wxPoint pos( 20,20 );
wxSize size( 20,20 );
+ wxPoint pos2 = pos;
+ wxSize size2 = size;
m_parent = parent;
if (m_parent) m_parent->AddChild( this );
Visual *xvisual = DefaultVisual( xdisplay, xscreen );
Window xparent = RootWindow( xdisplay, xscreen );
+#if wxUSE_TWO_WINDOWS
+ bool need_two_windows =
+ ((( wxSUNKEN_BORDER | wxRAISED_BORDER | wxSIMPLE_BORDER | wxHSCROLL | wxVSCROLL ) & m_windowStyle) != 0);
+#else
+ bool need_two_windows = FALSE;
+#endif
+
#if wxUSE_NANOX
long xattributes_mask = 0;
#else
+
XSetWindowAttributes xattributes;
+ long xattributes_mask = 0;
+
+ xattributes_mask |= CWBackPixel;
+ xattributes.background_pixel = m_backgroundColour.GetPixel();
- long xattributes_mask =
- CWOverrideRedirect |
- CWSaveUnder |
- CWBorderPixel | CWBackPixel;
- xattributes.background_pixel = BlackPixel( xdisplay, xscreen );
+ xattributes_mask |= CWBorderPixel;
xattributes.border_pixel = BlackPixel( xdisplay, xscreen );
+
+ xattributes_mask |= CWOverrideRedirect | CWSaveUnder;
xattributes.override_redirect = True;
xattributes.save_under = True;
+
+ xattributes_mask |= CWEventMask;
+#endif
+
+ if (need_two_windows)
+ {
+#if !wxUSE_NANOX
+ xattributes.event_mask =
+ ExposureMask | StructureNotifyMask | ColormapChangeMask;
+#endif
+
+ Window xwindow = XCreateWindow( xdisplay, xparent, pos.x, pos.y, size.x, size.y,
+ 0, DefaultDepth(xdisplay,xscreen), InputOutput, xvisual, xattributes_mask, &xattributes );
+
+#if wxUSE_NANOX
+ XSelectInput( xdisplay, xwindow,
+ ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
+ ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
+ KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
+ PropertyChangeMask );
#endif
- Window xwindow = XCreateWindow( xdisplay, xparent, pos.x, pos.y, size.x, size.y,
- 0, DefaultDepth(xdisplay,xscreen), InputOutput, xvisual, xattributes_mask, &xattributes );
+ // Set background to None which will prevent X11 from clearing the
+ // background comletely.
+ XSetWindowBackgroundPixmap( xdisplay, xwindow, None );
- XSelectInput( xdisplay, xwindow,
- ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
- ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
- KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
- PropertyChangeMask );
-
- m_mainWindow = (WXWindow) xwindow;
- m_clientWindow = (WXWindow) xwindow;
- wxAddWindowToTable( xwindow, (wxWindow*) this );
+ m_mainWindow = (WXWindow) xwindow;
+ wxAddWindowToTable( xwindow, (wxWindow*) this );
+
+ // XMapWindow( xdisplay, xwindow );
+#if !wxUSE_NANOX
+ xattributes.event_mask =
+ ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
+ ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
+ KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
+ PropertyChangeMask | VisibilityChangeMask ;
+#endif
+
+ if (HasFlag( wxSUNKEN_BORDER) || HasFlag( wxRAISED_BORDER))
+ {
+ pos2.x = 2;
+ pos2.y = 2;
+ size2.x -= 4;
+ size2.y -= 4;
+ } else
+ if (HasFlag( wxSIMPLE_BORDER ))
+ {
+ pos2.x = 1;
+ pos2.y = 1;
+ size2.x -= 2;
+ size2.y -= 2;
+ } else
+ {
+ pos2.x = 0;
+ pos2.y = 0;
+ }
+
+ xwindow = XCreateWindow( xdisplay, xwindow, pos2.x, pos2.y, size2.x, size2.y,
+ 0, DefaultDepth(xdisplay,xscreen), InputOutput, xvisual, xattributes_mask, &xattributes );
+
+ // Set background to None which will prevent X11 from clearing the
+ // background comletely.
+ XSetWindowBackgroundPixmap( xdisplay, xwindow, None );
+
+#if wxUSE_NANOX
+ XSelectInput( xdisplay, xwindow,
+ ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
+ ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
+ KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
+ PropertyChangeMask );
+#endif
+
+ m_clientWindow = (WXWindow) xwindow;
+ wxAddClientWindowToTable( xwindow, (wxWindow*) this );
+
+ m_isShown = FALSE;
+ XMapWindow( xdisplay, xwindow );
+ }
+ else
+ {
+ // One window
+#if !wxUSE_NANOX
+ xattributes.event_mask =
+ ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
+ ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
+ KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
+ PropertyChangeMask | VisibilityChangeMask ;
+#endif
+
+ Window xwindow = XCreateWindow( xdisplay, xparent, pos.x, pos.y, size.x, size.y,
+ 0, DefaultDepth(xdisplay,xscreen), InputOutput, xvisual, xattributes_mask, &xattributes );
- // Set background to None which will prevent X11 from clearing the
- // background comletely.
- XSetWindowBackgroundPixmap( xdisplay, xwindow, None );
+#if wxUSE_NANOX
+ XSelectInput( xdisplay, xwindow,
+ ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
+ ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
+ KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
+ PropertyChangeMask );
+#endif
+
+ // Set background to None which will prevent X11 from clearing the
+ // background comletely.
+ XSetWindowBackgroundPixmap( xdisplay, xwindow, None );
+
+ m_mainWindow = (WXWindow) xwindow;
+ m_clientWindow = (WXWindow) xwindow;
+ wxAddWindowToTable( xwindow, (wxWindow*) this );
+
+ m_isShown = FALSE;
+ // XMapWindow( xdisplay, xwindow );
+ }
- XSetTransientForHint( xdisplay, xwindow, xparent );
+ XSetTransientForHint( xdisplay, (Window) m_mainWindow, xparent );
#if wxUSE_NANOX
// Switch off WM
- wxSetWMDecorations(xwindow, 0);
+ wxSetWMDecorations( (Window) m_mainWindow, 0 );
#else
XWMHints wm_hints;
wm_hints.flags = InputHint | StateHint /* | WindowGroupHint */;
wm_hints.input = True;
wm_hints.initial_state = NormalState;
- XSetWMHints( xdisplay, xwindow, &wm_hints);
+ XSetWMHints( xdisplay, (Window) m_mainWindow, &wm_hints);
#endif
return TRUE;