#define wxCHECK_LESSTIF() ( defined(LesstifVersion) && LesstifVersion > 0 )
+// ----------------------------------------------------------------------------
+// Miscellaneous functions
+// ----------------------------------------------------------------------------
+
+WXWidget wxCreateBorderWidget( WXWidget parent, long style );
+
// ----------------------------------------------------------------------------
// common callbacks
// ----------------------------------------------------------------------------
// ----------------------------------------------------------------------------
extern bool wxTranslateMouseEvent(wxMouseEvent& wxevent, wxWindow *win,
- Widget widget, XEvent *xevent);
+ Widget widget, const XEvent *xevent);
extern bool wxTranslateKeyEvent(wxKeyEvent& wxevent, wxWindow *win,
- Widget widget, XEvent *xevent);
+ Widget widget, const XEvent *xevent);
extern void wxDoChangeForegroundColour(WXWidget widget,
wxColour& foregroundColour);
XmString wxStringToXmString( const wxString& string );
XmString wxStringToXmString( const char* string );
-// XmString made easy to use in wxWindows (and has an added benefit of
+// XmString made easy to use in wxWidgets (and has an added benefit of
// cleaning up automatically)
class wxXmString
{
const wxWindow* window );
// ----------------------------------------------------------------------------
-// executes one main loop iteration (implemented in src/motif/evtloop.cpp)
+// event-related functions
// ----------------------------------------------------------------------------
class wxEventLoop;
+// executes one main loop iteration (implemented in src/motif/evtloop.cpp)
// returns true if the loop should be exited
bool wxDoEventLoopIteration( wxEventLoop& evtLoop );
+// Consume all events until no more left
+void wxFlushEvents(WXDisplay* display);
+
// ----------------------------------------------------------------------------
// macros to avoid casting WXFOO to Foo all the time
// ----------------------------------------------------------------------------