+void wxStatusBarBase::PushStatusText(const wxString& text, int number)
+{
+ // save the new text (in non-ellipsized form) in the stack
+ m_panes[number].m_arrStack.push_back(text);
+
+ SetStatusText(text, number);
+ // update current status text (which will possibly be ellipsized)
+ // also in the native control
+
+ // SetStatusText() typically has an optimization built-in to avoid flickering
+ // which won't refresh the status bar pane if the current top of the stack
+ // is identic to the text passed to that function.
+ // Since this optimization however cannot detect push/pop operations on the stack
+ // we need to explicitely refresh the status bar pane ourselves:
+ wxRect rect;
+ GetFieldRect(number, rect);
+ Refresh(true, &rect);
+ Update();
+}
+
+void wxStatusBarBase::PopStatusText(int number)
+{
+ wxASSERT_MSG(m_panes[number].m_arrStack.GetCount() > 1,
+ "can't pop any further string");
+
+ // the top of the stack is the status text currently shown in the native control;
+ // remove it
+ m_panes[number].m_arrStack.pop_back();
+
+ // restore the previous status text in the native control
+ const wxString& text = m_panes[number].m_arrStack.back();
+ SetStatusText(text, number);
+
+ // see comment in wxStatusBarBase::PushStatusText about why we need to explicitely
+ // refresh the status bar pane
+ wxRect rect;
+ GetFieldRect(number, rect);
+ Refresh(true, &rect);
+ Update();
+}
+
+#endif // wxUSE_STATUSBAR