetInputFocus( wxGlobalDisplay(), xwindow, RevertToNone, CurrentTime );
m_needsInputFocus = FALSE;
}
else
if (xfocus)
{
wxWindow *win = wxGetWindowFromTable( xfocus );
+ if (!win)
+ {
+ win = wxGetClientWindowFromTable( xfocus );
+ }
return win;
}
}
DoMoveWindow( new_x, new_y, new_w, new_h );
-
-#if 0
- wxSizeEvent event(wxSize(new_w, new_h), GetId());
- event.SetEventObject(this);
- GetEventHandler()->ProcessEvent(event);
-#endif
}
void wxWindowX11::DoSetClientSize(int width, int height)
{
xwindow = (Window) m_clientWindow;
- if (HasFlag( wxSUNKEN_BORDER) || HasFlag( wxRAISED_BORDER))
- {
- width -= 4;
- height -= 4;
- } else
- if (HasFlag( wxSIMPLE_BORDER ))
+ wxWindow *window = (wxWindow*) this;
+ wxRenderer *renderer = window->GetRenderer();
+ if (renderer)
{
- width -= 2;
- height -= 2;
+ wxRect border = renderer->GetBorderDimensions( (wxBorder)(m_windowStyle & wxBORDER_MASK) );
+ width -= border.x + border.width;
+ height -= border.y + border.height;
}
XResizeWindow( wxGlobalDisplay(), xwindow, width, height );
{
xwindow = (Window) m_clientWindow;
- if (HasFlag( wxSUNKEN_BORDER) || HasFlag( wxRAISED_BORDER))
- {
- x = 2;
- y = 2;
- width -= 4;
- height -= 4;
- } else
- if (HasFlag( wxSIMPLE_BORDER ))
+ wxWindow *window = (wxWindow*) this;
+ wxRenderer *renderer = window->GetRenderer();
+ if (renderer)
{
- x = 1;
- y = 1;
- width -= 2;
- height -= 2;
- } else
+ wxRect border = renderer->GetBorderDimensions( (wxBorder)(m_windowStyle & wxBORDER_MASK) );
+ x = border.x;
+ y = border.y;
+ width -= border.x + border.width;
+ height -= border.y + border.height;
+ }
+ else
{
x = 0;
y = 0;
}
- wxWindow *window = (wxWindow*) this;
wxScrollBar *sb = window->GetScrollbar( wxHORIZONTAL );
if (sb && sb->IsShown())
{
width -= size.x;
}
- XMoveResizeWindow( wxGlobalDisplay(), xwindow, x, y, width, height );
+ XMoveResizeWindow( wxGlobalDisplay(), xwindow, x, y, wxMax(1, width), wxMax(1, height) );
}
#else
{
if (m_updateNcArea)
{
+ // wxLogDebug("wxWindowX11::UpdateNC: %s", GetClassInfo()->GetClassName());
// Send nc paint events.
SendNcPaintEvents();
}
wxEraseEvent erase_event( GetId(), &dc );
erase_event.SetEventObject( this );
- if (!GetEventHandler()->ProcessEvent(erase_event))
+ if (!GetEventHandler()->ProcessEvent(erase_event) )
{
- Window xwindow = (Window) m_clientWindow;
Display *xdisplay = wxGlobalDisplay();
- GC xgc = XCreateGC( xdisplay, xwindow, 0, NULL );
- XSetFillStyle( xdisplay, xgc, FillSolid );
- XSetForeground( xdisplay, xgc, m_backgroundColour.GetPixel() );
+ Window xwindow = (Window) GetClientWindow();
+ XSetForeground( xdisplay, g_eraseGC, m_backgroundColour.GetPixel() );
+
wxRegionIterator upd( m_clearRegion );
while (upd)
{
- XFillRectangle( xdisplay, xwindow, xgc,
+ XFillRectangle( xdisplay, xwindow, g_eraseGC,
upd.GetX(), upd.GetY(), upd.GetWidth(), upd.GetHeight() );
upd ++;
}
- XFreeGC( xdisplay, xgc );
}
m_clearRegion.Clear();
void wxWindowX11::SendNcPaintEvents()
{
+ wxWindow *window = (wxWindow*) this;
+
+ // All this for drawing the small square between the scrollbars.
+ int width = 0;
+ int height = 0;
+ int x = 0;
+ int y = 0;
+ wxScrollBar *sb = window->GetScrollbar( wxHORIZONTAL );
+ if (sb && sb->IsShown())
+ {
+ height = sb->GetSize().y;
+ y = sb->GetPosition().y;
+
+ sb = window->GetScrollbar( wxVERTICAL );
+ if (sb && sb->IsShown())
+ {
+ width = sb->GetSize().x;
+ x = sb->GetPosition().x;
+
+ Display *xdisplay = wxGlobalDisplay();
+ Window xwindow = (Window) GetMainWindow();
+ Colormap cm = (Colormap) wxTheApp->GetMainColormap( wxGetDisplay() );
+ wxColour colour = wxSystemSettings::GetColour(wxSYS_COLOUR_APPWORKSPACE);
+ colour.CalcPixel( (WXColormap) cm );
+
+ XSetForeground( xdisplay, g_eraseGC, colour.GetPixel() );
+
+ XFillRectangle( xdisplay, xwindow, g_eraseGC, x, y, width, height );
+ }
+ }
+
wxNcPaintEvent nc_paint_event( GetId() );
nc_paint_event.SetEventObject( this );
GetEventHandler()->ProcessEvent( nc_paint_event );
+
+ m_updateNcArea = FALSE;
}
// ----------------------------------------------------------------------------
}
}
+// See handler for InFocus case in app.cpp for details.
+wxWindow* g_GettingFocus = NULL;
+
void wxWindowX11::OnInternalIdle()
{
// Update invalidated regions.
// Set the input focus if couldn't do it before
if (m_needsInputFocus)
{
+#if 0
+ wxString msg;
+ msg.Printf("Setting focus for %s from OnInternalIdle\n", GetClassInfo()->GetClassName());
+ printf(msg.c_str());
+#endif
SetFocus();
+ // If it couldn't set the focus now, there's
+ // no point in trying again.
+ m_needsInputFocus = FALSE;
}
+ g_GettingFocus = NULL;
}
// ----------------------------------------------------------------------------
m_backgroundColour.CalcPixel( (WXColormap) cm );
- if (!GetMainWindow())
- return FALSE;
-
-/*
- XSetWindowAttributes attrib;
- attrib.background_pixel = colour.GetPixel();
-
- XChangeWindowAttributes(wxGlobalDisplay(),
- (Window) GetMainWindow(),
- CWBackPixel,
- & attrib);
-*/
-
+ // We don't set the background colour as we paint
+ // the background ourselves.
+ // XSetWindowBackground( xdisplay, (Window) m_clientWindow, m_backgroundColour.GetPixel() );
+
return TRUE;
}
int wxNoOptimize::ms_count = 0;
+
+// ----------------------------------------------------------------------------
+// wxDCModule
+// ----------------------------------------------------------------------------
+
+class wxWinModule : public wxModule
+{
+public:
+ bool OnInit();
+ void OnExit();
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxWinModule)
+};
+
+IMPLEMENT_DYNAMIC_CLASS(wxWinModule, wxModule)
+
+bool wxWinModule::OnInit()
+{
+ Display *xdisplay = wxGlobalDisplay();
+ int xscreen = DefaultScreen( xdisplay );
+ Window xroot = RootWindow( xdisplay, xscreen );
+ g_eraseGC = XCreateGC( xdisplay, xroot, 0, NULL );
+ XSetFillStyle( xdisplay, g_eraseGC, FillSolid );
+
+ return TRUE;
+}
+
+void wxWinModule::OnExit()
+{
+ Display *xdisplay = wxGlobalDisplay();
+ XFreeGC( xdisplay, g_eraseGC );
+}
+
+