// actions
// ----------------------------------------------------------------------------
-#define wxACTION_CHECKLISTBOX_TOGGLE _T("toggle")
+#define wxACTION_CHECKLISTBOX_TOGGLE wxT("toggle")
// ----------------------------------------------------------------------------
// wxCheckListBox
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxCheckListBox : public wxCheckListBoxBase
+class WXDLLIMPEXP_CORE wxCheckListBox : public wxCheckListBoxBase
{
public:
// ctors
long numArg = -1l,
const wxString& strArg = wxEmptyString);
- // override all methods which add/delete items to update m_checks array as
- // well
- virtual void Delete(unsigned int n);
+ static wxInputHandler *GetStdInputHandler(wxInputHandler *handlerDef);
+ virtual wxInputHandler *DoGetStdInputHandler(wxInputHandler *handlerDef)
+ {
+ return GetStdInputHandler(handlerDef);
+ }
protected:
- virtual int DoAppend(const wxString& item);
- virtual void DoInsertItems(const wxArrayString& items, unsigned int pos);
- virtual void DoSetItems(const wxArrayString& items, void **clientData);
+ // override all methods which add/delete items to update m_checks array as
+ // well
+ virtual void OnItemInserted(unsigned int pos);
+ virtual void DoDeleteOneItem(unsigned int n);
virtual void DoClear();
// draw the check items instead of the usual ones
DECLARE_DYNAMIC_CLASS(wxCheckListBox)
};
-// ----------------------------------------------------------------------------
-// wxStdCheckListBoxInputHandler
-// ----------------------------------------------------------------------------
-
-class WXDLLEXPORT wxStdCheckListboxInputHandler : public wxStdListboxInputHandler
-{
-public:
- wxStdCheckListboxInputHandler(wxInputHandler *inphand);
-
- virtual bool HandleKey(wxInputConsumer *consumer,
- const wxKeyEvent& event,
- bool pressed);
- virtual bool HandleMouse(wxInputConsumer *consumer,
- const wxMouseEvent& event);
-};
-
#endif // _WX_UNIV_CHECKLST_H_