-// bool __eq__(const wxSize* other) { return other ? (*self == *other) : False; }
-// bool __ne__(const wxSize* other) { return other ? (*self != *other) : True; }
+// bool __eq__(const wxSize* other) { return other ? (*self == *other) : false; }
+// bool __ne__(const wxSize* other) { return other ? (*self != *other) : true; }
if (dest != wxRect(0,0,0,0)) {
bool blocked = wxPyBeginBlockThreads();
wxRect* newRect = new wxRect(dest);
if (dest != wxRect(0,0,0,0)) {
bool blocked = wxPyBeginBlockThreads();
wxRect* newRect = new wxRect(dest);