]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/socket.h
Fix so OGL can build without wxBuffer
[wxWidgets.git] / include / wx / socket.h
index 77a04e2f24addaa8e2bfe7bca61f543a9142fcaf..aa1452743fd92d9add753b49db3e44390420d655 100644 (file)
@@ -1,7 +1,7 @@
 /////////////////////////////////////////////////////////////////////////////
 // Name:        socket.h
 // Purpose:     Socket handling classes
-// Author:      Guilhem Lavaux
+// Authors:     Guilhem Lavaux, Guillermo Rodriguez Garcia
 // Modified by:
 // Created:     April 1997
 // RCS-ID:      $Id$
@@ -13,7 +13,7 @@
 #define _WX_NETWORK_SOCKET_H
 
 #ifdef __GNUG__
-#pragma interface "socket.h"
+  #pragma interface "socket.h"
 #endif
 
 #include "wx/defs.h"
 #if wxUSE_SOCKETS
 
 // ---------------------------------------------------------------------------
-// wxSocket headers (generic)
+// wxSocket headers
 // ---------------------------------------------------------------------------
+
 #ifdef WXPREC
-#  include "wx/wxprec.h"
+  #include "wx/wxprec.h"
 #else
-#  include "wx/event.h"
-#  include "wx/string.h"
+  #include "wx/event.h"
+  #include "wx/string.h"
 #endif
 
 #include "wx/sckaddr.h"
 #include "wx/gsocket.h"
 
 // ------------------------------------------------------------------------
-// GSocket type alias
+// Types and constants
 // ------------------------------------------------------------------------
 
-typedef enum {
+enum wxSocketNotify
+{
   wxSOCKET_INPUT = GSOCK_INPUT,
   wxSOCKET_OUTPUT = GSOCK_OUTPUT,
   wxSOCKET_CONNECTION = GSOCK_CONNECTION,
   wxSOCKET_LOST = GSOCK_LOST
-} wxSocketNotify;
+};
 
-enum {
+enum
+{
   wxSOCKET_INPUT_FLAG = GSOCK_INPUT_FLAG,
   wxSOCKET_OUTPUT_FLAG = GSOCK_OUTPUT_FLAG,
   wxSOCKET_CONNECTION_FLAG = GSOCK_CONNECTION_FLAG,
-  wxSOCKET_LOST_FLAG = GSOCK_LOST_FLAG,
+  wxSOCKET_LOST_FLAG = GSOCK_LOST_FLAG
 };
 
 typedef GSocketEventFlags wxSocketEventFlags;
 
-typedef enum {
+enum wxSocketError
+{
+  // from GSocket
   wxSOCKET_NOERROR = GSOCK_NOERROR,
-  wxSOCKET_INPOP = GSOCK_INVOP,
+  wxSOCKET_INVOP = GSOCK_INVOP,
   wxSOCKET_IOERR = GSOCK_IOERR,
   wxSOCKET_INVADDR = GSOCK_INVADDR,
   wxSOCKET_INVSOCK = GSOCK_INVSOCK,
@@ -63,205 +68,296 @@ typedef enum {
   wxSOCKET_INVPORT = GSOCK_INVPORT,
   wxSOCKET_WOULDBLOCK = GSOCK_WOULDBLOCK,
   wxSOCKET_TIMEDOUT = GSOCK_TIMEDOUT,
-  wxSOCKET_MEMERR = GSOCK_MEMERR
-} wxSocketError;
+  wxSOCKET_MEMERR = GSOCK_MEMERR,
 
-// ------------------------------------------------------------------------
-// wxSocket base
-// ------------------------------------------------------------------------
+  // wxSocket-specific (not yet implemented)
+  wxSOCKET_DUMMY
+};
 
-class WXDLLEXPORT wxTimer;
-class WXDLLEXPORT wxSocketEvent;
-class WXDLLEXPORT wxSocketBase : public wxEvtHandler
+enum
 {
-  DECLARE_CLASS(wxSocketBase)
-public:
+  wxSOCKET_NONE = 0,
+  wxSOCKET_NOWAIT = 1,
+  wxSOCKET_WAITALL = 2,
+  wxSOCKET_BLOCK = 4
+};
+
+enum wxSocketType
+{
+  wxSOCKET_UNINIT,
+  wxSOCKET_CLIENT,
+  wxSOCKET_SERVER,
+  wxSOCKET_BASE,
+  wxSOCKET_DATAGRAM
+};
 
-  enum { NONE=0, NOWAIT=1, WAITALL=2, SPEED=4 };
-  typedef int wxSockFlags;
-  // Type of request
+typedef int wxSocketFlags;
 
-  enum wxSockType { SOCK_CLIENT, SOCK_SERVER, SOCK_INTERNAL, SOCK_UNINIT };
-  typedef void (*wxSockCbk)(wxSocketBase& sock,wxSocketNotify evt,char *cdata);
 
-protected:
-  GSocket *m_socket;                   // wxSocket socket
-  wxSockFlags m_flags;                 // wxSocket flags
-  wxSockType m_type;                   // wxSocket type
-  wxSocketEventFlags m_neededreq;      // Specify which requet signals we need
-  wxUint32 m_lcount;                   // Last IO request size
-  unsigned long m_timeout;             // IO timeout value
+#if WXWIN_COMPATIBILITY
+  typedef wxSocketType wxSockType;
+  typedef wxSocketFlags wxSockFlags;
+#endif // WXWIN_COMPATIBILITY
 
-  char *m_unread;                      // Pushback buffer
-  wxUint32 m_unrd_size;                        // Pushback buffer size
-  wxUint32 m_unrd_cur;                 // Pushback pointer
 
-  wxSockCbk m_cbk;                     // C callback
-  char *m_cdata;                       // C callback data
+// --------------------------------------------------------------------------
+// wxSocketBase
+// --------------------------------------------------------------------------
 
-  bool m_connected;                    // Connected ?
-  bool m_notify_state;                 // Notify state
-  int m_id;                            // Socket id (for event handler)
+class WXDLLEXPORT wxSocketBase : public wxObject
+{
+  DECLARE_CLASS(wxSocketBase)
 
-  // Defering variables
-  enum {
-    DEFER_READ, DEFER_WRITE, NO_DEFER
-  } m_defering;                         // Defering state
-  char *m_defer_buffer;                 // Defering target buffer
-  wxUint32 m_defer_nbytes;                // Defering buffer size
-  wxTimer *m_defer_timer;              // Timer for defering mode
+public:
 
-  wxList m_states;                     // Stack of states
+#if WXWIN_COMPATIBILITY
+  enum
+  {
+    NONE = wxSOCKET_NONE,
+    NOWAIT = wxSOCKET_NOWAIT,
+    WAITALL = wxSOCKET_WAITALL,
+    SPEED = wxSOCKET_BLOCK
+  };
+
+  enum
+  {
+    SOCK_UNINIT = wxSOCKET_UNINIT,
+    SOCK_CLIENT = wxSOCKET_CLIENT,
+    SOCK_SERVER = wxSOCKET_SERVER,
+    SOCK_INTERNAL = wxSOCKET_BASE,
+    SOCK_DATAGRAM = wxSOCKET_DATAGRAM
+  };
+
+  typedef void (*wxSockCbk)(wxSocketBase& sock, wxSocketNotify evt, char *cdata);
+#endif // WXWIN_COMPATIBILITY
 
 public:
+
+  // Public interface
+  // ----------------
+
+  // ctors and dtors
   wxSocketBase();
+  wxSocketBase(wxSocketFlags flags, wxSocketType type);
   virtual ~wxSocketBase();
-  virtual bool Close();
-
-  // Base IO
-  wxSocketBase& Peek(char* buffer, wxUint32 nbytes);
-  wxSocketBase& Read(char* buffer, wxUint32 nbytes);
-  wxSocketBase& Write(const char *buffer, wxUint32 nbytes);
-  wxSocketBase& Unread(const char *buffer, wxUint32 nbytes);
-  wxSocketBase& ReadMsg(char *buffer, wxUint32 nbytes);
-  wxSocketBase& WriteMsg(const char *buffer, wxUint32 nbytes);
-  void Discard();
-
-  // Try not to use this two methods (they sould be protected)
-  void CreatePushbackAfter(const char *buffer, wxUint32 size);
-  void CreatePushbackBefore(const char *buffer, wxUint32 size);
-
-  // Status
+  void Init();
+  bool Destroy();
+
+  // state
   inline bool Ok() const { return (m_socket != NULL); };
-  inline bool Error() const
-           { return (GSocket_GetError(m_socket) != GSOCK_NOERROR); };
+  inline bool Error() const { return m_error; };
   inline bool IsConnected() const { return m_connected; };
+  inline bool IsData() { return WaitForRead(0, 0); };
   inline bool IsDisconnected() const { return !IsConnected(); };
-  inline bool IsNoWait() const { return ((m_flags & NOWAIT) != 0); };
-  bool IsData() const;
   inline wxUint32 LastCount() const { return m_lcount; }
   inline wxSocketError LastError() const { return (wxSocketError)GSocket_GetError(m_socket); }
-  inline wxSockType GetType() const { return m_type; }
+  void SaveState();
+  void RestoreState();
 
-  void SetFlags(wxSockFlags _flags);
-  wxSockFlags GetFlags() const;
-  void SetTimeout(unsigned long sec);
+  // addresses
+  virtual bool GetLocal(wxSockAddress& addr_man) const;
+  virtual bool GetPeer(wxSockAddress& addr_man) const;
 
-  // seconds = -1 means infinite wait
-  // seconds = 0 means no wait
-  // seconds > 0 means specified wait
+  // base IO
+  virtual bool  Close();
+  wxSocketBase& Discard();
+  wxSocketBase& Peek(void* buffer, wxUint32 nbytes);
+  wxSocketBase& Read(void* buffer, wxUint32 nbytes);
+  wxSocketBase& ReadMsg(void *buffer, wxUint32 nbytes);
+  wxSocketBase& Unread(const void *buffer, wxUint32 nbytes);
+  wxSocketBase& Write(const void *buffer, wxUint32 nbytes);
+  wxSocketBase& WriteMsg(const void *buffer, wxUint32 nbytes);
+
+  void InterruptWait() { m_interrupt = TRUE; };
   bool Wait(long seconds = -1, long milliseconds = 0);
   bool WaitForRead(long seconds = -1, long milliseconds = 0);
   bool WaitForWrite(long seconds = -1, long milliseconds = 0);
   bool WaitForLost(long seconds = -1, long milliseconds = 0);
 
-  // Save the current state of Socket
-  void SaveState();
-  void RestoreState();
+  inline wxSocketFlags GetFlags() const { return m_flags; }
+  void SetFlags(wxSocketFlags flags);
+  void SetTimeout(long seconds);
 
-  // Setup external callback
-  wxSockCbk Callback(wxSockCbk cbk_);
-  char *CallbackData(char *data);
-
-  // Setup event handler
-  void SetEventHandler(wxEvtHandler& evt_hdlr, int id = -1);
-
-  // Method called when it happens something on the socket
+  // event handling
+  void *GetClientData() const { return m_clientData; }
+  void SetClientData(void *data) { m_clientData = data; }
+  void SetEventHandler(wxEvtHandler& handler, int id = -1);
   void SetNotify(wxSocketEventFlags flags);
-  virtual void OnRequest(wxSocketNotify req_evt);
-
-  // Public internal callback
-  virtual void OldOnNotify(wxSocketNotify WXUNUSED(evt));
-
-  // Some info on the socket...
-  virtual bool GetPeer(wxSockAddress& addr_man) const;
-  virtual bool GetLocal(wxSockAddress& addr_man) const;
-
-  // Install or uninstall callbacks
   void Notify(bool notify);
 
-  // So you can know what the socket driver is looking for ...
-  inline wxSocketEventFlags NeededReq() const { return m_neededreq; }
-
-  static wxSocketEventFlags EventToNotify(wxSocketNotify evt);
-
-protected:
-  friend class wxSocketServer;
-  friend class wxSocketHandler;
-  friend class wxSocketInternal;
+  // callbacks are deprecated, use events instead
+#if WXWIN_COMPATIBILITY
+  wxSockCbk Callback(wxSockCbk cbk_);
+  char *CallbackData(char *data);
+#endif // WXWIN_COMPATIBILITY
 
-#ifdef __SALFORDC__
-public:
-#endif
 
-  wxSocketBase(wxSockFlags flags, wxSockType type);
+  // Implementation from now on
+  // --------------------------
 
-#ifdef __SALFORDC__
-protected:
-#endif
+  // do not use, should be private (called from GSocket)
+  void OnRequest(wxSocketNotify notify);
 
-  bool _Wait(long seconds, long milliseconds, int type);
+  // do not use, not documented nor supported
+  inline bool IsNoWait() const { return ((m_flags & wxSOCKET_NOWAIT) != 0); }
+  inline wxSocketType GetType() const { return m_type; }
 
-  int DeferRead(char *buffer, wxUint32 nbytes);
-  int DeferWrite(const char *buffer, wxUint32 nbytes);
-  void DoDefer(wxSocketNotify evt);
-
-  // Pushback library
-  wxUint32 GetPushback(char *buffer, wxUint32 size, bool peek);
+private:
+  friend class wxSocketClient;
+  friend class wxSocketServer;
+  friend class wxDatagramSocket;
+
+  // low level IO
+  wxUint32 _Read(void* buffer, wxUint32 nbytes);
+  wxUint32 _Write(const void *buffer, wxUint32 nbytes);
+  bool     _Wait(long seconds, long milliseconds, wxSocketEventFlags flags);
+
+  // pushback buffer
+  void     Pushback(const void *buffer, wxUint32 size);
+  wxUint32 GetPushback(void *buffer, wxUint32 size, bool peek);
+
+private:
+  // socket
+  GSocket      *m_socket;           // GSocket
+  wxSocketType  m_type;             // wxSocket type
+
+  // state
+  wxSocketFlags m_flags;            // wxSocket flags
+  bool          m_connected;        // connected?
+  bool          m_establishing;     // establishing connection?
+  bool          m_reading;          // busy reading?
+  bool          m_writing;          // busy writing?
+  bool          m_error;            // did last IO call fail?
+  wxSocketError m_lasterror;        // last error (not cleared on success)
+  wxUint32      m_lcount;           // last IO transaction size
+  unsigned long m_timeout;          // IO timeout value
+  wxList        m_states;           // stack of states
+  bool          m_interrupt;        // interrupt ongoing wait operations?
+  bool          m_beingDeleted;     // marked for delayed deletion?
+
+  // pushback buffer
+  void         *m_unread;           // pushback buffer
+  wxUint32      m_unrd_size;        // pushback buffer size
+  wxUint32      m_unrd_cur;         // pushback pointer (index into buffer)
+
+  // events
+  int           m_id;               // socket id
+  wxEvtHandler *m_handler;          // event handler
+  void         *m_clientData;       // client data for events
+  bool          m_notify;           // notify events to users?
+  wxSocketEventFlags  m_eventmask;  // which events to notify?
+
+  // callbacks are deprecated, use events instead
+#if WXWIN_COMPATIBILITY
+  wxSockCbk     m_cbk;              // callback
+  char         *m_cdata;            // callback data
+#endif // WXWIN_COMPATIBILITY
 };
 
-////////////////////////////////////////////////////////////////////////
+
+// --------------------------------------------------------------------------
+// wxSocketServer
+// --------------------------------------------------------------------------
 
 class WXDLLEXPORT wxSocketServer : public wxSocketBase
 {
   DECLARE_CLASS(wxSocketServer)
-public:
 
-  // 'service' can be a name or a port-number
+public:
+  wxSocketServer(wxSockAddress& addr, wxSocketFlags flags = wxSOCKET_NONE);
 
-  wxSocketServer(wxSockAddress& addr_man, wxSockFlags flags = wxSocketBase::NONE);
+  wxSocketBase* Accept(bool wait = TRUE);
+  bool AcceptWith(wxSocketBase& socket, bool wait = TRUE);
 
-  wxSocketBase* Accept();
-  bool AcceptWith(wxSocketBase& sock);
+  bool WaitForAccept(long seconds = -1, long milliseconds = 0);
 };
 
-////////////////////////////////////////////////////////////////////////
+
+// --------------------------------------------------------------------------
+// wxSocketClient
+// --------------------------------------------------------------------------
 
 class WXDLLEXPORT wxSocketClient : public wxSocketBase
 {
   DECLARE_CLASS(wxSocketClient)
-public:
 
-  wxSocketClient(wxSockFlags flags = wxSocketBase::NONE);
+public:
+  wxSocketClient(wxSocketFlags flags = wxSOCKET_NONE);
   virtual ~wxSocketClient();
 
-  virtual bool Connect(wxSockAddress& addr_man, bool wait = TRUE);
+  virtual bool Connect(wxSockAddress& addr, bool wait = TRUE);
 
   bool WaitOnConnect(long seconds = -1, long milliseconds = 0);
+};
+
+
+// --------------------------------------------------------------------------
+// wxDatagramSocket
+// --------------------------------------------------------------------------
+
+// WARNING: still in alpha stage
 
-  virtual void OnRequest(wxSocketNotify flags);
+class wxDatagramSocket : public wxSocketBase
+{
+  DECLARE_CLASS(wxDatagramSocket)
+
+public:
+  wxDatagramSocket(wxSockAddress& addr, wxSocketFlags flags = wxSOCKET_NONE);
+
+  wxDatagramSocket& RecvFrom( wxSockAddress& addr,
+                              void* buf,
+                              wxUint32 nBytes );
+  wxDatagramSocket& SendTo( wxSockAddress& addr,
+                            const void* buf,
+                            wxUint32 nBytes );
+
+/* TODO:
+  bool Connect(wxSockAddress& addr);
+*/
 };
 
-class WXDLLEXPORT wxSocketEvent : public wxEvent {
-  DECLARE_DYNAMIC_CLASS(wxSocketEvent)
+
+// --------------------------------------------------------------------------
+// wxSocketEvent
+// --------------------------------------------------------------------------
+
+class WXDLLEXPORT wxSocketEvent : public wxEvent
+{
 public:
-  wxSocketEvent(int id = 0);
+  wxSocketEvent(int id = 0)
+      : wxEvent(id, wxEVT_SOCKET)
+      {
+      }
+
+  wxSocketNotify  GetSocketEvent() const { return m_event; }
+  wxSocketBase   *GetSocket() const      { return (wxSocketBase *) GetEventObject(); }
+  void           *GetClientData() const  { return m_clientData; }
 
-  wxSocketNotify SocketEvent() const { return m_skevt; }
-  wxSocketBase *Socket() const { return m_socket; }
+  // backwards compatibility
+#if WXWIN_COMPATIBILITY_2
+  wxSocketNotify  SocketEvent() const    { return m_event; }
+  wxSocketBase   *Socket() const         { return (wxSocketBase *) GetEventObject(); }
+#endif // WXWIN_COMPATIBILITY_2
 
-  void CopyObject(wxObject& obj_d) const;
+  virtual wxEvent *Clone() const { return new wxSocketEvent(*this); }
 
 public:
-  wxSocketNotify m_skevt;
-  wxSocketBase *m_socket;
+  wxSocketNotify  m_event;
+  void           *m_clientData;
+
+  DECLARE_DYNAMIC_CLASS(wxSocketEvent)
 };
 
+
 typedef void (wxEvtHandler::*wxSocketEventFunction)(wxSocketEvent&);
 
-#define EVT_SOCKET(id, func) { wxEVT_SOCKET, id, -1, \
-  (wxObjectEventFunction) (wxEventFunction) (wxSocketEventFunction) & func, \
-  (wxObject *) NULL  },
+#define EVT_SOCKET(id, func) \
+    DECLARE_EVENT_TABLE_ENTRY( wxEVT_SOCKET, id, -1, \
+                              (wxObjectEventFunction) \
+                              (wxEventFunction) \
+                              (wxSocketEventFunction) & func, \
+                              (wxObject *) NULL ),
+
 
 #endif
   // wxUSE_SOCKETS