/////////////////////////////////////////////////////////////////////////////
-// Name: colour.h
+// Name: wx/mgl/colour.h
// Purpose: wxColour class
// Author: Julian Smart
// Modified by:
#ifndef _WX_COLOUR_H_
#define _WX_COLOUR_H_
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma interface "colour.h"
-#endif
#include "wx/object.h"
// Colour
-class WXDLLEXPORT wxColour: public wxObject
+class WXDLLEXPORT wxColour: public wxColourBase
{
public:
- // ctors
- // default
- wxColour();
- // from RGB
- wxColour(unsigned char red, unsigned char green, unsigned char blue)
- { Set(red, green, blue); }
- wxColour(unsigned long colRGB) { Set(colRGB); }
-
- // implicit conversion from the colour name
- wxColour(const wxString &colourName) { InitFromName(colourName); }
- wxColour(const char *colourName) { InitFromName(colourName); }
+ // constructors
+ // ------------
+ // default
+ wxColour();
+ DEFINE_STD_WXCOLOUR_CONSTRUCTORS
- // copy ctors and assignment operators
+ // copy ctors and assignment operators
wxColour(const wxColour& col);
wxColour& operator = (const wxColour& col);
- // dtor
+ // dtor
~wxColour();
- // Set() functions
- void Set(unsigned char red, unsigned char green, unsigned char blue);
- void Set(unsigned long colRGB)
- {
- // we don't need to know sizeof(long) here because we assume that the three
- // least significant bytes contain the R, G and B values
- Set((unsigned char)colRGB,
- (unsigned char)(colRGB >> 8),
- (unsigned char)(colRGB >> 16));
- }
-
// accessors
bool Ok() const { return m_isInit; }
// comparison
bool operator == (const wxColour& colour) const
{
- return (m_red == colour.m_red &&
- m_green == colour.m_green &&
- m_blue == colour.m_blue &&
- m_isInit == colour.m_isInit);
+ return (m_red == colour.m_red &&
+ m_green == colour.m_green &&
+ m_blue == colour.m_blue &&
+ m_isInit == colour.m_isInit);
}
bool operator != (const wxColour& colour) const { return !(*this == colour); }
- void InitFromName(const wxString& colourName);
protected:
// Helper function
void Init();
+ virtual void InitWith(unsigned char red, unsigned char green, unsigned char blue);
+
private:
bool m_isInit;
unsigned char m_red;