/////////////////////////////////////////////////////////////////////////////
// Name: sckipc.h
-// Purpose: Interprocess communication
-// Author: Julian Smart/Guilhem Lavaux (big rewrite)
-// Modified by: Guilhem Lavaux 1997
+// Purpose: Interprocess communication implementation (wxSocket version)
+// Author: Julian Smart
+// Modified by: Guilhem Lavaux (big rewrite) May 1997, 1998
+// Guillermo Rodriguez (updated for wxSocket v2) Jan 2000
+// (callbacks deprecated) Mar 2000
// Created: 1993
// RCS-ID: $Id$
-// Copyright: (c) 1993 Julian Smart
-// (c) 1997, 1998 Guilhem Lavaux
-// Licence: wxWindows license
+// Copyright: (c) Julian Smart 1993
+// (c) Guilhem Lavaux 1997, 1998
+// (c) 2000 Guillermo Rodriguez <guille@iies.es>
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
+
#ifndef _WX_SCKIPC_H
#define _WX_SCKIPC_H
-#ifdef __GNUG__
-#pragma interface
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
+#pragma interface "sckipc.h"
#endif
#include "wx/defs.h"
-#include "wx/setup.h"
+
+#if wxUSE_SOCKETS && wxUSE_IPC
+
#include "wx/ipcbase.h"
#include "wx/socket.h"
#include "wx/sckstrm.h"
*
*/
-class wxTCPServer;
-class wxTCPClient;
-class wxTCPConnection: public wxConnectionBase
+class WXDLLIMPEXP_NET wxTCPServer;
+class WXDLLIMPEXP_NET wxTCPClient;
+
+class WXDLLIMPEXP_NET wxTCPConnection: public wxConnectionBase
{
DECLARE_DYNAMIC_CLASS(wxTCPConnection)
-protected:
- wxSocketBase *m_sock;
- wxSocketStream *m_sockstrm;
- wxDataInputStream *m_codeci;
- wxDataOutputStream *m_codeco;
- wxString m_topic;
-
- friend class wxTCPServer;
- friend class wxTCPClient;
- friend void Client_OnRequest(wxSocketBase&,
- wxSocketNotify, char *);
- friend void Server_OnRequest(wxSocketServer&,
- wxSocketNotify, char *);
public:
-
- wxTCPConnection(char *buffer, int size);
+ wxTCPConnection(wxChar *buffer, int size);
wxTCPConnection();
virtual ~wxTCPConnection();
// Calls that CLIENT can make
- bool Execute(wxChar *data, int size = -1,
- wxIPCFormat format = wxIPC_TEXT);
- char *Request(const wxString& item, int *size = NULL,
- wxIPCFormat format = wxIPC_TEXT);
- bool Poke(const wxString& item, wxChar *data, int size = -1,
- wxIPCFormat format = wxIPC_TEXT);
- bool StartAdvise(const wxString& item);
- bool StopAdvise(const wxString& item);
+ virtual bool Execute(const wxChar *data, int size = -1, wxIPCFormat format = wxIPC_TEXT);
+ virtual wxChar *Request(const wxString& item, int *size = NULL, wxIPCFormat format = wxIPC_TEXT);
+ virtual bool Poke(const wxString& item, wxChar *data, int size = -1, wxIPCFormat format = wxIPC_TEXT);
+ virtual bool StartAdvise(const wxString& item);
+ virtual bool StopAdvise(const wxString& item);
// Calls that SERVER can make
- bool Advise(const wxString& item, wxChar *data, int size = -1,
- wxIPCFormat format = wxIPC_TEXT);
+ virtual bool Advise(const wxString& item, wxChar *data, int size = -1, wxIPCFormat format = wxIPC_TEXT);
// Calls that both can make
- bool Disconnect();
+ virtual bool Disconnect(void);
- // Called when we lost the peer.
- bool OnDisconnect() { return TRUE; }
+ // Callbacks to BOTH - override at will
+ // Default behaviour is to delete connection and return true
+ virtual bool OnDisconnect(void) { delete this; return true; }
- // To enable the compressor
+ // To enable the compressor (NOTE: not implemented!)
void Compress(bool on);
+
+protected:
+ wxSocketBase *m_sock;
+ wxSocketStream *m_sockstrm;
+ wxDataInputStream *m_codeci;
+ wxDataOutputStream *m_codeco;
+ wxString m_topic;
+
+ friend class wxTCPServer;
+ friend class wxTCPClient;
+ friend class wxTCPEventHandler;
+
private:
- // to prevent virtual function hiding warnings
- virtual bool Execute(const wxString& str) { return(wxConnectionBase::Execute(str)); };
+ //
+ // We're hiding an Execute method in ConnectionBase
+ //
+ virtual bool Execute(const wxString& str)
+ { return Execute(str, -1, wxIPC_TEXT); }
+
+ DECLARE_NO_COPY_CLASS(wxTCPConnection)
};
-class wxTCPServer: public wxServerBase
+class WXDLLIMPEXP_NET wxTCPServer: public wxServerBase
{
DECLARE_DYNAMIC_CLASS(wxTCPServer)
wxTCPServer();
virtual ~wxTCPServer();
- // Returns FALSE if can't create server (e.g. port number is already in use)
- virtual bool Create(const wxString& server_name);
+ // Returns false on error (e.g. port number is already in use)
+ virtual bool Create(const wxString& serverName);
+
+ // Callbacks to SERVER - override at will
virtual wxConnectionBase *OnAcceptConnection(const wxString& topic);
+
+protected:
+ wxSocketServer *m_server;
+
+#ifdef __UNIX_LIKE__
+ // the name of the file associated to the Unix domain socket, may be empty
+ wxString m_filename;
+#endif // __UNIX_LIKE__
+
+ DECLARE_NO_COPY_CLASS(wxTCPServer)
};
-class wxTCPClient: public wxClientBase
+class WXDLLIMPEXP_NET wxTCPClient: public wxClientBase
{
DECLARE_DYNAMIC_CLASS(wxTCPClient)
virtual ~wxTCPClient();
virtual bool ValidHost(const wxString& host);
- // Call this to make a connection.
- // Returns NULL if cannot.
+
+ // Call this to make a connection. Returns NULL if cannot.
virtual wxConnectionBase *MakeConnection(const wxString& host,
const wxString& server,
const wxString& topic);
- // Tailor this to return own connection.
+ // Callbacks to CLIENT - override at will
virtual wxConnectionBase *OnMakeConnection();
};
-#endif // ipcsock.h
+#endif // wxUSE_SOCKETS && wxUSE_IPC
+
+#endif // _WX_SCKIPC_H