#ifndef _WX_MEMORYH__
#define _WX_MEMORYH__
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma interface "memory.h"
-#endif
-
#include "wx/defs.h"
#include "wx/string.h"
#include "wx/msgout.h"
// We'll only do malloc and free for the moment: leave the interesting
// stuff for the wxObject versions.
-// devik 2000-8-29: All new/delete ops are now inline because they can't
-// be marked as dllexport/dllimport. It then leads to weird bugs when
-// used on MSW as DLL
+
#if wxUSE_GLOBAL_MEMORY_OPERATORS
#define wxUSE_ARRAY_MEMORY_OPERATORS 0
#endif
+// devik 2000-8-29: All new/delete ops are now inline because they can't
+// be marked as dllexport/dllimport. It then leads to weird bugs when
+// used on MSW as DLL
+#if defined(__WXMSW__) && (defined(WXUSINGDLL) || defined(WXMAKINGDLL_BASE))
+inline void * operator new (size_t size, wxChar * fileName, int lineNum)
+{
+ return wxDebugAlloc(size, fileName, lineNum, FALSE, FALSE);
+}
+
+inline void * operator new (size_t size)
+{
+ return wxDebugAlloc(size, NULL, 0, FALSE);
+}
+
+inline void operator delete (void * buf)
+{
+ wxDebugFree(buf, FALSE);
+}
+
+#if wxUSE_ARRAY_MEMORY_OPERATORS
+inline void * operator new[] (size_t size)
+{
+ return wxDebugAlloc(size, NULL, 0, FALSE, TRUE);
+}
+
+inline void * operator new[] (size_t size, wxChar * fileName, int lineNum)
+{
+ return wxDebugAlloc(size, fileName, lineNum, FALSE, TRUE);
+}
+
+inline void operator delete[] (void * buf)
+{
+ wxDebugFree(buf, TRUE);
+}
+#endif // wxUSE_ARRAY_MEMORY_OPERATORS
+
+#else
+
void * operator new (size_t size, wxChar * fileName, int lineNum);
void * operator new (size_t size);
void * operator new[] (size_t size, wxChar * fileName, int lineNum);
void operator delete[] (void * buf);
-#endif
+#endif // wxUSE_ARRAY_MEMORY_OPERATORS
+#endif // defined(__WXMSW__) && (defined(WXUSINGDLL) || defined(WXMAKINGDLL_BASE))
// VC++ 6.0 and MWERKS
#if ( defined(__VISUALC__) && (__VISUALC__ >= 1200) ) || defined(__MWERKS__)