// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
-// Copyright: (c) wxWindows team
+// Copyright: (c) wxWidgets team
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// headers
// ----------------------------------------------------------------------------
-#ifdef __GNUG__
- #pragma implementation "font.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#pragma hdrstop
#endif
+#include "wx/font.h"
+
#ifndef WX_PRECOMP
- #include "wx/setup.h"
#include "wx/list.h"
#include "wx/utils.h"
#include "wx/app.h"
- #include "wx/font.h"
#include "wx/log.h"
+ #include "wx/msw/private.h"
#endif // WX_PRECOMP
+#include "wx/encinfo.h"
#include "wx/fontutil.h"
-#include "wx/tokenzr.h"
+#include "wx/fontmap.h"
-#include "wx/msw/private.h"
-#include "wx/tokenzr.h"
+#ifndef __WXWINCE__
+ #include "wx/sysopt.h"
+#endif
-IMPLEMENT_DYNAMIC_CLASS(wxFont, wxGDIObject)
+#include "wx/scopeguard.h"
+#include "wx/tokenzr.h"
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
+// the mask used to extract the pitch from LOGFONT::lfPitchAndFamily field
+static const int PITCH_MASK = FIXED_PITCH | VARIABLE_PITCH;
+
// ----------------------------------------------------------------------------
// wxFontRefData - the internal description of the font
// ----------------------------------------------------------------------------
// constructors
wxFontRefData()
{
- Init(-1, wxFONTFAMILY_DEFAULT, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL,
- FALSE, _T(""), wxFONTENCODING_DEFAULT);
+ Init(-1, wxSize(0,0), false, wxFONTFAMILY_DEFAULT, wxFONTSTYLE_NORMAL,
+ wxFONTWEIGHT_NORMAL, false, false, wxEmptyString,
+ wxFONTENCODING_DEFAULT);
}
wxFontRefData(int size,
- int family,
- int style,
- int weight,
+ const wxSize& pixelSize,
+ bool sizeUsingPixels,
+ wxFontFamily family,
+ wxFontStyle style,
+ wxFontWeight weight,
bool underlined,
+ bool strikethrough,
const wxString& faceName,
wxFontEncoding encoding)
{
- Init(size, family, style, weight, underlined, faceName, encoding);
+ Init(size, pixelSize, sizeUsingPixels, family, style, weight,
+ underlined, strikethrough, faceName, encoding);
}
wxFontRefData(const wxNativeFontInfo& info, WXHFONT hFont = 0)
Init(info, hFont);
}
- wxFontRefData(const wxFontRefData& data)
+ wxFontRefData(const wxFontRefData& data) : wxGDIRefData()
{
- if ( data.m_nativeFontInfoOk )
- {
- Init(data.m_nativeFontInfo);
- }
- else
- {
- Init(data.m_pointSize, data.m_family, data.m_style, data.m_weight,
- data.m_underlined, data.m_faceName, data.m_encoding);
- }
+ Init(data.m_nativeFontInfo);
}
virtual ~wxFontRefData();
// operations
- bool Alloc(wxFont *font);
+ bool Alloc();
void Free();
// all wxFont accessors
int GetPointSize() const
{
- return m_nativeFontInfoOk ? m_nativeFontInfo.GetPointSize()
- : m_pointSize;
+ return m_nativeFontInfo.GetPointSize();
+ }
+
+ wxSize GetPixelSize() const
+ {
+ return m_nativeFontInfo.GetPixelSize();
}
- int GetFamily() const
+ bool IsUsingSizeInPixels() const
{
- return m_family;
+ return m_sizeUsingPixels;
}
- int GetStyle() const
+ wxFontFamily GetFamily() const
{
- return m_nativeFontInfoOk ? m_nativeFontInfo.GetStyle()
- : m_style;
+ return m_nativeFontInfo.GetFamily();
}
- int GetWeight() const
+ wxFontStyle GetStyle() const
{
- return m_nativeFontInfoOk ? m_nativeFontInfo.GetWeight()
- : m_weight;
+ return m_nativeFontInfo.GetStyle();
+ }
+
+ wxFontWeight GetWeight() const
+ {
+ return m_nativeFontInfo.GetWeight();
}
bool GetUnderlined() const
{
- return m_nativeFontInfoOk ? m_nativeFontInfo.GetUnderlined()
- : m_underlined;
+ return m_nativeFontInfo.GetUnderlined();
+ }
+
+ bool GetStrikethrough() const
+ {
+ return m_nativeFontInfo.GetStrikethrough();
}
wxString GetFaceName() const
{
- wxString s;
- if ( m_nativeFontInfoOk )
- s = m_nativeFontInfo.GetFaceName();
- else
- s = m_faceName;
+ wxString facename = m_nativeFontInfo.GetFaceName();
+ if ( facename.empty() )
+ {
+ facename = GetMSWFaceName();
+ if ( !facename.empty() )
+ {
+ // cache the face name, it shouldn't change unless the family
+ // does and wxNativeFontInfo::SetFamily() resets the face name
+ const_cast<wxFontRefData *>(this)->SetFaceName(facename);
+ }
+ }
- return s;
+ return facename;
}
wxFontEncoding GetEncoding() const
{
- return m_nativeFontInfoOk ? m_nativeFontInfo.GetEncoding()
- : m_encoding;
+ return m_nativeFontInfo.GetEncoding();
}
- WXHFONT GetHFONT() const { return m_hFont; }
+ WXHFONT GetHFONT() const
+ {
+ AllocIfNeeded();
+
+ return (WXHFONT)m_hFont;
+ }
+
+ bool HasHFONT() const
+ {
+ return m_hFont != 0;
+ }
- // ... and setters
+ // ... and setters: notice that all of them invalidate the currently
+ // allocated HFONT, if any, so that the next call to GetHFONT() recreates a
+ // new one
void SetPointSize(int pointSize)
{
- if ( m_nativeFontInfoOk )
- m_nativeFontInfo.SetPointSize(pointSize);
- else
- m_pointSize = pointSize;
+ Free();
+
+ m_nativeFontInfo.SetPointSize(pointSize);
+ m_sizeUsingPixels = false;
}
- void SetFamily(int family)
+ void SetPixelSize(const wxSize& pixelSize)
{
- m_family = family;
+ wxCHECK_RET( pixelSize.GetWidth() >= 0, "negative font width" );
+ wxCHECK_RET( pixelSize.GetHeight() != 0, "zero font height" );
+
+ Free();
+
+ m_nativeFontInfo.SetPixelSize(pixelSize);
+ m_sizeUsingPixels = true;
}
- void SetStyle(int style)
+ void SetFamily(wxFontFamily family)
{
- if ( m_nativeFontInfoOk )
- m_nativeFontInfo.SetStyle((wxFontStyle)style);
- else
- m_style = style;
+ Free();
+
+ m_nativeFontInfo.SetFamily(family);
}
- void SetWeight(int weight)
+ void SetStyle(wxFontStyle style)
{
- if ( m_nativeFontInfoOk )
- m_nativeFontInfo.SetWeight((wxFontWeight)weight);
- else
- m_weight = weight;
+ Free();
+
+ m_nativeFontInfo.SetStyle(style);
}
- void SetFaceName(const wxString& faceName)
+ void SetWeight(wxFontWeight weight)
{
- if ( m_nativeFontInfoOk )
- m_nativeFontInfo.SetFaceName(faceName);
- else
- m_faceName = faceName;
+ Free();
+
+ m_nativeFontInfo.SetWeight(weight);
+ }
+
+ bool SetFaceName(const wxString& faceName)
+ {
+ Free();
+
+ return m_nativeFontInfo.SetFaceName(faceName);
}
void SetUnderlined(bool underlined)
{
- if ( m_nativeFontInfoOk )
- m_nativeFontInfo.SetUnderlined(underlined);
- else
- m_underlined = underlined;
+ Free();
+
+ m_nativeFontInfo.SetUnderlined(underlined);
}
- void SetEncoding(wxFontEncoding encoding)
+ void SetStrikethrough(bool strikethrough)
{
- if ( m_nativeFontInfoOk )
- m_nativeFontInfo.SetEncoding(encoding);
- else
- m_encoding = encoding;
+ Free();
+
+ m_nativeFontInfo.SetStrikethrough(strikethrough);
}
- // native font info tests
- bool HasNativeFontInfo() const { return m_nativeFontInfoOk; }
+ void SetEncoding(wxFontEncoding encoding)
+ {
+ Free();
+
+ m_nativeFontInfo.SetEncoding(encoding);
+ }
const wxNativeFontInfo& GetNativeFontInfo() const
- { return m_nativeFontInfo; }
+ {
+ // we need to create the font now to get the corresponding LOGFONT if
+ // it hadn't been done yet
+ AllocIfNeeded();
+
+ // ensure that we have a valid face name in our font information:
+ // GetFaceName() will try to retrieve it from our HFONT and save it if
+ // it was successful
+ (void)GetFaceName();
+
+ return m_nativeFontInfo;
+ }
+
+ void SetNativeFontInfo(const wxNativeFontInfo& nativeFontInfo)
+ {
+ Free();
+
+ m_nativeFontInfo = nativeFontInfo;
+ }
protected:
// common part of all ctors
void Init(int size,
- int family,
- int style,
- int weight,
+ const wxSize& pixelSize,
+ bool sizeUsingPixels,
+ wxFontFamily family,
+ wxFontStyle style,
+ wxFontWeight weight,
bool underlined,
+ bool strikethrough,
const wxString& faceName,
wxFontEncoding encoding);
void Init(const wxNativeFontInfo& info, WXHFONT hFont = 0);
- // font characterstics
- int m_pointSize;
- int m_family;
- int m_style;
- int m_weight;
- bool m_underlined;
- wxString m_faceName;
- wxFontEncoding m_encoding;
+ void AllocIfNeeded() const
+ {
+ if ( !m_hFont )
+ const_cast<wxFontRefData *>(this)->Alloc();
+ }
+
+ // retrieve the face name really being used by the font: this is used to
+ // get the face name selected by the system when we don't specify it (but
+ // use just the family for example)
+ wxString GetMSWFaceName() const
+ {
+ ScreenHDC hdc;
+ SelectInHDC selectFont(hdc, (HFONT)GetHFONT());
+
+ UINT otmSize = GetOutlineTextMetrics(hdc, 0, NULL);
+ if ( !otmSize )
+ {
+ wxLogLastError("GetOutlineTextMetrics(NULL)");
+ return wxString();
+ }
+
+ OUTLINETEXTMETRIC * const
+ otm = static_cast<OUTLINETEXTMETRIC *>(malloc(otmSize));
+ wxON_BLOCK_EXIT1( free, otm );
+
+ otm->otmSize = otmSize;
+ if ( !GetOutlineTextMetrics(hdc, otmSize, otm) )
+ {
+ wxLogLastError("GetOutlineTextMetrics()");
+ return wxString();
+ }
+
+ // in spite of its type, the otmpFamilyName field of OUTLINETEXTMETRIC
+ // gives an offset in _bytes_ of the face (not family!) name from the
+ // struct start while the name itself is an array of TCHARs
+ //
+ // FWIW otmpFaceName contains the same thing as otmpFamilyName followed
+ // by a possible " Italic" or " Bold" or something else suffix
+ return reinterpret_cast<wxChar *>(otm) +
+ wxPtrToUInt(otm->otmpFamilyName)/sizeof(wxChar);
+ }
+
+ // are we using m_nativeFontInfo.lf.lfHeight for point size or pixel size?
+ bool m_sizeUsingPixels;
- // Windows font handle
- WXHFONT m_hFont;
+ // Windows font handle, created on demand in GetHFONT()
+ HFONT m_hFont;
// Native font info
wxNativeFontInfo m_nativeFontInfo;
- bool m_nativeFontInfoOk;
};
+#define M_FONTDATA ((wxFontRefData*)m_refData)
+
// ============================================================================
// implementation
// ============================================================================
// ----------------------------------------------------------------------------
void wxFontRefData::Init(int pointSize,
- int family,
- int style,
- int weight,
+ const wxSize& pixelSize,
+ bool sizeUsingPixels,
+ wxFontFamily family,
+ wxFontStyle style,
+ wxFontWeight weight,
bool underlined,
+ bool strikethrough,
const wxString& faceName,
wxFontEncoding encoding)
{
- m_style = style;
- m_pointSize = pointSize == -1 ? wxNORMAL_FONT->GetPointSize() : pointSize;
- m_family = family;
- m_style = style;
- m_weight = weight;
- m_underlined = underlined;
- m_faceName = faceName;
- m_encoding = encoding;
+ m_hFont = NULL;
+
+ m_sizeUsingPixels = sizeUsingPixels;
+ if ( m_sizeUsingPixels )
+ SetPixelSize(pixelSize);
+ else
+ SetPointSize(pointSize);
+
+ SetStyle(style);
+ SetWeight(weight);
+ SetUnderlined(underlined);
+ SetStrikethrough(strikethrough);
- m_hFont = 0;
+ // set the family/facename
+ SetFamily(family);
+ if ( !faceName.empty() )
+ SetFaceName(faceName);
- m_nativeFontInfoOk = FALSE;
+ // deal with encoding now (it may override the font family and facename
+ // so do it after setting them)
+ SetEncoding(encoding);
}
void wxFontRefData::Init(const wxNativeFontInfo& info, WXHFONT hFont)
{
- // we don't really need the family, what for?
-#if 0
- // extract family from pitch-and-family
- int lfFamily = info.lf.lfPitchAndFamily;
- if ( lfFamily & FIXED_PITCH )
- lfFamily -= FIXED_PITCH;
- if ( lfFamily & VARIABLE_PITCH )
- lfFamily -= VARIABLE_PITCH;
-
- switch ( lfFamily )
- {
- case FF_ROMAN:
- m_family = wxROMAN;
- break;
-
- case FF_SWISS:
- m_family = wxSWISS;
- break;
-
- case FF_SCRIPT:
- m_family = wxSCRIPT;
- break;
-
- case FF_MODERN:
- m_family = wxMODERN;
- break;
-
- case FF_DECORATIVE:
- m_family = wxDECORATIVE;
- break;
-
- default:
- m_family = wxSWISS;
- }
-#endif // 0
-
// hFont may be zero, or it be passed in case we really want to
// use the exact font created in the underlying system
// (for example where we can't guarantee conversion from HFONT
// to LOGFONT back to HFONT)
- m_hFont = hFont;
-
- m_nativeFontInfoOk = TRUE;
+ m_hFont = (HFONT)hFont;
m_nativeFontInfo = info;
+
+ // TODO: m_sizeUsingPixels?
}
wxFontRefData::~wxFontRefData()
Free();
}
-bool wxFontRefData::Alloc(wxFont *font)
+bool wxFontRefData::Alloc()
{
- if ( !m_nativeFontInfoOk )
- {
- wxFillLogFont(&m_nativeFontInfo.lf, font);
- m_nativeFontInfoOk = TRUE;
- }
-
- HFONT hfont = ::CreateFontIndirect(&m_nativeFontInfo.lf);
- if ( !hfont )
+ m_hFont = ::CreateFontIndirect(&m_nativeFontInfo.lf);
+ if ( !m_hFont )
{
wxLogLastError(wxT("CreateFont"));
-
- return FALSE;
+ return false;
}
- m_hFont = (WXHFONT)hfont;
-
- return TRUE;
+ return true;
}
void wxFontRefData::Free()
{
if ( m_hFont )
{
- if ( !::DeleteObject((HFONT) m_hFont) )
+ if ( !::DeleteObject(m_hFont) )
{
wxLogLastError(wxT("DeleteObject(font)"));
}
void wxNativeFontInfo::Init()
{
wxZeroMemory(lf);
+
+ // we get better font quality if we use PROOF_QUALITY instead of
+ // DEFAULT_QUALITY but some fonts (e.g. "Terminal 6pt") are not available
+ // then so we allow to set a global option to choose between quality and
+ // wider font selection
+#ifdef __WXWINCE__
+ lf.lfQuality = CLEARTYPE_QUALITY;
+#else
+ lf.lfQuality = wxSystemOptions::GetOptionInt("msw.font.no-proof-quality")
+ ? DEFAULT_QUALITY
+ : PROOF_QUALITY;
+#endif
}
int wxNativeFontInfo::GetPointSize() const
{
+ // FIXME: using the screen here results in incorrect font size calculation
+ // for printing!
const int ppInch = ::GetDeviceCaps(ScreenHDC(), LOGPIXELSY);
- return (int) (((72.0*(double)abs(lf.lfHeight)) / (double) ppInch) + 0.5);
+ // BC++ 2007 doesn't provide abs(long) overload, hence the cast
+ return (int) (((72.0*abs((int)lf.lfHeight)) / (double) ppInch) + 0.5);
+}
+
+wxSize wxNativeFontInfo::GetPixelSize() const
+{
+ wxSize ret;
+ ret.SetHeight(abs((int)lf.lfHeight));
+ ret.SetWidth(lf.lfWidth);
+ return ret;
}
wxFontStyle wxNativeFontInfo::GetStyle() const
return lf.lfUnderline != 0;
}
+bool wxNativeFontInfo::GetStrikethrough() const
+{
+ return lf.lfStrikeOut != 0;
+}
+
wxString wxNativeFontInfo::GetFaceName() const
{
return lf.lfFaceName;
}
+wxFontFamily wxNativeFontInfo::GetFamily() const
+{
+ wxFontFamily family;
+
+ // extract family from pitch-and-family
+ switch ( lf.lfPitchAndFamily & ~PITCH_MASK )
+ {
+ case 0:
+ family = wxFONTFAMILY_UNKNOWN;
+ break;
+
+ case FF_ROMAN:
+ family = wxFONTFAMILY_ROMAN;
+ break;
+
+ case FF_SWISS:
+ family = wxFONTFAMILY_SWISS;
+ break;
+
+ case FF_SCRIPT:
+ family = wxFONTFAMILY_SCRIPT;
+ break;
+
+ case FF_MODERN:
+ family = wxFONTFAMILY_MODERN;
+ break;
+
+ case FF_DECORATIVE:
+ family = wxFONTFAMILY_DECORATIVE;
+ break;
+
+ default:
+ wxFAIL_MSG( "unknown LOGFONT::lfFamily value" );
+ family = wxFONTFAMILY_UNKNOWN;
+ // just to avoid a warning
+ }
+
+ return family;
+}
+
wxFontEncoding wxNativeFontInfo::GetEncoding() const
{
return wxGetFontEncFromCharSet(lf.lfCharSet);
void wxNativeFontInfo::SetPointSize(int pointsize)
{
+ // FIXME: using the screen here results in incorrect font size calculation
+ // for printing!
const int ppInch = ::GetDeviceCaps(ScreenHDC(), LOGPIXELSY);
lf.lfHeight = -(int)((pointsize*((double)ppInch)/72.0) + 0.5);
}
+void wxNativeFontInfo::SetPixelSize(const wxSize& pixelSize)
+{
+ // MSW accepts both positive and negative heights here but they mean
+ // different things: positive specifies the cell height while negative
+ // specifies the character height. We used to just pass the value to MSW
+ // unchanged but changed the behaviour for positive values in 2.9.1 to
+ // match other ports and, more importantly, the expected behaviour. So now
+ // passing the negative height doesn't make sense at all any more but we
+ // still accept it for compatibility with the existing code which worked
+ // around the wrong interpretation of the height argument in older wxMSW
+ // versions by passing a negative value explicitly itself.
+ lf.lfHeight = -abs(pixelSize.GetHeight());
+ lf.lfWidth = pixelSize.GetWidth();
+}
+
void wxNativeFontInfo::SetStyle(wxFontStyle style)
{
switch ( style )
{
default:
- wxFAIL_MSG( _T("unknown font style") );
+ wxFAIL_MSG( "unknown font style" );
// fall through
case wxFONTSTYLE_NORMAL:
+ lf.lfItalic = FALSE;
break;
case wxFONTSTYLE_ITALIC:
switch ( weight )
{
default:
- wxFAIL_MSG( _T("unknown font weight") );
+ wxFAIL_MSG( "unknown font weight" );
// fall through
case wxFONTWEIGHT_NORMAL:
lf.lfUnderline = underlined;
}
-void wxNativeFontInfo::SetFaceName(wxString facename)
+void wxNativeFontInfo::SetStrikethrough(bool strikethrough)
{
- wxStrncpy(lf.lfFaceName, facename, sizeof(lf.lfFaceName));
+ lf.lfStrikeOut = strikethrough;
+}
+
+bool wxNativeFontInfo::SetFaceName(const wxString& facename)
+{
+ wxStrlcpy(lf.lfFaceName, facename.c_str(), WXSIZEOF(lf.lfFaceName));
+ return true;
+}
+
+void wxNativeFontInfo::SetFamily(wxFontFamily family)
+{
+ BYTE ff_family = FF_DONTCARE;
+
+ switch ( family )
+ {
+ case wxFONTFAMILY_SCRIPT:
+ ff_family = FF_SCRIPT;
+ break;
+
+ case wxFONTFAMILY_DECORATIVE:
+ ff_family = FF_DECORATIVE;
+ break;
+
+ case wxFONTFAMILY_ROMAN:
+ ff_family = FF_ROMAN;
+ break;
+
+ case wxFONTFAMILY_TELETYPE:
+ case wxFONTFAMILY_MODERN:
+ ff_family = FF_MODERN;
+ break;
+
+ case wxFONTFAMILY_SWISS:
+ case wxFONTFAMILY_DEFAULT:
+ ff_family = FF_SWISS;
+ break;
+
+ case wxFONTFAMILY_UNKNOWN:
+ wxFAIL_MSG( "invalid font family" );
+ return;
+ }
+
+ wxCHECK_RET( ff_family != FF_DONTCARE, "unknown wxFontFamily" );
+
+ lf.lfPitchAndFamily = (BYTE)(DEFAULT_PITCH) | ff_family;
+
+ // reset the facename so that CreateFontIndirect() will automatically choose a
+ // face name based only on the font family.
+ lf.lfFaceName[0] = '\0';
}
void wxNativeFontInfo::SetEncoding(wxFontEncoding encoding)
wxNativeEncodingInfo info;
if ( !wxGetNativeFontEncoding(encoding, &info) )
{
- // unsupported encoding, replace with the default
- info.charset = ANSI_CHARSET;
+#if wxUSE_FONTMAP
+ if ( wxFontMapper::Get()->GetAltForEncoding(encoding, &info) )
+ {
+ if ( !info.facename.empty() )
+ {
+ // if we have this encoding only in some particular facename, use
+ // the facename - it is better to show the correct characters in a
+ // wrong facename than unreadable text in a correct one
+ SetFaceName(info.facename);
+ }
+ }
+ else
+#endif // wxUSE_FONTMAP
+ {
+ // unsupported encoding, replace with the default
+ info.charset = DEFAULT_CHARSET;
+ }
}
- lf.lfCharSet = info.charset;
+ lf.lfCharSet = (BYTE)info.charset;
}
bool wxNativeFontInfo::FromString(const wxString& s)
{
long l;
- wxStringTokenizer tokenizer(s, _T(";"));
+ wxStringTokenizer tokenizer(s, wxS(";"), wxTOKEN_RET_EMPTY_ALL);
// first the version
wxString token = tokenizer.GetNextToken();
- if ( token != _T('0') )
- return FALSE;
+ if ( token != wxS('0') )
+ return false;
token = tokenizer.GetNextToken();
if ( !token.ToLong(&l) )
- return FALSE;
+ return false;
lf.lfHeight = l;
token = tokenizer.GetNextToken();
if ( !token.ToLong(&l) )
- return FALSE;
+ return false;
lf.lfWidth = l;
token = tokenizer.GetNextToken();
if ( !token.ToLong(&l) )
- return FALSE;
+ return false;
lf.lfEscapement = l;
token = tokenizer.GetNextToken();
if ( !token.ToLong(&l) )
- return FALSE;
+ return false;
lf.lfOrientation = l;
token = tokenizer.GetNextToken();
if ( !token.ToLong(&l) )
- return FALSE;
+ return false;
lf.lfWeight = l;
token = tokenizer.GetNextToken();
if ( !token.ToLong(&l) )
- return FALSE;
+ return false;
lf.lfItalic = (BYTE)l;
token = tokenizer.GetNextToken();
if ( !token.ToLong(&l) )
- return FALSE;
+ return false;
lf.lfUnderline = (BYTE)l;
token = tokenizer.GetNextToken();
if ( !token.ToLong(&l) )
- return FALSE;
+ return false;
lf.lfStrikeOut = (BYTE)l;
token = tokenizer.GetNextToken();
if ( !token.ToLong(&l) )
- return FALSE;
+ return false;
lf.lfCharSet = (BYTE)l;
token = tokenizer.GetNextToken();
if ( !token.ToLong(&l) )
- return FALSE;
+ return false;
lf.lfOutPrecision = (BYTE)l;
token = tokenizer.GetNextToken();
if ( !token.ToLong(&l) )
- return FALSE;
+ return false;
lf.lfClipPrecision = (BYTE)l;
token = tokenizer.GetNextToken();
if ( !token.ToLong(&l) )
- return FALSE;
+ return false;
lf.lfQuality = (BYTE)l;
token = tokenizer.GetNextToken();
if ( !token.ToLong(&l) )
- return FALSE;
+ return false;
lf.lfPitchAndFamily = (BYTE)l;
- token = tokenizer.GetNextToken();
- if(!token)
- return FALSE;
- wxStrcpy(lf.lfFaceName, token.c_str());
+ if ( !tokenizer.HasMoreTokens() )
+ return false;
- return TRUE;
+ // the face name may be empty
+ SetFaceName(tokenizer.GetNextToken());
+
+ return true;
}
wxString wxNativeFontInfo::ToString() const
{
wxString s;
- s.Printf(_T("%d;%d;%d;%d;%d;%d;%d;%d;%d;%d;%d;%d;%d;%d;%s"),
+ s.Printf(wxS("%d;%ld;%ld;%ld;%ld;%ld;%d;%d;%d;%d;%d;%d;%d;%d;%s"),
0, // version, in case we want to change the format later
lf.lfHeight,
lf.lfWidth,
// wxFont
// ----------------------------------------------------------------------------
-void wxFont::Init()
+wxFont::wxFont(const wxString& fontdesc)
{
+ wxNativeFontInfo info;
+ if ( info.FromString(fontdesc) )
+ (void)Create(info);
+}
+
+wxFont::wxFont(int pointSize,
+ wxFontFamily family,
+ int flags,
+ const wxString& face,
+ wxFontEncoding encoding)
+{
+ m_refData = new wxFontRefData(pointSize, wxDefaultSize, false,
+ family,
+ GetStyleFromFlags(flags),
+ GetWeightFromFlags(flags),
+ GetUnderlinedFromFlags(flags),
+ false, face, encoding);
}
bool wxFont::Create(const wxNativeFontInfo& info, WXHFONT hFont)
m_refData = new wxFontRefData(info, hFont);
- RealizeResource();
-
- return TRUE;
+ return RealizeResource();
}
-wxFont::wxFont(const wxString& fontdesc)
-{
- wxNativeFontInfo info;
- if ( info.FromString(fontdesc) )
- (void)Create(info);
-}
-
-/* Constructor for a font. Note that the real construction is done
- * in wxDC::SetFont, when information is available about scaling etc.
- */
-bool wxFont::Create(int pointSize,
- int family,
- int style,
- int weight,
- bool underlined,
- const wxString& faceName,
- wxFontEncoding encoding)
+bool wxFont::DoCreate(int pointSize,
+ const wxSize& pixelSize,
+ bool sizeUsingPixels,
+ wxFontFamily family,
+ wxFontStyle style,
+ wxFontWeight weight,
+ bool underlined,
+ const wxString& faceName,
+ wxFontEncoding encoding)
{
UnRef();
// wxDEFAULT is a valid value for the font size too so we must treat it
// specially here (otherwise the size would be 70 == wxDEFAULT value)
- if ( pointSize == wxDEFAULT )
+ if ( pointSize == wxDEFAULT || pointSize == -1 )
{
pointSize = wxNORMAL_FONT->GetPointSize();
}
- m_refData = new wxFontRefData(pointSize, family, style, weight,
- underlined, faceName, encoding);
-
- RealizeResource();
+ m_refData = new wxFontRefData(pointSize, pixelSize, sizeUsingPixels,
+ family, style, weight,
+ underlined, false, faceName, encoding);
- return TRUE;
+ return RealizeResource();
}
wxFont::~wxFont()
// real implementation
// ----------------------------------------------------------------------------
-bool wxFont::RealizeResource()
+wxGDIRefData *wxFont::CreateGDIRefData() const
{
- if ( GetResourceHandle() )
- {
- // VZ: the old code returned FALSE in this case, but it doesn't seem
- // to make sense because the font _was_ created
- return TRUE;
- }
+ return new wxFontRefData();
+}
+
+wxGDIRefData *wxFont::CloneGDIRefData(const wxGDIRefData *data) const
+{
+ return new wxFontRefData(*static_cast<const wxFontRefData *>(data));
+}
- return M_FONTDATA->Alloc(this);
+bool wxFont::RealizeResource()
+{
+ // NOTE: the GetHFONT() call automatically triggers a reallocation of
+ // the HFONT if necessary (will do nothing if we already have the resource);
+ // it returns NULL only if there is a failure in wxFontRefData::Alloc()...
+ return GetHFONT() != NULL;
}
bool wxFont::FreeResource(bool WXUNUSED(force))
{
- if ( GetResourceHandle() )
- {
- M_FONTDATA->Free();
+ if ( !M_FONTDATA )
+ return false;
- return TRUE;
- }
+ M_FONTDATA->Free();
- return FALSE;
+ return true;
}
-WXHANDLE wxFont::GetResourceHandle()
+WXHANDLE wxFont::GetResourceHandle() const
{
- return GetHFONT();
+ return (WXHANDLE)GetHFONT();
}
WXHFONT wxFont::GetHFONT() const
{
+ // NOTE: wxFontRefData::GetHFONT() will automatically call
+ // wxFontRefData::Alloc() if necessary
return M_FONTDATA ? M_FONTDATA->GetHFONT() : 0;
}
bool wxFont::IsFree() const
{
- return M_FONTDATA && (M_FONTDATA->GetHFONT() == 0);
-}
-
-void wxFont::Unshare()
-{
- // Don't change shared data
- if ( !m_refData )
- {
- m_refData = new wxFontRefData();
- }
- else
- {
- wxFontRefData* ref = new wxFontRefData(*M_FONTDATA);
- UnRef();
- m_refData = ref;
- }
+ return M_FONTDATA && !M_FONTDATA->HasHFONT();
}
// ----------------------------------------------------------------------------
void wxFont::SetPointSize(int pointSize)
{
- Unshare();
+ AllocExclusive();
+ M_FONTDATA->Free();
M_FONTDATA->SetPointSize(pointSize);
+}
+
+void wxFont::SetPixelSize(const wxSize& pixelSize)
+{
+ AllocExclusive();
- RealizeResource();
+ M_FONTDATA->SetPixelSize(pixelSize);
}
-void wxFont::SetFamily(int family)
+void wxFont::SetFamily(wxFontFamily family)
{
- Unshare();
+ AllocExclusive();
M_FONTDATA->SetFamily(family);
-
- RealizeResource();
}
-void wxFont::SetStyle(int style)
+void wxFont::SetStyle(wxFontStyle style)
{
- Unshare();
+ AllocExclusive();
M_FONTDATA->SetStyle(style);
-
- RealizeResource();
}
-void wxFont::SetWeight(int weight)
+void wxFont::SetWeight(wxFontWeight weight)
{
- Unshare();
+ AllocExclusive();
M_FONTDATA->SetWeight(weight);
-
- RealizeResource();
}
-void wxFont::SetFaceName(const wxString& faceName)
+bool wxFont::SetFaceName(const wxString& faceName)
{
- Unshare();
-
- M_FONTDATA->SetFaceName(faceName);
-
- RealizeResource();
+ AllocExclusive();
+
+ if ( !M_FONTDATA->SetFaceName(faceName) )
+ return false;
+
+ // NB: using win32's GetObject() API on M_FONTDATA->GetHFONT()
+ // to retrieve a LOGFONT and then compare lf.lfFaceName
+ // with given facename is not reliable at all:
+ // Windows copies the facename given to ::CreateFontIndirect()
+ // without any validity check.
+ // Thus we use wxFontBase::SetFaceName to check if facename
+ // is valid...
+ return wxFontBase::SetFaceName(faceName);
}
void wxFont::SetUnderlined(bool underlined)
{
- Unshare();
+ AllocExclusive();
M_FONTDATA->SetUnderlined(underlined);
+}
+
+void wxFont::SetStrikethrough(bool strikethrough)
+{
+ AllocExclusive();
- RealizeResource();
+ M_FONTDATA->SetStrikethrough(strikethrough);
}
void wxFont::SetEncoding(wxFontEncoding encoding)
{
- Unshare();
+ AllocExclusive();
M_FONTDATA->SetEncoding(encoding);
-
- RealizeResource();
}
-void wxFont::SetNativeFontInfo(const wxNativeFontInfo& info)
+void wxFont::DoSetNativeFontInfo(const wxNativeFontInfo& info)
{
- Unshare();
-
- FreeResource();
+ AllocExclusive();
- *M_FONTDATA = wxFontRefData(info);
-
- RealizeResource();
+ M_FONTDATA->SetNativeFontInfo(info);
}
// ----------------------------------------------------------------------------
int wxFont::GetPointSize() const
{
- wxCHECK_MSG( Ok(), 0, wxT("invalid font") );
+ wxCHECK_MSG( IsOk(), 0, wxT("invalid font") );
return M_FONTDATA->GetPointSize();
}
-int wxFont::GetFamily() const
+wxSize wxFont::GetPixelSize() const
+{
+ wxCHECK_MSG( IsOk(), wxDefaultSize, wxT("invalid font") );
+
+ return M_FONTDATA->GetPixelSize();
+}
+
+bool wxFont::IsUsingSizeInPixels() const
{
- wxCHECK_MSG( Ok(), 0, wxT("invalid font") );
+ wxCHECK_MSG( IsOk(), 0, wxT("invalid font") );
+ return M_FONTDATA->IsUsingSizeInPixels();
+}
+
+wxFontFamily wxFont::DoGetFamily() const
+{
return M_FONTDATA->GetFamily();
}
-int wxFont::GetStyle() const
+wxFontStyle wxFont::GetStyle() const
{
- wxCHECK_MSG( Ok(), 0, wxT("invalid font") );
+ wxCHECK_MSG( IsOk(), wxFONTSTYLE_MAX, wxT("invalid font") );
return M_FONTDATA->GetStyle();
}
-int wxFont::GetWeight() const
+wxFontWeight wxFont::GetWeight() const
{
- wxCHECK_MSG( Ok(), 0, wxT("invalid font") );
+ wxCHECK_MSG( IsOk(), wxFONTWEIGHT_MAX, wxT("invalid font") );
return M_FONTDATA->GetWeight();
}
bool wxFont::GetUnderlined() const
{
- wxCHECK_MSG( Ok(), FALSE, wxT("invalid font") );
+ wxCHECK_MSG( IsOk(), false, wxT("invalid font") );
return M_FONTDATA->GetUnderlined();
}
+bool wxFont::GetStrikethrough() const
+{
+ wxCHECK_MSG( IsOk(), false, wxT("invalid font") );
+
+ return M_FONTDATA->GetStrikethrough();
+}
+
wxString wxFont::GetFaceName() const
{
- wxCHECK_MSG( Ok(), wxT(""), wxT("invalid font") );
+ wxCHECK_MSG( IsOk(), wxEmptyString, wxT("invalid font") );
return M_FONTDATA->GetFaceName();
}
wxFontEncoding wxFont::GetEncoding() const
{
- wxCHECK_MSG( Ok(), wxFONTENCODING_DEFAULT, wxT("invalid font") );
+ wxCHECK_MSG( IsOk(), wxFONTENCODING_DEFAULT, wxT("invalid font") );
return M_FONTDATA->GetEncoding();
}
-wxNativeFontInfo *wxFont::GetNativeFontInfo() const
+const wxNativeFontInfo *wxFont::GetNativeFontInfo() const
{
- if ( M_FONTDATA->HasNativeFontInfo() )
- return new wxNativeFontInfo(M_FONTDATA->GetNativeFontInfo());
-
- return 0;
+ return IsOk() ? &(M_FONTDATA->GetNativeFontInfo()) : NULL;
}
+bool wxFont::IsFixedWidth() const
+{
+ wxCHECK_MSG( IsOk(), false, wxT("invalid font") );
+
+ // LOGFONT doesn't contain the correct pitch information so we need to call
+ // GetTextMetrics() to get it
+ ScreenHDC hdc;
+ SelectInHDC selectFont(hdc, M_FONTDATA->GetHFONT());
+
+ TEXTMETRIC tm;
+ if ( !::GetTextMetrics(hdc, &tm) )
+ {
+ wxLogLastError(wxT("GetTextMetrics"));
+ return false;
+ }
+
+ // Quoting MSDN description of TMPF_FIXED_PITCH: "Note very carefully that
+ // those meanings are the opposite of what the constant name implies."
+ return !(tm.tmPitchAndFamily & TMPF_FIXED_PITCH);
+}