// Modified by: Ron Lee
// Created: 01/02/97
// RCS-ID: $Id$
-// Copyright: (c) 1997 Julian Smart and Markus Holzem
+// Copyright: (c) 1997 Julian Smart
// (c) 2001 Ron Lee <ron@debian.org>
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_OBJECTH__
#define _WX_OBJECTH__
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "object.h"
#endif
#include "wx/defs.h"
#include "wx/memory.h"
-class WXDLLEXPORT wxObject;
+class WXDLLIMPEXP_BASE wxObject;
#if wxUSE_DYNAMIC_CLASSES
#undef GetClassInfo
#endif
-class WXDLLEXPORT wxClassInfo;
-class WXDLLEXPORT wxHashTable;
-class WXDLLEXPORT wxObjectRefData;
-
-#if wxUSE_STD_IOSTREAM && (defined(__WXDEBUG__) || wxUSE_DEBUG_CONTEXT)
- #include "wx/ioswrap.h"
-#endif
-
+class WXDLLIMPEXP_BASE wxClassInfo;
+class WXDLLIMPEXP_BASE wxHashTable;
+class WXDLLIMPEXP_BASE wxObjectRefData;
// ----------------------------------------------------------------------------
// wxClassInfo
typedef wxObject *(*wxObjectConstructorFn)(void);
-class WXDLLEXPORT wxClassInfo
+class WXDLLIMPEXP_BASE wxClassInfo
{
public:
wxClassInfo( const wxChar *className,
DECLARE_NO_COPY_CLASS(wxClassInfo)
};
-WXDLLEXPORT wxObject *wxCreateDynamicObject(const wxChar *name);
+WXDLLIMPEXP_BASE wxObject *wxCreateDynamicObject(const wxChar *name);
// ----------------------------------------------------------------------------
// Dynamic class macros
// Single inheritance with one base class
#define IMPLEMENT_DYNAMIC_CLASS(name, basename) \
- wxObject* WXDLLEXPORT_CTORFN wxConstructorFor##name() \
+ wxObject* wxConstructorFor##name() \
{ return new name; } \
wxClassInfo name::sm_class##name(wxT(#name), wxT(#basename), \
0, (int) sizeof(name), \
// Multiple inheritance with two base classes
#define IMPLEMENT_DYNAMIC_CLASS2(name, basename1, basename2) \
- wxObject* WXDLLEXPORT_CTORFN wxConstructorFor##name() \
+ wxObject* wxConstructorFor##name() \
{ return new name; } \
wxClassInfo name::sm_class##name(wxT(#name), wxT(#basename1), \
wxT(#basename2), (int) sizeof(name), \
// to be replaced by dynamic_cast<> in the future
#define wxDynamicCast(obj, className) \
- (className *) wxCheckDynamicCast((wxObject*)(obj), &className::sm_class##className)
+ ((className *) wxCheckDynamicCast((wxObject*)(obj), &className::sm_class##className))
// The 'this' pointer is always true, so use this version
// to cast the this pointer and avoid compiler warnings.
#define wxDynamicCastThis(className) \
(IsKindOf(&className::sm_class##className) ? (className *)(this) : (className *)0)
+#ifdef HAVE_CONST_CAST
+#define wxConstCast(obj, className) const_cast<className *>(obj)
+#else
#define wxConstCast(obj, className) ((className *)(obj))
+#endif
#ifdef __WXDEBUG__
#endif // __WXDEBUG__
-
-// for some reason Borland seems to need this include.
-#if wxUSE_STD_IOSTREAM \
- && (defined(__WXDEBUG__) || wxUSE_DEBUG_CONTEXT) \
- && defined(__BORLANDC__)
- #if wxUSE_IOSTREAMH
- #include <iostream.h>
- #else
- #include <iostream>
- #endif
-#endif // wxUSE_IOSTREAMH
-
// ----------------------------------------------------------------------------
// set up memory debugging macros
// ----------------------------------------------------------------------------
#endif // WXDEBUG && wxUSE_MEMORY_TRACING
+#if wxUSE_STD_IOSTREAM && (defined(__WXDEBUG__) || wxUSE_DEBUG_CONTEXT)
+// needed by wxObject::Dump
+#include "wx/iosfwrap.h"
+#endif
// ----------------------------------------------------------------------------
// wxObject: the root class of wxWindows object hierarchy
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxObject
+class WXDLLIMPEXP_BASE wxObject
{
DECLARE_ABSTRACT_CLASS(wxObject)
// wxObjectRefData: ref counted data meant to be stored in wxObject
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxObjectRefData
+class WXDLLIMPEXP_BASE wxObjectRefData
{
- friend class wxObject;
+ friend class WXDLLIMPEXP_BASE wxObject;
public:
wxObjectRefData() : m_count(1) { }