#include "wx/brush.h"
#include "wx/pen.h"
#include "wx/palette.h"
-#include "wx/list.h" // we use wxList in inline functions
#include "wx/dynarray.h"
#include "wx/math.h"
#include "wx/image.h"
#if wxUSE_SPLINES
virtual void DoDrawSpline(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2, wxCoord x3, wxCoord y3);
virtual void DoDrawSpline(int n, wxPoint points[]);
- virtual void DoDrawSpline(wxList *points);
+ virtual void DoDrawSpline(const wxPointList *points);
#endif
private:
#if 0
// needs to be removed
- void DrawLines(const wxList *list,
+ void DrawLines(const wxPointList *list,
wxCoord xoffset = 0, wxCoord yoffset = 0)
#endif
#if 0
// needs to be removed
- void DrawPolygon(const wxList *list,
+ void DrawPolygon(const wxPointList *list,
wxCoord xoffset = 0, wxCoord yoffset = 0,
int fillStyle = wxODDEVEN_RULE)
{ m_pimpl->DrawPolygon( list, xoffset, yoffset, fillStyle ); }
{ m_pimpl->DoDrawSpline(x1,y1,x2,y2,x3,y3); }
void DrawSpline(int n, wxPoint points[])
{ m_pimpl->DoDrawSpline(n,points); }
-
-#if 0
- // needs to be removed
- void DrawSpline(wxList *points)
+ void DrawSpline(const wxPointList *points)
{ m_pimpl->DoDrawSpline(points); }
-#endif
#endif // wxUSE_SPLINES
void DrawLines(int n, wxPoint points[],
wxCoord xoffset = 0, wxCoord yoffset = 0)
{ DoDrawLines(n, points, xoffset, yoffset); }
- void DrawLines(const wxList *list,
+ void DrawLines(const wxPointList *list,
wxCoord xoffset = 0, wxCoord yoffset = 0);
+#if WXWIN_COMPATIBILITY_2_8
+ wxDEPRECATED( void DrawLines(const wxList *list,
+ wxCoord xoffset = 0, wxCoord yoffset = 0) );
+#endif // WXWIN_COMPATIBILITY_2_8
+
+
void DrawPolygon(int n, wxPoint points[],
wxCoord xoffset = 0, wxCoord yoffset = 0,
int fillStyle = wxODDEVEN_RULE)
{ DoDrawPolygon(n, points, xoffset, yoffset, fillStyle); }
- void DrawPolygon(const wxList *list,
+ void DrawPolygon(const wxPointList *list,
wxCoord xoffset = 0, wxCoord yoffset = 0,
int fillStyle = wxODDEVEN_RULE);
+#if WXWIN_COMPATIBILITY_2_8
+ wxDEPRECATED( void DrawPolygon(const wxList *list,
+ wxCoord xoffset = 0, wxCoord yoffset = 0,
+ int fillStyle = wxODDEVEN_RULE) );
+#endif // WXWIN_COMPATIBILITY_2_8
+
void DrawPolyPolygon(int n, int count[], wxPoint points[],
wxCoord xoffset = 0, wxCoord yoffset = 0,
int fillStyle = wxODDEVEN_RULE)
}
#if wxUSE_SPLINES
- // TODO: this API needs fixing (wxPointList, why (!const) "wxList *"?)
void DrawSpline(wxCoord x1, wxCoord y1,
wxCoord x2, wxCoord y2,
wxCoord x3, wxCoord y3);
void DrawSpline(int n, wxPoint points[]);
- void DrawSpline(wxList *points) { DoDrawSpline(points); }
+ void DrawSpline(const wxPointList *points) { DoDrawSpline(points); }
+
+#if WXWIN_COMPATIBILITY_2_8
+ wxDEPRECATED( void DrawSpline(const wxList *points) );
+#endif // WXWIN_COMPATIBILITY_2_8
+
#endif // wxUSE_SPLINES
// Eventually we will have wxUSE_GENERIC_DRAWELLIPSE
* \param angle Rotating angle (counterclockwise, start at 3 o'clock, 360 is full circle).
* \param center Center of rotation.
*/
- void Rotate( wxList* points, double angle, wxPoint center = wxPoint(0,0) );
+ void Rotate( wxPointList* points, double angle, wxPoint center = wxPoint(0,0) );
// used by DrawEllipticArcRot
// Careful: wxList gets filled with points you have to delete later.
- void CalculateEllipticPoints( wxList* points,
+ void CalculateEllipticPoints( wxPointList* points,
wxCoord xStart, wxCoord yStart,
wxCoord w, wxCoord h,
double sa, double ea );
virtual bool DoGetPartialTextExtents(const wxString& text, wxArrayInt& widths) const;
#if wxUSE_SPLINES
- virtual void DoDrawSpline(wxList *points);
+ virtual void DoDrawSpline(const wxPointList *points);
#endif
protected: