# =========================================================================
# This configuration file was generated by
-# Bakefile 0.1.7 (http://bakefile.sourceforge.net)
+# Bakefile 0.2.2 (http://bakefile.sourceforge.net)
# Beware that all changes made to this file will be overwritten next
# time you run Bakefile!
# =========================================================================
# -------------------------------------------------------------------------
# C compiler
-CC = gcc
+CC := gcc
# C++ compiler
-CXX = g++
+CXX := g++
# Standard flags for CC
-CFLAGS =
+CFLAGS :=
# Standard flags for C++
-CXXFLAGS =
+CXXFLAGS :=
# Standard preprocessor flags (common for CC and CXX)
-CPPFLAGS =
+CPPFLAGS :=
# Standard linker flags
-LDFLAGS =
+LDFLAGS :=
+
+# The C preprocessor
+CPP := $(CC) -E
# What type of library to build? [0,1]
-SHARED = 0
+SHARED := 0
# Build wxUniversal instead of native port? [0,1]
-WXUNIV = 0
+WXUNIV := 0
# Compile Unicode build of wxWidgets? [0,1]
-UNICODE = 0
+UNICODE := 0
# Use MSLU library when building Unicode version. [0,1]
-MSLU = 0
+MSLU := 0
# Type of compiled binaries [debug,release]
-BUILD = debug
+BUILD := debug
# Should debugging info be included in the executables? The default value
# "default" means that debug info will be included if BUILD=debug
# and not included if BUILD=release. [0,1,default]
-DEBUG_INFO = default
+DEBUG_INFO := default
# Should __WXDEBUG__ be defined? The default value "default" means that it will
# be defined if BUILD=debug and not defined if BUILD=release. [0,1,default]
-DEBUG_FLAG = default
+DEBUG_FLAG := default
# Multiple libraries or single huge monolithic one? [0,1]
-MONOLITHIC = 0
+MONOLITHIC := 0
# Build GUI libraries? [0,1]
-USE_GUI = 1
+USE_GUI := 1
# Build wxHTML library (USE_GUI must be 1)? [0,1]
-USE_HTML = 1
+USE_HTML := 1
+
+# Build multimedia library (USE_GUI must be 1)? [0,1]
+USE_MEDIA := 1
# Build wxXRC library (USE_GUI must be 1)? [0,1]
-USE_XRC = 1
+USE_XRC := 1
+
+# Build wxAUI library (USE_GUI must be 1)? [0,1]
+USE_AUI := 1
+
+# Build wxRichTextCtrl library (USE_GUI must be 1)? [0,1]
+USE_RICHTEXT := 1
# Build OpenGL canvas library (USE_GUI must be 1)? [0,1]
-USE_OPENGL = 0
+USE_OPENGL := 0
# Build ODBC database classes (USE_GUI must be 1)? [0,1]
-USE_ODBC = 0
+USE_ODBC := 0
+
+# Build quality assurance classes library (USE_GUI must be 1)? [0,1]
+USE_QA := 0
# Enable exceptions in compiled code. [0,1]
-USE_EXCEPTIONS = 1
+USE_EXCEPTIONS := 1
# Enable run-time type information (RTTI) in compiled code. [0,1]
-USE_RTTI = 1
+USE_RTTI := 1
# Enable threading in compiled code. [0,1]
-USE_THREADS = 1
+USE_THREADS := 1
+
+# Link with gdiplus.lib? (Needed for wxGraphicsContext, will also set wxUSE_GRAPHICS_CONTEXT) [0,1]
+USE_GDIPLUS := 0
# Is this official build by wxWidgets developers? [0,1]
-OFFICIAL_BUILD = 0
+OFFICIAL_BUILD := 0
# Use this to name your customized DLLs differently
-VENDOR = custom
+VENDOR := custom
#
-WX_FLAVOUR =
+WX_FLAVOUR :=
#
-WX_LIB_FLAVOUR =
+WX_LIB_FLAVOUR :=
# Name of your custom configuration. This affects directory
# where object files are stored as well as the location of
# compiled .lib files and setup.h under the lib/ toplevel directory.
-CFG =
+CFG :=
# Compiler flags needed to compile test suite in tests directory. If you want
# to run the tests, set it so that the compiler can find CppUnit headers.
-CPPUNIT_CFLAGS =
+CPPUNIT_CFLAGS :=
# Linker flags needed to link test suite in tests directory. If you want
# to run the tests, include CppUnit library here.
-CPPUNIT_LIBS =
+CPPUNIT_LIBS :=
# Version of C runtime library to use. You can change this to
# static if SHARED=0, but it is highly recommended to not do
# it if SHARED=1 unless you know what you are doing. [dynamic,static]
-RUNTIME_LIBS = dynamic
+RUNTIME_LIBS := dynamic
# Set the version of your Mingw installation here.
# "3" ...... this is for Mingw 2.0 or newer (comes with gcc3)
# "2.95" ... for Mingw 1.1 or any of the older versions [3,2.95]
-GCC_VERSION = 3
+GCC_VERSION := 3