#pragma implementation "colour.h"
#endif
+// For compilers that support precompilation, includes "wx.h".
+#include "wx/wxprec.h"
+
#include "wx/gdicmn.h"
#include "wx/colour.h"
#include "wx/app.h"
col.m_red = xcol.red & 0xff;
col.m_green = xcol.green & 0xff;
col.m_blue = xcol.blue & 0xff;
- col.m_isInit = TRUE;
+ col.m_isInit = true;
col.m_pixel = -1;
}