wxASSERT(object_dest.GetClassInfo()->IsKindOf(GetClassInfo()));
}
-#if defined(__WXDEBUG__) || wxUSE_DEBUG_CONTEXT
+#if wxUSE_STD_IOSTREAM && (defined(__WXDEBUG__) || wxUSE_DEBUG_CONTEXT)
void wxObject::Dump(ostream& str)
{
if (GetClassInfo() && GetClassInfo()->GetClassName())