#endif
#ifndef WX_PRECOMP
+ #include "wx/image.h"
#include "wx/window.h"
#include "wx/dc.h"
#include "wx/utils.h"
m_modeOld = ::SetStretchBltMode(m_hdc, mode);
if ( !m_modeOld )
wxLogLastError(_T("SetStretchBltMode"));
+#else
+ wxUnusedVar(mode);
#endif
}
bool wxDC::DoFloodFill(wxCoord x, wxCoord y, const wxColour& col, int style)
{
#ifdef __WXWINCE__
+ wxUnusedVar(x);
+ wxUnusedVar(y);
+ wxUnusedVar(col);
+ wxUnusedVar(style);
return false;
#else
}
#ifndef __WXWINCE__
int prev = SetPolyFillMode(GetHdc(),fillStyle==wxODDEVEN_RULE?ALTERNATE:WINDING);
+#else
+ wxUnusedVar(fillStyle);
#endif
(void)Polygon(GetHdc(), cpoints, n);
#ifndef __WXWINCE__
{
WXMICROWIN_CHECK_HDC
-#ifndef __WXWINCE__
if ( x == m_userScaleX && y == m_userScaleY )
return;
m_userScaleX = x;
m_userScaleY = y;
- SetMapMode(m_mappingMode);
-#endif
+ this->SetMapMode(m_mappingMode);
}
void wxDC::SetAxisOrientation(bool xLeftRight, bool yBottomUp)
SetMapMode(m_mappingMode);
}
+#else
+ wxUnusedVar(xLeftRight);
+ wxUnusedVar(yBottomUp);
#endif
}