void MyTextCtrl::LogKeyEvent(const wxChar *name, wxKeyEvent& event) const
{
wxString key;
- long keycode = event.KeyCode();
+ long keycode = event.GetKeyCode();
{
switch ( keycode )
{
void MyTextCtrl::OnKeyDown(wxKeyEvent& event)
{
- switch ( event.KeyCode() )
+ switch ( event.GetKeyCode() )
{
case WXK_F1:
// show current position and text length