/* information needed to display lightwave mesh */
typedef struct
{
- gint do_init; /* true if initgl not yet called */
+// gint do_init; /* true if initgl not yet called */
+ int do_init;
lwObject *lwobject; /* lightwave object mesh */
float beginx,beginy; /* position of mouse */
float quat[4]; /* orientation of object */
long style = wxDEFAULT_FRAME_STYLE);
void OnExit(wxCommandEvent& event);
- bool OnClose(void);
public:
TestGLCanvas* m_canvas;