void wxBufferedDC::UseBuffer(wxCoord w, wxCoord h)
{
+ wxCHECK_RET( w >= -1 && h >= -1, "Invalid buffer size" );
+
if ( !m_buffer || !m_buffer->IsOk() )
{
if ( w == -1 || h == -1 )
// now that the DC is valid we can inherit the attributes (fonts, colours,
// layout direction, ...) from the original DC
- if ( m_dc->IsOk() )
+ if ( m_dc && m_dc->IsOk() )
CopyAttributes(*m_dc);
}
void wxBufferedDC::UnMask()
{
- wxCHECK_RET( m_dc, _T("no underlying wxDC?") );
- wxASSERT_MSG( m_buffer && m_buffer->IsOk(), _T("invalid backing store") );
+ wxCHECK_RET( m_dc, wxT("no underlying wxDC?") );
+ wxASSERT_MSG( m_buffer && m_buffer->IsOk(), wxT("invalid backing store") );
wxCoord x = 0,
y = 0;
+ // Ensure the scale matches the device
+ SetUserScale(1.0, 1.0);
+
if ( m_style & wxBUFFER_CLIENT_AREA )
GetDeviceOrigin(&x, &y);