//
// it is now valid to call Start() multiple times: this just restarts the
// timer if it is already running
- virtual bool Start(int milliseconds = -1, bool oneShot = False);
+ virtual bool Start(int milliseconds = -1, bool oneShot = false);
// stop the timer
virtual void Stop();
public:
%nokwargs wxTimerRunner;
wxTimerRunner(wxTimer& timer);
- wxTimerRunner(wxTimer& timer, int milli, bool oneShot = False);
+ wxTimerRunner(wxTimer& timer, int milli, bool oneShot = false);
~wxTimerRunner();
- void Start(int milli, bool oneShot = False);
+ void Start(int milli, bool oneShot = false);
};