#include <thread.h>
#endif
+#ifdef HAVE_ABI_FORCEDUNWIND
+ #include <cxxabi.h>
+#endif
+
// we use wxFFile under Linux in GetCPUCount()
#ifdef __LINUX__
#include "wx/ffile.h"
wxCondError wxConditionInternal::WaitTimeout(unsigned long milliseconds)
{
- wxLongLong curtime = wxGetLocalTimeMillis();
+ wxLongLong curtime = wxGetUTCTimeMillis();
curtime += milliseconds;
wxLongLong temp = curtime / 1000;
int sec = temp.GetLo();
int rc = pthread_setspecific(gs_keySelf, thread);
if ( rc != 0 )
{
- wxLogSysError(rc, _("Cannot start thread: error writing TLS"));
+ wxLogSysError(rc, _("Cannot start thread: error writing TLS."));
return (void *)-1;
}
wxT("Thread %p Entry() returned %lu."),
THR_ID(pthread), wxPtrToUInt(pthread->m_exitcode));
}
+#ifdef HAVE_ABI_FORCEDUNWIND
+ // When using common C++ ABI under Linux we must always rethrow this
+ // special exception used to unwind the stack when the thread was
+ // cancelled, otherwise the thread library would simply terminate the
+ // program, see http://udrepper.livejournal.com/21541.html
+ catch ( abi::__forced_unwind& )
+ {
+ wxCriticalSectionLocker lock(thread->m_critsect);
+ pthread->SetState(STATE_EXITED);
+ throw;
+ }
+#endif // HAVE_ABI_FORCEDUNWIND
wxCATCH_ALL( wxTheApp->OnUnhandledException(); )
{
// if the thread we're waiting for is waiting for the GUI mutex, we will
// deadlock so make sure we release it temporarily
if ( wxThread::IsMain() )
+ {
+#ifdef __WXOSX__
+ // give the thread we're waiting for chance to do the GUI call
+ // it might be in, we don't do this conditionally as the to be waited on
+ // thread might have to acquire the mutex later but before terminating
+ if ( wxGuiOwnedByMainThread() )
+ wxMutexGuiLeave();
+#else
wxMutexGuiLeave();
+#endif
+ }
wxLogTrace(TRACE_THREADS,
wxT("Starting to wait for thread %p to exit."),
}
}
+#ifndef __WXOSX__
// reacquire GUI mutex
if ( wxThread::IsMain() )
wxMutexGuiEnter();
+#endif
}
void wxThreadInternal::Pause()
bool wxThread::SetConcurrency(size_t level)
{
-#ifdef HAVE_THR_SETCONCURRENCY
+#ifdef HAVE_PTHREAD_SET_CONCURRENCY
+ int rc = pthread_setconcurrency( level );
+#elif defined(HAVE_THR_SETCONCURRENCY)
int rc = thr_setconcurrency(level);
+#else // !HAVE_THR_SETCONCURRENCY
+ // ok only for the default value
+ int rc = level == 0 ? 0 : -1;
+#endif // HAVE_THR_SETCONCURRENCY/!HAVE_THR_SETCONCURRENCY
+
if ( rc != 0 )
{
- wxLogSysError(rc, wxT("thr_setconcurrency() failed"));
+ wxLogSysError(rc, _("Failed to set thread concurrency level to %lu"),
+ static_cast<unsigned long>(level));
+ return false;
}
- return rc == 0;
-#else // !HAVE_THR_SETCONCURRENCY
- // ok only for the default value
- return level == 0;
-#endif // HAVE_THR_SETCONCURRENCY/!HAVE_THR_SETCONCURRENCY
+ return true;
}
// -----------------------------------------------------------------------------
// exiting thread
// -----------------------------------------------------------------------------
-wxThread::ExitCode wxThread::Wait()
+wxThread::ExitCode wxThread::Wait(wxThreadWait WXUNUSED(waitMode))
{
wxCHECK_MSG( This() != this, (ExitCode)-1,
wxT("a thread can't wait for itself") );
return m_internal->GetExitCode();
}
-wxThreadError wxThread::Delete(ExitCode *rc)
+wxThreadError wxThread::Delete(ExitCode *rc, wxThreadWait WXUNUSED(waitMode))
{
wxCHECK_MSG( This() != this, wxTHREAD_MISC_ERROR,
wxT("a thread can't delete itself") );
m_critsect.Leave();
+ OnDelete();
+
switch ( state )
{
case STATE_NEW:
}
//else: can't wait for detached threads
}
-
+
if (state == STATE_NEW)
return wxTHREAD_MISC_ERROR;
- // for coherency with the MSW implementation, signal the user that
+ // for coherency with the MSW implementation, signal the user that
// Delete() was called on a thread which didn't start to run yet.
return wxTHREAD_NO_ERROR;
wxCHECK_MSG( This() != this, wxTHREAD_MISC_ERROR,
wxT("a thread can't kill itself") );
+ OnKill();
+
switch ( m_internal->GetState() )
{
case STATE_NEW:
}
}
-#ifndef __WXOSX__
+#ifndef __DARWIN__
void wxMutexGuiEnterImpl()
{