#include "wx/intl.h"
#include "wx/evtloop.h"
#include "wx/timer.h"
+#include "wx/filename.h"
+#include "wx/hash.h"
#include "wx/univ/theme.h"
#include "wx/univ/renderer.h"
#include "wx/thread.h"
#endif
-#if wxUSE_WX_RESOURCES
- #include "wx/resource.h"
-#endif
-
#include "wx/x11/private.h"
#include <string.h>
wxHashTable *wxWidgetHashTable = NULL;
wxHashTable *wxClientWidgetHashTable = NULL;
-wxApp *wxTheApp = NULL;
-
-// This is set within wxEntryStart -- too early on
-// to put these in wxTheApp
-static int g_newArgc = 0;
-static wxChar** g_newArgv = NULL;
static bool g_showIconic = FALSE;
static wxSize g_initialSize = wxDefaultSize;
IMPLEMENT_DYNAMIC_CLASS(wxApp, wxEvtHandler)
BEGIN_EVENT_TABLE(wxApp, wxEvtHandler)
- EVT_IDLE(wxApp::OnIdle)
+ EVT_IDLE(wxAppBase::OnIdle)
END_EVENT_TABLE()
-bool wxApp::Initialize()
-{
- wxClassInfo::InitializeClasses();
-
- // GL: I'm annoyed ... I don't know where to put this and I don't want to
- // create a module for that as it's part of the core.
-#if wxUSE_THREADS
- wxPendingEventsLocker = new wxCriticalSection();
-#endif
-
- wxTheColourDatabase = new wxColourDatabase(wxKEY_STRING);
- wxTheColourDatabase->Initialize();
-
- wxInitializeStockLists();
- wxInitializeStockObjects();
-
-#if wxUSE_WX_RESOURCES
- wxInitializeResourceSystem();
-#endif
-
- wxWidgetHashTable = new wxHashTable(wxKEY_INTEGER);
- wxClientWidgetHashTable = new wxHashTable(wxKEY_INTEGER);
-
- wxModule::RegisterModules();
- if (!wxModule::InitializeModules()) return FALSE;
-
- return TRUE;
-}
-
-void wxApp::CleanUp()
-{
- if (g_newArgv)
- delete[] g_newArgv;
- g_newArgv = NULL;
-
- delete wxWidgetHashTable;
- wxWidgetHashTable = NULL;
- delete wxClientWidgetHashTable;
- wxClientWidgetHashTable = NULL;
-
- wxModule::CleanUpModules();
-
-#if wxUSE_WX_RESOURCES
- wxCleanUpResourceSystem();
-#endif
-
- delete wxTheColourDatabase;
- wxTheColourDatabase = NULL;
-
- wxDeleteStockObjects();
-
- wxDeleteStockLists();
-
- delete wxTheApp;
- wxTheApp = NULL;
-
- wxClassInfo::CleanUpClasses();
-
-#if wxUSE_THREADS
- delete wxPendingEvents;
- delete wxPendingEventsLocker;
-#endif
-
-#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
- // At this point we want to check if there are any memory
- // blocks that aren't part of the wxDebugContext itself,
- // as a special case. Then when dumping we need to ignore
- // wxDebugContext, too.
- if (wxDebugContext::CountObjectsLeft(TRUE) > 0)
- {
- wxLogDebug("There were memory leaks.");
- wxDebugContext::Dump();
- wxDebugContext::PrintStatistics();
- }
-#endif
-
- // do it as the very last thing because everything else can log messages
- wxLog::DontCreateOnDemand();
- // do it as the very last thing because everything else can log messages
- delete wxLog::SetActiveTarget(NULL);
-}
-
-// NB: argc and argv may be changed here, pass by reference!
-int wxEntryStart( int& argc, char *argv[] )
+bool wxApp::Initialize(int& argc, wxChar **argv)
{
-#ifdef __WXDEBUG__
-#if !wxUSE_NANOX
+#if defined(__WXDEBUG__) && !wxUSE_NANOX
// install the X error handler
gs_pfnXErrorHandler = XSetErrorHandler( wxXErrorHandler );
-#endif
#endif // __WXDEBUG__
- wxString displayName;
+ char *displayName = NULL;
bool syncDisplay = FALSE;
- // Parse the arguments.
- // We can't use wxCmdLineParser or OnInitCmdLine and friends because
- // we have to create the Display earlier. If we can find a way to
- // use the wxAppBase API then I'll be quite happy to change it.
- g_newArgv = new wxChar*[argc];
- g_newArgc = 0;
- int i;
- for (i = 0; i < argc; i++)
+ int argcOrig = argc;
+ for ( int i = 0; i < argcOrig; i++ )
{
- wxString arg(argv[i]);
- if (arg == wxT("-display"))
+ if (wxStrcmp( argv[i], _T("-display") ) == 0)
{
if (i < (argc - 1))
{
- i ++;
+ argv[i++] = NULL;
+
displayName = argv[i];
- continue;
+
+ argv[i] = NULL;
+ argc -= 2;
}
}
- else if (arg == wxT("-geometry"))
+ else if (wxStrcmp( argv[i], _T("-geometry") ) == 0)
{
if (i < (argc - 1))
{
- i ++;
- wxString windowGeometry = argv[i];
+ argv[i++] = NULL;
+
int w, h;
- if (wxSscanf(windowGeometry.c_str(), _T("%dx%d"), &w, &h) != 2)
+ if (wxSscanf(argv[i], _T("%dx%d"), &w, &h) != 2)
{
- wxLogError(_("Invalid geometry specification '%s'"), windowGeometry.c_str());
+ wxLogError( _("Invalid geometry specification '%s'"),
+ wxString::FromAscii(argv[i]).c_str() );
}
else
{
g_initialSize = wxSize(w, h);
}
- continue;
+
+ argv[i] = NULL;
+ argc -= 2;
}
}
- else if (arg == wxT("-sync"))
+ else if (wxStrcmp( argv[i], _T("-sync") ) == 0)
{
syncDisplay = TRUE;
- continue;
+
+ argv[i] = NULL;
+ argc--;
}
- else if (arg == wxT("-iconic"))
+ else if (wxStrcmp( argv[i], _T("-iconic") ) == 0)
{
g_showIconic = TRUE;
- continue;
+ argv[i] = NULL;
+ argc--;
}
-
- // Not eaten by wxWindows, so pass through
- g_newArgv[g_newArgc] = argv[i];
- g_newArgc ++;
}
- Display* xdisplay = NULL;
- if (displayName.IsEmpty())
- xdisplay = XOpenDisplay(NULL);
- else
- xdisplay = XOpenDisplay((char*) displayName.c_str());
+ if ( argc != argcOrig )
+ {
+ // remove the argumens we consumed
+ for ( int i = 0; i < argc; i++ )
+ {
+ while ( !argv[i] )
+ {
+ memmove(argv + i, argv + i + 1, argcOrig - i);
+ }
+ }
+ }
+ // X11 display stuff
+ Display *xdisplay = XOpenDisplay( displayName );
if (!xdisplay)
{
wxLogError( _("wxWindows could not open display. Exiting.") );
- return -1;
+ return false;
}
if (syncDisplay)
- {
XSynchronize(xdisplay, True);
- }
-
- wxApp::ms_display = (WXDisplay*) xdisplay;
-
- XSelectInput( xdisplay, XDefaultRootWindow(xdisplay), PropertyChangeMask);
-
- wxSetDetectableAutoRepeat( TRUE );
-
- if (!wxApp::Initialize())
- return -1;
-
- return 0;
-}
-
-int wxEntryInitGui()
-{
- int retValue = 0;
-
- if ( !wxTheApp->OnInitGui() )
- retValue = -1;
-
- return retValue;
-}
-
-
-int wxEntry( int argc, char *argv[] )
-{
-#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
- // This seems to be necessary since there are 'rogue'
- // objects present at this point (perhaps global objects?)
- // Setting a checkpoint will ignore them as far as the
- // memory checking facility is concerned.
- // Of course you may argue that memory allocated in globals should be
- // checked, but this is a reasonable compromise.
- wxDebugContext::SetCheckpoint();
-#endif
- int err = wxEntryStart(argc, argv);
- if (err)
- return err;
-
- if (!wxTheApp)
- {
- if (!wxApp::GetInitializerFunction())
- {
- printf( "wxWindows error: No initializer - use IMPLEMENT_APP macro.\n" );
- return 0;
- };
-
- wxTheApp = (wxApp*) (* wxApp::GetInitializerFunction()) ();
- };
-
- if (!wxTheApp)
- {
- printf( "wxWindows error: wxTheApp == NULL\n" );
- return 0;
- };
- wxTheApp->SetClassName(wxFileNameFromPath(argv[0]));
- wxTheApp->SetAppName(wxFileNameFromPath(argv[0]));
+ ms_display = (WXDisplay*) xdisplay;
- // The command line may have been changed
- // by stripping out -display etc.
- if (g_newArgc > 0)
- {
- wxTheApp->argc = g_newArgc;
- wxTheApp->argv = g_newArgv;
- }
- else
- {
- wxTheApp->argc = argc;
- wxTheApp->argv = argv;
- }
- wxTheApp->m_showIconic = g_showIconic;
- wxTheApp->m_initialSize = g_initialSize;
+ XSelectInput( xdisplay, XDefaultRootWindow(xdisplay), PropertyChangeMask);
- int retValue;
- retValue = wxEntryInitGui();
+ // Misc.
+ wxSetDetectableAutoRepeat( TRUE );
- // Here frames insert themselves automatically into wxTopLevelWindows by
- // getting created in OnInit().
- if ( retValue == 0 )
+ if ( !wxAppBase::Initialize(argc, argv) )
{
- if ( !wxTheApp->OnInit() )
- retValue = -1;
- }
+ XCloseDisplay(xdisplay);
- if ( retValue == 0 )
- {
- if (wxTheApp->Initialized()) retValue = wxTheApp->OnRun();
+ return false;
}
- // flush the logged messages if any
- wxLog *pLog = wxLog::GetActiveTarget();
- if ( pLog != NULL && pLog->HasPendingMessages() )
- pLog->Flush();
-
- delete wxLog::SetActiveTarget(new wxLogStderr); // So dialog boxes aren't used
- // for further messages
-
- if (wxTheApp->GetTopWindow())
- {
- delete wxTheApp->GetTopWindow();
- wxTheApp->SetTopWindow(NULL);
- }
+#if wxUSE_UNICODE
+ // Glib's type system required by Pango
+ g_type_init();
+#endif
- wxTheApp->DeletePendingObjects();
+#if wxUSE_INTL
+ wxFont::SetDefaultEncoding(wxLocale::GetSystemEncoding());
+#endif
- wxTheApp->OnExit();
+ wxWidgetHashTable = new wxHashTable(wxKEY_INTEGER);
+ wxClientWidgetHashTable = new wxHashTable(wxKEY_INTEGER);
- wxApp::CleanUp();
+ return true;
+}
- return retValue;
-};
+void wxApp::CleanUp()
+{
+ delete wxWidgetHashTable;
+ wxWidgetHashTable = NULL;
+ delete wxClientWidgetHashTable;
+ wxClientWidgetHashTable = NULL;
-// Static member initialization
-wxAppInitializerFunction wxAppBase::m_appInitFn = (wxAppInitializerFunction) NULL;
+ wxAppBase::CleanUp();
+}
wxApp::wxApp()
{
- m_topWindow = NULL;
- wxTheApp = this;
- m_className = "";
- m_wantDebugOutput = TRUE ;
- m_appName = "";
+ // TODO: parse the command line
argc = 0;
argv = NULL;
- m_exitOnFrameDelete = TRUE;
+
m_mainColormap = (WXColormap) NULL;
m_topLevelWidget = (WXWindow) NULL;
m_maxRequestSize = 0;
m_mainLoop = NULL;
m_showIconic = FALSE;
m_initialSize = wxDefaultSize;
+
+#if !wxUSE_NANOX
+ m_visualInfo = NULL;
+#endif
+}
+
+wxApp::~wxApp()
+{
+#if !wxUSE_NANOX
+ delete m_visualInfo;
+#endif
}
bool wxApp::Initialized()
static Bool expose_predicate (Display *display, XEvent *xevent, XPointer arg)
{
wxExposeInfo *info = (wxExposeInfo*) arg;
-
+
if (info->found_non_matching)
return FALSE;
-
+
if (xevent->xany.type != Expose)
{
info->found_non_matching = TRUE;
return FALSE;
}
-
+
if (xevent->xexpose.window != info->window)
{
info->found_non_matching = TRUE;
return FALSE;
}
-
+
return TRUE;
}
#endif
wxWindow* win = NULL;
Window window = XEventGetWindow(event);
+#if 0
Window actualWindow = window;
+#endif
// Find the first wxWindow that corresponds to this event window
// Because we're receiving events after a window
// has been destroyed, assume a 1:1 match between
// Window and wxWindow, so if it's not in the table,
// it must have been destroyed.
-
+
win = wxGetWindowFromTable(window);
if (!win)
{
#ifdef __WXDEBUG__
wxString windowClass = win->GetClassInfo()->GetClassName();
#endif
-
+
switch (event->type)
{
case Expose:
{
-#if wxUSE_TWO_WINDOWS
- if (event->xexpose.window != (Window)win->GetClientWindow())
+#if wxUSE_TWO_WINDOWS && !wxUSE_NANOX
+ if (event->xexpose.window != (Window)win->GetClientAreaWindow())
{
XEvent tmp_event;
wxExposeInfo info;
{
win->GetUpdateRegion().Union( XExposeEventGetX(event), XExposeEventGetY(event),
XExposeEventGetWidth(event), XExposeEventGetHeight(event));
-
win->GetClearRegion().Union( XExposeEventGetX(event), XExposeEventGetY(event),
XExposeEventGetWidth(event), XExposeEventGetHeight(event));
{
win->GetUpdateRegion().Union( tmp_event.xexpose.x, tmp_event.xexpose.y,
tmp_event.xexpose.width, tmp_event.xexpose.height );
-
+
win->GetClearRegion().Union( tmp_event.xexpose.x, tmp_event.xexpose.y,
tmp_event.xexpose.width, tmp_event.xexpose.height );
}
#endif
- if (win->GetMainWindow() == win->GetClientWindow())
+
+ // This simplifies the expose and clear areas to simple
+ // rectangles.
+ win->GetUpdateRegion() = win->GetUpdateRegion().GetBox();
+ win->GetClearRegion() = win->GetClearRegion().GetBox();
+
+ // If we only have one X11 window, always indicate
+ // that borders might have to be redrawn.
+ if (win->GetMainWindow() == win->GetClientAreaWindow())
win->NeedUpdateNcAreaInIdle();
// Only erase background, paint in idle time.
win->SendEraseEvents();
+
+ // EXPERIMENT
//win->Update();
}
return TRUE;
}
-
+
#if !wxUSE_NANOX
case GraphicsExpose:
{
- // wxLogDebug( "GraphicsExpose from %s", win->GetName().c_str(),
- // event->xgraphicsexpose.x, event->xgraphicsexpose.y,
- // event->xgraphicsexpose.width, event->xgraphicsexpose.height);
-
+ printf( "GraphicExpose event\n" );
+
+ wxLogTrace( _T("expose"), _T("GraphicsExpose from %s"), win->GetName().c_str());
+
win->GetUpdateRegion().Union( event->xgraphicsexpose.x, event->xgraphicsexpose.y,
event->xgraphicsexpose.width, event->xgraphicsexpose.height);
-
+
win->GetClearRegion().Union( event->xgraphicsexpose.x, event->xgraphicsexpose.y,
event->xgraphicsexpose.width, event->xgraphicsexpose.height);
-
+
if (event->xgraphicsexpose.count == 0)
{
// Only erase background, paint in idle time.
win->SendEraseEvents();
- //win->Update();
+ // win->Update();
}
return TRUE;
wxKeyEvent keyEvent(wxEVT_KEY_DOWN);
wxTranslateKeyEvent(keyEvent, win, window, event);
-
+
// wxLogDebug( "OnKey from %s", win->GetName().c_str() );
-
+
// We didn't process wxEVT_KEY_DOWN, so send wxEVT_CHAR
if (win->GetEventHandler()->ProcessEvent( keyEvent ))
return TRUE;
-
+
keyEvent.SetEventType(wxEVT_CHAR);
+ // Do the translation again, retaining the ASCII
+ // code.
+ wxTranslateKeyEvent(keyEvent, win, window, event, TRUE);
if (win->GetEventHandler()->ProcessEvent( keyEvent ))
return TRUE;
-
+
if ( (keyEvent.m_keyCode == WXK_TAB) &&
win->GetParent() && (win->GetParent()->HasFlag( wxTAB_TRAVERSAL)) )
{
wxKeyEvent keyEvent(wxEVT_KEY_UP);
wxTranslateKeyEvent(keyEvent, win, window, event);
-
+
return win->GetEventHandler()->ProcessEvent( keyEvent );
}
case ConfigureNotify:
if (event->update.utype == GR_UPDATE_SIZE)
#endif
{
+ if (win->IsTopLevel())
+ {
+ wxTopLevelWindow *tlw = (wxTopLevelWindow*) win;
+ tlw->SetConfigureGeometry( XConfigureEventGetX(event), XConfigureEventGetY(event),
+ XConfigureEventGetWidth(event), XConfigureEventGetHeight(event) );
+ }
+
if (win->IsTopLevel() && win->IsShown())
{
wxTopLevelWindowX11 *tlw = (wxTopLevelWindowX11 *) win;
{
wxSizeEvent sizeEvent( wxSize(XConfigureEventGetWidth(event), XConfigureEventGetHeight(event)), win->GetId() );
sizeEvent.SetEventObject( win );
-
+
return win->GetEventHandler()->ProcessEvent( sizeEvent );
}
}
case ResizeRequest:
{
printf( "resize request from %s\n", win->GetName().c_str() );
-
+
Display *disp = (Display*) wxGetDisplay();
XEvent report;
-
+
// to avoid flicker
report = * event;
while( XCheckTypedWindowEvent (disp, actualWindow, ResizeRequest, &report));
-
+
wxSize sz = win->GetSize();
wxSizeEvent sizeEvent(sz, win->GetId());
sizeEvent.SetEventObject(win);
{
if (!win->IsEnabled())
return FALSE;
-
+
// Here we check if the top level window is
// disabled, which is one aspect of modality.
wxWindow *tlw = win;
tlw = tlw->GetParent();
if (tlw && !tlw->IsEnabled())
return FALSE;
-
+
if (event->type == ButtonPress)
{
if ((win != wxWindow::FindFocus()) && win->AcceptsFocus())
// and not here. TODO.
g_prevFocus = wxWindow::FindFocus();
g_nextFocus = win;
-
+
+ wxLogTrace( _T("focus"), _T("About to call SetFocus on %s of type %s due to button press"), win->GetName().c_str(), win->GetClassInfo()->GetClassName() );
+
+ // Record the fact that this window is
+ // getting the focus, because we'll need to
+ // check if its parent is getting a bogus
+ // focus and duly ignore it.
+ // TODO: may need to have this code in SetFocus, too.
+ extern wxWindow* g_GettingFocus;
+ g_GettingFocus = win;
win->SetFocus();
}
}
-
+
#if !wxUSE_NANOX
if (event->type == LeaveNotify || event->type == EnterNotify)
{
(event->xfocus.mode == NotifyNormal))
#endif
{
- // wxLogDebug( "FocusIn from %s of type %s", win->GetName().c_str(), win->GetClassInfo()->GetClassName() );
-
- wxFocusEvent focusEvent(wxEVT_SET_FOCUS, win->GetId());
- focusEvent.SetEventObject(win);
- focusEvent.SetWindow( g_prevFocus );
- g_prevFocus = NULL;
-
- return win->GetEventHandler()->ProcessEvent(focusEvent);
+ wxLogTrace( _T("focus"), _T("FocusIn from %s of type %s"), win->GetName().c_str(), win->GetClassInfo()->GetClassName() );
+
+ extern wxWindow* g_GettingFocus;
+ if (g_GettingFocus && g_GettingFocus->GetParent() == win)
+ {
+ // Ignore this, this can be a spurious FocusIn
+ // caused by a child having its focus set.
+ g_GettingFocus = NULL;
+ wxLogTrace( _T("focus"), _T("FocusIn from %s of type %s being deliberately ignored"), win->GetName().c_str(), win->GetClassInfo()->GetClassName() );
+ return TRUE;
+ }
+ else
+ {
+ wxFocusEvent focusEvent(wxEVT_SET_FOCUS, win->GetId());
+ focusEvent.SetEventObject(win);
+ focusEvent.SetWindow( g_prevFocus );
+ g_prevFocus = NULL;
+
+ return win->GetEventHandler()->ProcessEvent(focusEvent);
+ }
}
return FALSE;
break;
(event->xfocus.mode == NotifyNormal))
#endif
{
- // wxLogDebug( "FocusOut from %s of type %s", win->GetName().c_str(), win->GetClassInfo()->GetClassName() );
-
+ wxLogTrace( _T("focus"), _T("FocusOut from %s of type %s"), win->GetName().c_str(), win->GetClassInfo()->GetClassName() );
+
wxFocusEvent focusEvent(wxEVT_KILL_FOCUS, win->GetId());
focusEvent.SetEventObject(win);
focusEvent.SetWindow( g_nextFocus );
return FALSE;
}
-// Returns TRUE if more time is needed.
-// Note that this duplicates wxEventLoopImpl::SendIdleEvent
-// but ProcessIdle may be needed by apps, so is kept.
-bool wxApp::ProcessIdle()
-{
- wxIdleEvent event;
- event.SetEventObject(this);
- ProcessEvent(event);
-
- return event.MoreRequested();
-}
-
void wxApp::ExitMainLoop()
{
if (m_mainLoop)
return FALSE;
}
-void wxApp::OnIdle(wxIdleEvent& event)
+void wxApp::WakeUpIdle()
{
- static bool s_inOnIdle = FALSE;
-
- // Avoid recursion (via ProcessEvent default case)
- if (s_inOnIdle)
- return;
-
- s_inOnIdle = TRUE;
-
- // Resend in the main thread events which have been prepared in other
- // threads
- ProcessPendingEvents();
+ // TODO: use wxMotif implementation?
- // 'Garbage' collection of windows deleted with Close()
- DeletePendingObjects();
-
- // Send OnIdle events to all windows
- bool needMore = SendIdleEvents();
-
- if (needMore)
- event.RequestMore(TRUE);
-
- s_inOnIdle = FALSE;
-}
-
-void wxWakeUpIdle()
-{
- // **** please implement me! ****
// Wake up the idle handler processor, even if it is in another thread...
}
-// Send idle event to all top-level windows
-bool wxApp::SendIdleEvents()
+// Create display, and other initialization
+bool wxApp::OnInitGui()
{
- bool needMore = FALSE;
-
- wxWindowList::Node* node = wxTopLevelWindows.GetFirst();
- while (node)
- {
- wxWindow* win = node->GetData();
- if (SendIdleEvents(win))
- needMore = TRUE;
- node = node->GetNext();
- }
-
- return needMore;
-}
+ // Eventually this line will be removed, but for
+ // now we don't want to try popping up a dialog
+ // for error messages.
+ delete wxLog::SetActiveTarget(new wxLogStderr);
-// Send idle event to window and all subwindows
-bool wxApp::SendIdleEvents(wxWindow* win)
-{
- bool needMore = FALSE;
+ if (!wxAppBase::OnInitGui())
+ return FALSE;
- wxIdleEvent event;
- event.SetEventObject(win);
+ GetMainColormap( wxApp::GetDisplay() );
- win->GetEventHandler()->ProcessEvent(event);
+ m_maxRequestSize = XMaxRequestSize( (Display*) wxApp::GetDisplay() );
- win->OnInternalIdle();
+#if !wxUSE_NANOX
+ m_visualInfo = new wxXVisualInfo;
+ wxFillXVisualInfo( m_visualInfo, (Display*) wxApp::GetDisplay() );
+#endif
- if (event.MoreRequested())
- needMore = TRUE;
+ return TRUE;
+}
- wxNode* node = win->GetChildren().First();
- while (node)
- {
- wxWindow* win = (wxWindow*) node->Data();
- if (SendIdleEvents(win))
- needMore = TRUE;
+#if wxUSE_UNICODE
- node = node->Next();
- }
-
- return needMore;
-}
+#include <pango/pango.h>
+#include <pango/pangox.h>
+#include <pango/pangoxft.h>
-void wxApp::DeletePendingObjects()
+PangoContext* wxApp::GetPangoContext()
{
- wxNode *node = wxPendingDelete.First();
- while (node)
- {
- wxObject *obj = (wxObject *)node->Data();
+ static PangoContext *ret = NULL;
+ if (ret)
+ return ret;
- delete obj;
+ Display *xdisplay = (Display*) wxApp::GetDisplay();
- if (wxPendingDelete.Member(obj))
- delete node;
-
- // Deleting one object may have deleted other pending
- // objects, so start from beginning of list again.
- node = wxPendingDelete.First();
+#if 1
+ int xscreen = DefaultScreen(xdisplay);
+ static int use_xft = -1;
+ if (use_xft == -1)
+ {
+ wxString val = wxGetenv( L"GDK_USE_XFT" );
+ use_xft = (val == L"1");
}
-}
-// Create display, and other initialization
-bool wxApp::OnInitGui()
-{
- // Eventually this line will be removed, but for
- // now we don't want to try popping up a dialog
- // for error messages.
- delete wxLog::SetActiveTarget(new wxLogStderr);
-
- if (!wxAppBase::OnInitGui())
- return FALSE;
-
- GetMainColormap( wxApp::GetDisplay() );
+ if (use_xft)
+ ret = pango_xft_get_context( xdisplay, xscreen );
+ else
+#endif
+ ret = pango_x_get_context( xdisplay );
- m_maxRequestSize = XMaxRequestSize( (Display*) wxApp::GetDisplay() );
+ if (!PANGO_IS_CONTEXT(ret))
+ wxLogError( wxT("No pango context.") );
- return TRUE;
+ return ret;
}
+#endif
WXColormap wxApp::GetMainColormap(WXDisplay* display)
{
Window wxGetWindowParent(Window window)
{
wxASSERT_MSG( window, "invalid window" );
-
+
return (Window) 0;
Window parent, root = 0;
return (Window) 0;
}
-void wxExit()
+void wxApp::Exit()
{
- int retValue = 0;
- if (wxTheApp)
- retValue = wxTheApp->OnExit();
-
wxApp::CleanUp();
- /*
- * Exit in some platform-specific way. Not recommended that the app calls this:
- * only for emergencies.
- */
- exit(retValue);
+
+ wxAppConsole::Exit();
}
// Yield to other processes
bool wxApp::Yield(bool onlyIfNeeded)
{
- bool s_inYield = FALSE;
-
- if ( s_inYield )
+ // Sometimes only 2 yields seem
+ // to do the trick, e.g. in the
+ // progress dialog
+ int i;
+ for (i = 0; i < 2; i++)
{
- if ( !onlyIfNeeded )
+ bool s_inYield = FALSE;
+
+ if ( s_inYield )
{
- wxFAIL_MSG( wxT("wxYield called recursively" ) );
- }
+ if ( !onlyIfNeeded )
+ {
+ wxFAIL_MSG( wxT("wxYield called recursively" ) );
+ }
- return FALSE;
- }
+ return FALSE;
+ }
- s_inYield = TRUE;
+ s_inYield = TRUE;
- // Make sure we have an event loop object,
- // or Pending/Dispatch will fail
- wxEventLoop* eventLoop = wxEventLoop::GetActive();
- wxEventLoop* newEventLoop = NULL;
- if (!eventLoop)
- {
- newEventLoop = new wxEventLoop;
- wxEventLoop::SetActive(newEventLoop);
- }
+ // Make sure we have an event loop object,
+ // or Pending/Dispatch will fail
+ wxEventLoop* eventLoop = wxEventLoop::GetActive();
+ wxEventLoop* newEventLoop = NULL;
+ if (!eventLoop)
+ {
+ newEventLoop = new wxEventLoop;
+ wxEventLoop::SetActive(newEventLoop);
+ }
- while (wxTheApp && wxTheApp->Pending())
+ // Call dispatch at least once so that sockets
+ // can be tested
wxTheApp->Dispatch();
+ while (wxTheApp && wxTheApp->Pending())
+ wxTheApp->Dispatch();
+
#if wxUSE_TIMER
- wxTimer::NotifyTimers();
+ wxTimer::NotifyTimers();
#endif
- ProcessIdle();
+ ProcessIdle();
- if (newEventLoop)
- {
- wxEventLoop::SetActive(NULL);
- delete newEventLoop;
- }
+ if (newEventLoop)
+ {
+ wxEventLoop::SetActive(NULL);
+ delete newEventLoop;
+ }
- s_inYield = FALSE;
+ s_inYield = FALSE;
+ }
return TRUE;
}
-void wxApp::OnAssert(const wxChar *file, int line, const wxChar *msg)
+#ifdef __WXDEBUG__
+
+void wxApp::OnAssert(const wxChar *file, int line, const wxChar* cond, const wxChar *msg)
{
// While the GUI isn't working that well, just print out the
// message.
-#if 0
- wxAppBase::OnAssert(file, line, msg);
+#if 1
+ wxAppBase::OnAssert(file, line, cond, msg);
#else
wxString msg2;
msg2.Printf("At file %s:%d: %s", file, line, msg);
#endif
}
+#endif // __WXDEBUG__
+