]> git.saurik.com Git - wxWidgets.git/blobdiff - src/gtk/dcscreen.cpp
Update OpenVMS compile support
[wxWidgets.git] / src / gtk / dcscreen.cpp
index 98832256200d0acb9cfbe40a973007f1794ffbb5..e32427f51ebc85b92e72e04d1af082f5ac0d490b 100644 (file)
@@ -11,6 +11,7 @@
 #include "wx/wxprec.h"
 
 #include "wx/dcscreen.h"
+#include "wx/gtk/dcscreen.h"
 
 #ifndef WX_PRECOMP
     #include "wx/window.h"
 #include <gdk/gdkx.h>
 #include <gtk/gtk.h>
 
-
 //-----------------------------------------------------------------------------
-// wxScreenDC
+// wxScreenDCImpl
 //-----------------------------------------------------------------------------
 
-#if wxUSE_NEW_DC
-IMPLEMENT_ABSTRACT_CLASS(wxGTKScreenImplDC, wxGTKWindowImplDC)
-#else
-IMPLEMENT_ABSTRACT_CLASS(wxScreenDC,wxWindowDC)
-#endif
+IMPLEMENT_ABSTRACT_CLASS(wxScreenDCImpl, wxWindowDCImpl)
 
-#if wxUSE_NEW_DC
-wxGTKScreenImplDC::wxGTKScreenImplDC( wxScreenDC *owner ) 
-  : wxGTKWindowImplDC( owner )
+wxScreenDCImpl::wxScreenDCImpl( wxScreenDC *owner ) 
+  : wxWindowDCImpl( owner )
 { 
     Init(); 
 }
 
-#else
-wxScreenDC::wxScreenDC() 
-{ 
-    Init(); 
-}
-#endif
-
-void wxGTKScreenImplDC::Init()
+void wxScreenDCImpl::Init()
 {
     m_ok = false;
     m_cmap = gdk_colormap_get_system();
-    m_window = gdk_get_default_root_window();
+    m_gdkwindow = gdk_get_default_root_window();
 
     m_context = gdk_pango_context_get();
     // Note: The Sun customised version of Pango shipping with Solaris 10
@@ -68,7 +56,7 @@ void wxGTKScreenImplDC::Init()
     gdk_gc_set_subwindow( m_bgGC, GDK_INCLUDE_INFERIORS );
 }
 
-wxGTKScreenImplDC::~wxGTKScreenImplDC()
+wxScreenDCImpl::~wxScreenDCImpl()
 {
     gdk_gc_set_subwindow( m_penGC, GDK_CLIP_BY_CHILDREN );
     gdk_gc_set_subwindow( m_brushGC, GDK_CLIP_BY_CHILDREN );
@@ -76,7 +64,7 @@ wxGTKScreenImplDC::~wxGTKScreenImplDC()
     gdk_gc_set_subwindow( m_bgGC, GDK_CLIP_BY_CHILDREN );
 }
 
-void wxGTKScreenImplDC::DoGetSize(int *width, int *height) const
+void wxScreenDCImpl::DoGetSize(int *width, int *height) const
 {
     wxDisplaySize(width, height);
 }