virtual void Iconize(bool iconize = TRUE);
virtual bool IsIconized() const;
virtual void SetIcon(const wxIcon& icon);
+ virtual void SetIcons(const wxIconBundle& icons );
virtual void Restore();
virtual bool Show(bool show = TRUE);
// create a new dialog using the given dialog template from resources,
// return FALSE if it couldn't be created
- bool CreateDialog(const wxChar *dlgTemplate,
+ bool CreateDialog(const void *dlgTemplate,
const wxString& title,
const wxPoint& pos,
const wxSize& size);
// common part of Iconize(), Maximize() and Restore()
void DoShowWindow(int nShowCmd);
- // implement the geometry-related methods for a top level window
- virtual void DoSetClientSize(int width, int height);
-
- // get the MSW window flags corresponding to wxWindows ones
- //
- // the functions returns the flags (WS_XXX) directly and puts the ext
- // (WS_EX_XXX) flags into the provided pointer if not NULL
- long MSWGetCreateWindowFlags(long *exflags) const;
+ // translate wxWindows flags to Windows ones
+ virtual WXDWORD MSWGetStyle(long flags, WXDWORD *exstyle) const;
// is the frame currently iconized?
bool m_iconized;