#if wxUSE_LISTBOX
+#include "wx/listbox.h"
+
#ifndef WX_PRECOMP
- #include "wx/listbox.h"
#include "wx/dynarray.h"
#include "wx/arrstr.h"
#endif
// this destructor is required for Darwin
}
-// ----------------------------------------------------------------------------
-// adding items
-// ----------------------------------------------------------------------------
-
-void wxListBoxBase::InsertItems(unsigned int nItems, const wxString *items, unsigned int pos)
-{
- wxArrayString aItems;
- for ( unsigned int n = 0; n < nItems; n++ )
- {
- aItems.Add(items[n]);
- }
-
- DoInsertItems(aItems, pos);
-}
-
-
-void wxListBoxBase::Set(int nItems, const wxString* items, void **clientData)
-{
- wxArrayString aItems;
- for ( int n = 0; n < nItems; n++ )
- {
- aItems.Add(items[n]);
- }
-
- DoSetItems(aItems, clientData);
-}
-
// ----------------------------------------------------------------------------
// selection
// ----------------------------------------------------------------------------
bool wxListBoxBase::SetStringSelection(const wxString& s, bool select)
{
- int sel = FindString(s);
- wxCHECK_MSG( sel != wxNOT_FOUND, false,
- wxT("invalid string in SetStringSelection") );
+ const int sel = FindString(s);
+ if ( sel == wxNOT_FOUND )
+ return false;
SetSelection(sel, select);