/////////////////////////////////////////////////////////////////////////////
-// Name: object.cpp
+// Name: src/common/object.cpp
// Purpose: wxObject implementation
// Author: Julian Smart
// Modified by: Ron Lee
// Created: 04/01/98
// RCS-ID: $Id$
-// Copyright: (c) 1998 Julian Smart and Markus Holzem
+// Copyright: (c) 1998 Julian Smart
// (c) 2001 Ron Lee <ron@debian.org>
-// Licence: wxWindows license
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation "object.h"
#endif
- // For compilers that support precompilation, includes "wx.h".
-
+// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#endif
#ifndef WX_PRECOMP
-#include "wx/hash.h"
+ #include "wx/hash.h"
+ #include "wx/object.h"
#endif
#include <string.h>
-#include <assert.h>
#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
#include "wx/memory.h"
#endif
#if defined(__WXDEBUG__) || wxUSE_DEBUG_CONTEXT
- // for wxObject::Dump
-#include "wx/ioswrap.h"
+ #if defined(__VISAGECPP__)
+ #define DEBUG_PRINTF(NAME) { static int raz=0; \
+ printf( #NAME " %i\n",raz); fflush(stdout); raz++; }
+ #else
+ #define DEBUG_PRINTF(NAME)
+ #endif
+#endif // __WXDEBUG__ || wxUSE_DEBUG_CONTEXT
+
+// we must disable optimizations for VC.NET because otherwise its too eager
+// linker discards wxClassInfo objects in release build thus breaking many,
+// many things
+#if defined __VISUALC__ && __VISUALC__ >= 1300
+ #pragma optimize("", off)
+#endif
-#if defined(__VISAGECPP__)
-#define DEBUG_PRINTF(NAME) { static int raz=0; \
- printf( #NAME " %i\n",raz); fflush(stdout); raz++; }
+#if wxUSE_EXTENDED_RTTI
+const wxClassInfo* wxObject::ms_classParents[] = { NULL } ;
+ wxObject* wxVariantToObjectConverterwxObject ( wxxVariant &data )
+{ return data.wxTEMPLATED_MEMBER_CALL(Get , wxObject*) ; }
+ wxObject* wxVariantOfPtrToObjectConverterwxObject ( wxxVariant &data )
+{ return &data.wxTEMPLATED_MEMBER_CALL(Get , wxObject) ; }
+ wxxVariant wxObjectToVariantConverterwxObject ( wxObject *data )
+ { return wxxVariant( dynamic_cast<wxObject*> (data) ) ; }
+ wxClassInfo wxObject::ms_classInfo(ms_classParents , wxT("") , wxT("wxObject"),
+ (int) sizeof(wxObject), \
+ (wxObjectConstructorFn) 0 ,
+ (wxPropertyInfo*) NULL,(wxHandlerInfo*) NULL,0 , 0 ,
+ 0 , wxVariantOfPtrToObjectConverterwxObject , wxVariantToObjectConverterwxObject , wxObjectToVariantConverterwxObject);
+ template<> void wxStringReadValue(const wxString & , wxObject * & ){assert(0) ;}
+ template<> void wxStringWriteValue(wxString & , wxObject* const & ){assert(0) ;}
+ template<> void wxStringReadValue(const wxString & , wxObject & ){assert(0) ;}
+ template<> void wxStringWriteValue(wxString & , wxObject const & ){assert(0) ;}
+ wxClassTypeInfo s_typeInfo(wxT_OBJECT_PTR , &wxObject::ms_classInfo , NULL , NULL , typeid(wxObject*).name() ) ;
+ wxClassTypeInfo s_typeInfowxObject(wxT_OBJECT , &wxObject::ms_classInfo , NULL , NULL , typeid(wxObject).name() ) ;
#else
-#define DEBUG_PRINTF(NAME)
+wxClassInfo wxObject::ms_classInfo( wxT("wxObject"), 0, 0,
+ (int) sizeof(wxObject),
+ (wxObjectConstructorFn) 0 );
#endif
+// restore optimizations
+#if defined __VISUALC__ && __VISUALC__ >= 1300
+ #pragma optimize("", on)
#endif
-
-wxClassInfo wxObject::sm_classwxObject( wxT("wxObject"), 0, 0,
- (int) sizeof(wxObject),
- (wxObjectConstructorFn) 0 );
-wxClassInfo* wxClassInfo::sm_first = 0;
-wxHashTable* wxClassInfo::sm_classTable = 0;
-
- // These are here so we can avoid 'always true/false' warnings
- // by referring to these instead of TRUE/FALSE
+wxClassInfo* wxClassInfo::sm_first = NULL;
+wxHashTable* wxClassInfo::sm_classTable = NULL;
+// These are here so we can avoid 'always true/false' warnings
+// by referring to these instead of TRUE/FALSE
const bool wxTrue = TRUE;
const bool wxFalse = FALSE;
- // Is this object a kind of (a subclass of) 'info'?
- // E.g. is wxWindow a kind of wxObject?
- // Go from this class to superclass, taking into account
- // two possible base classes.
-
+// Is this object a kind of (a subclass of) 'info'?
+// E.g. is wxWindow a kind of wxObject?
+// Go from this class to superclass, taking into account
+// two possible base classes.
bool wxObject::IsKindOf(wxClassInfo *info) const
{
wxClassInfo *thisInfo = GetClassInfo();
return (thisInfo) ? thisInfo->IsKindOf(info) : FALSE ;
}
-#if wxUSE_STD_IOSTREAM && (defined(__WXDEBUG__) || wxUSE_DEBUG_CONTEXT)
-void wxObject::Dump(wxSTD ostream& str)
-{
- if (GetClassInfo() && GetClassInfo()->GetClassName())
- str << GetClassInfo()->GetClassName();
- else
- str << "unknown object class";
-}
+#if defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING && defined( new )
+ #undef new
#endif
-#if defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING
-
-#ifdef new
-#undef new
-#endif
-void *wxObject::operator new (size_t size, wxChar *fileName, int lineNum)
+#ifdef _WX_WANT_NEW_SIZET_WXCHAR_INT
+void *wxObject::operator new ( size_t size, const wxChar *fileName, int lineNum )
{
- return wxDebugAlloc(size, fileName, lineNum, TRUE);
+ return wxDebugAlloc(size, (wxChar*) fileName, lineNum, TRUE);
}
+#endif
-#ifndef __VISAGECPP__
-void wxObject::operator delete (void *buf)
+#ifdef _WX_WANT_DELETE_VOID
+void wxObject::operator delete ( void *buf )
{
wxDebugFree(buf);
}
-#elif __DEBUG_ALLOC__
-void wxObject::operator delete (void *buf, const char *_fname, size_t _line)
+#endif
+
+#ifdef _WX_WANT_DELETE_VOID_CONSTCHAR_SIZET
+void wxObject::operator delete ( void *buf, const char *_fname, size_t _line )
{
wxDebugFree(buf);
}
#endif
- // VC++ 6.0
-
-#if defined(__VISUALC__) && (__VISUALC__ >= 1200)
-void wxObject::operator delete(void *pData, wxChar *WXUNUSED(fileName), int WXUNUSED(lineNum))
+#ifdef _WX_WANT_DELETE_VOID_WXCHAR_INT
+void wxObject::operator delete ( void *buf, const wxChar *WXUNUSED(fileName), int WXUNUSED(lineNum) )
{
- ::operator delete(pData);
+ wxDebugFree(buf);
}
#endif
- // Cause problems for VC++ - crashes
-
-#if (!defined(__VISUALC__) && wxUSE_ARRAY_MEMORY_OPERATORS ) || defined(__MWERKS__)
-void *wxObject::operator new[] (size_t size, wxChar *fileName, int lineNum)
+#ifdef _WX_WANT_ARRAY_NEW_SIZET_WXCHAR_INT
+void *wxObject::operator new[] ( size_t size, const wxChar* fileName, int lineNum )
{
- return wxDebugAlloc(size, fileName, lineNum, TRUE, TRUE);
+ return wxDebugAlloc(size, (wxChar*) fileName, lineNum, TRUE, TRUE);
}
+#endif
-void wxObject::operator delete[] (void *buf)
+#ifdef _WX_WANT_ARRAY_DELETE_VOID
+void wxObject::operator delete[] ( void *buf )
{
wxDebugFree(buf, TRUE);
}
#endif
-#endif // __WXDEBUG__ && wxUSE_MEMORY_TRACING
+#ifdef _WX_WANT_ARRAY_DELETE_VOID_WXCHAR_INT
+void wxObject::operator delete[] (void * buf, const wxChar* WXUNUSED(fileName), int WXUNUSED(lineNum) )
+{
+ wxDebugFree(buf, TRUE);
+}
+#endif
// ----------------------------------------------------------------------------
// wxClassInfo
// ----------------------------------------------------------------------------
+wxClassInfo::~wxClassInfo()
+{
+ // remove this object from the linked list of all class infos: if we don't
+ // do it, loading/unloading a DLL containing static wxClassInfo objects is
+ // not going to work
+ if ( this == sm_first )
+ {
+ sm_first = m_next;
+ }
+ else
+ {
+ wxClassInfo *info = sm_first;
+ while (info)
+ {
+ if ( info->m_next == this )
+ {
+ info->m_next = m_next;
+ break;
+ }
+
+ info = info->m_next;
+ }
+ }
+ Unregister();
+}
+
wxClassInfo *wxClassInfo::FindClass(const wxChar *className)
{
if ( sm_classTable )
}
}
- // Set pointers to base class(es) to speed up IsKindOf
+void wxClassInfo::CleanUp()
+{
+ if ( sm_classTable )
+ {
+ delete sm_classTable;
+ sm_classTable = NULL;
+ }
+}
-void wxClassInfo::InitializeClasses()
+void wxClassInfo::Register()
{
+ if ( !sm_classTable )
+ {
+ sm_classTable = new wxHashTable(wxKEY_STRING);
+ }
+
// using IMPLEMENT_DYNAMIC_CLASS() macro twice (which may happen if you
// link any object module twice mistakenly) will break this function
// because it will enter an infinite loop and eventually die with "out of
// memory" - as this is quite hard to detect if you're unaware of this,
// try to do some checks here
+ wxASSERT_MSG( sm_classTable->Get(m_className) == NULL,
+ _T("class already in RTTI table - have you used IMPLEMENT_DYNAMIC_CLASS() twice (may be by linking some object module(s) twice)?") );
+
+ sm_classTable->Put(m_className, (wxObject *)this);
+}
-#ifdef __WXDEBUG__
- static const size_t nMaxClasses = 10000; // more than we'll ever have
- size_t nClass = 0;
-#endif
-
- wxClassInfo::sm_classTable = new wxHashTable(wxKEY_STRING);
-
- // Index all class infos by their class name
-
- wxClassInfo *info;
- for(info = sm_first; info; info = info->m_next)
+void wxClassInfo::Unregister()
+{
+ if ( sm_classTable )
{
- if (info->m_className)
+ sm_classTable->Delete(m_className);
+ if ( sm_classTable->GetCount() == 0 )
{
- wxASSERT_MSG( ++nClass < nMaxClasses,
- _T("an infinite loop detected - have you used IMPLEMENT_DYNAMIC_CLASS() twice (may be by linking some object module(s) twice)?") );
- sm_classTable->Put(info->m_className, (wxObject *)info);
+ delete sm_classTable;
+ sm_classTable = NULL;
}
}
-
- // Set base pointers for each wxClassInfo
-
- for(info = sm_first; info; info = info->m_next)
- {
- if (info->GetBaseClassName1())
- info->m_baseInfo1 = (wxClassInfo *)sm_classTable->Get(info->GetBaseClassName1());
- if (info->GetBaseClassName2())
- info->m_baseInfo2 = (wxClassInfo *)sm_classTable->Get(info->GetBaseClassName2());
- }
-}
-
-void wxClassInfo::CleanUpClasses()
-{
- delete wxClassInfo::sm_classTable;
- wxClassInfo::sm_classTable = 0;
}
-
wxObject *wxCreateDynamicObject(const wxChar *name)
{
#if defined(__WXDEBUG__) || wxUSE_DEBUG_CONTEXT
- DEBUG_PRINTF(wxObject *wxCreateDynamicObject)
+ DEBUG_PRINTF(wxObject *wxCreateDynamicObject)
#endif
- if (wxClassInfo::sm_classTable)
+ if ( wxClassInfo::sm_classTable )
{
wxClassInfo *info = (wxClassInfo *)wxClassInfo::sm_classTable->Get(name);
- return info != 0 ? info->CreateObject() : 0;
+ return info ? info->CreateObject() : NULL;
}
- else
+ else // no sm_classTable yet
{
- for(wxClassInfo *info = wxClassInfo::sm_first; info; info = info->m_next)
+ for ( wxClassInfo *info = wxClassInfo::sm_first;
+ info;
+ info = info->m_next )
+ {
if (info->m_className && wxStrcmp(info->m_className, name) == 0)
return info->CreateObject();
- return 0;
+ }
+
+ return NULL;
}
}
// ----------------------------------------------------------------------------
-// wxClassInfo
+// wxObject
// ----------------------------------------------------------------------------
+// Initialize ref data from another object (needed for copy constructor and
+// assignment operator)
+void wxObject::InitFrom(const wxObject& other)
+{
+ m_refData = other.m_refData;
+ if ( m_refData )
+ m_refData->m_count++;
+}
+
void wxObject::Ref(const wxObject& clone)
{
#if defined(__WXDEBUG__) || wxUSE_DEBUG_CONTEXT
return NULL;
}
-
-// ----------------------------------------------------------------------------
-// misc
-// ----------------------------------------------------------------------------
-
-#if defined(__DARWIN__) && defined(DYLIB_INIT)
-
-extern "C" {
- void __initialize_Cplusplus(void);
- void wxWindowsDylibInit(void);
-};
-
- // Dynamic shared library (dylib) initialization routine
- // required to initialize static C++ objects bacause of lazy dynamic linking
- // http://developer.apple.com/techpubs/macosx/Essentials/
- // SystemOverview/Frameworks/Dynamic_Shared_Libraries.html
-
-void wxWindowsDylibInit()
-{
- // The function __initialize_Cplusplus() must be called from the shared
- // library initialization routine to cause the static C++ objects in
- // the library to be initialized (reference number 2441683).
-
- __initialize_Cplusplus();
-}
-
-#endif
-
-// vi:sts=4:sw=4:et