bitmap.Create( width, height, bpp );
- /*
// Create mask
- GdkImage *mask_image = (GdkImage*) NULL;
-
- if (HasMask())
- {
- unsigned char *mask_data = (unsigned char*)malloc( ((width >> 3)+8) * height );
-
- mask_image = gdk_image_new_bitmap( gdk_visual_get_system(), mask_data, width, height );
-
- wxMask *mask = new wxMask();
- mask->m_bitmap = gdk_pixmap_new( (GdkWindow*)&gdk_root_parent, width, height, 1 );
-
- bitmap.SetMask( mask );
- }
- */
+ XImage *mask_image = (XImage*) NULL;
+ if (HasMask())
+ {
+ mask_image = XCreateImage( dpy, vis, 1, ZPixmap, 0, 0, width, height, 32, 0 );
+ mask_image->data = (char*) malloc( mask_image->bytes_per_line * mask_image->height );
+ }
// Retrieve depth info
else if ((vi->green_mask > vi->blue_mask) && (vi->blue_mask > vi->red_mask)) b_o = GBR;
}
- /*
int r_mask = GetMaskRed();
int g_mask = GetMaskGreen();
int b_mask = GetMaskBlue();
- */
XColor colors[256];
if (bpp == 8)
wxSearchColor scolor( 256, colors );
unsigned char* data = GetData();
+ bool hasMask = HasMask();
+
int index = 0;
for (int y = 0; y < height; y++)
{
int b = data[index];
index++;
- /*
- if (HasMask())
+ if (hasMask)
{
- if ((r == r_mask) && (b == b_mask) && (g == g_mask))
- gdk_image_put_pixel( mask_image, x, y, 1 );
- else
- gdk_image_put_pixel( mask_image, x, y, 0 );
+ if ((r == r_mask) && (b == b_mask) && (g == g_mask))
+ XPutPixel( mask_image, x, y, 0 );
+ else
+ XPutPixel( mask_image, x, y, 1 );
}
- */
switch (bpp)
{
XDestroyImage( data_image );
XFreeGC( dpy, gc );
- /*
// Blit mask
+ if (HasMask())
+ {
+ wxBitmap maskBitmap(width, height, 1);
- if (HasMask())
- {
- GdkGC *mask_gc = gdk_gc_new( bitmap.GetMask()->GetBitmap() );
+ GC gcMask = XCreateGC( dpy, (Pixmap) maskBitmap.GetPixmap(), (XtGCMask) 0, (XGCValues*)NULL );
+ XPutImage( dpy, (Drawable)maskBitmap.GetPixmap(), gcMask, mask_image, 0, 0, 0, 0, width, height );
- gdk_draw_image( bitmap.GetMask()->GetBitmap(), mask_gc, mask_image, 0, 0, 0, 0, width, height );
+ XDestroyImage( mask_image );
+ XFreeGC( dpy, gcMask );
- gdk_image_destroy( mask_image );
- gdk_gc_unref( mask_gc );
- }
- */
+ wxMask* mask = new wxMask;
+ mask->SetPixmap(maskBitmap.GetPixmap());
+
+ bitmap.SetMask(mask);
+
+ maskBitmap.SetPixmapNull();
+ }
return bitmap;
}
{
wxRealPoint src = rotated_point (x + x1, y + y1, cos_angle, -sin_angle, p0);
- if (0 < src.x && src.x < GetWidth() - 1 &&
- 0 < src.y && src.y < GetHeight() - 1)
+ if (-0.25 < src.x && src.x < GetWidth() - 0.75 &&
+ -0.25 < src.y && src.y < GetHeight() - 0.75)
{
// interpolate using the 4 enclosing grid-points. Those
// points can be obtained using floor and ceiling of the
// exact coordinates of the point
+ // C.M. 2000-02-17: when the point is near the border, special care is required.
+
+ int x1, y1, x2, y2;
+
+ if (0 < src.x && src.x < GetWidth() - 1)
+ {
+ x1 = wxCint(floor(src.x));
+ x2 = wxCint(ceil(src.x));
+ }
+ else // else means that x is near one of the borders (0 or width-1)
+ {
+ x1 = x2 = wxCint (src.x);
+ }
- const int x1 = wxCint(floor(src.x));
- const int y1 = wxCint(floor(src.y));
- const int x2 = wxCint(ceil(src.x));
- const int y2 = wxCint(ceil(src.y));
+ if (0 < src.y && src.y < GetHeight() - 1)
+ {
+ y1 = wxCint(floor(src.y));
+ y2 = wxCint(ceil(src.y));
+ }
+ else
+ {
+ y1 = y2 = wxCint (src.y);
+ }
// get four points and the distances (square of the distance,
// for efficiency reasons) for the interpolation formula