- playMenu->Append(Sound_PlaySync, _T("Play sound &synchronously"));
- playMenu->Append(Sound_PlayAsync, _T("Play sound &asynchronously"));
- playMenu->Append(Sound_PlayAsync, _T("Play sound asynchronously (&object on stack)"));
- playMenu->Append(Sound_PlayLoop, _T("&Loop sound"));
+ playMenu->Append(Sound_PlaySync, _T("Play sound &synchronously\tCtrl+S"));
+ playMenu->Append(Sound_PlayAsync, _T("Play sound &asynchronously\tCtrl+A"));
+ playMenu->Append(Sound_PlayAsyncOnStack, _T("Play sound asynchronously (&object on stack)\tCtrl+T"));
+ playMenu->Append(Sound_PlayLoop, _T("&Loop sound\tCtrl+L"));