- wxNode *node = GetChildren().First();
- while (node)
- {
- wxWindow *win = (wxWindow *)node->Data();
- if (!win->IsKindOf(CLASSINFO(wxFrame)) && !win->IsKindOf(CLASSINFO(wxDialog)))
- win->SetConstraintSizes();
- node = node->Next();
- }
- }
-}
-
-// This assumes that all sizers are 'on' the same
-// window, i.e. the parent of this window.
-void wxWindow::TransformSizerToActual(int *x, int *y) const
-{
- if (!m_sizerParent || m_sizerParent->IsKindOf(CLASSINFO(wxDialog)) ||
- m_sizerParent->IsKindOf(CLASSINFO(wxFrame)) )
- return;
-
- int xp, yp;
- m_sizerParent->GetPosition(&xp, &yp);
- m_sizerParent->TransformSizerToActual(&xp, &yp);
- *x += xp;
- *y += yp;
-}
-
-void wxWindow::SizerSetSize(int x, int y, int w, int h)
-{
- int xx = x;
- int yy = y;
- TransformSizerToActual(&xx, &yy);
- SetSize(xx, yy, w, h);
-}
-
-void wxWindow::SizerMove(int x, int y)
-{
- int xx = x;
- int yy = y;
- TransformSizerToActual(&xx, &yy);
- Move(xx, yy);
-}
-
-// Only set the size/position of the constraint (if any)
-void wxWindow::SetSizeConstraint(int x, int y, int w, int h)
-{
- wxLayoutConstraints *constr = GetConstraints();
- if (constr)
- {
- if (x != -1)
- {
- constr->left.SetValue(x);
- constr->left.SetDone(TRUE);
- }
- if (y != -1)
- {
- constr->top.SetValue(y);
- constr->top.SetDone(TRUE);
- }
- if (w != -1)
- {
- constr->width.SetValue(w);
- constr->width.SetDone(TRUE);
- }
- if (h != -1)
- {
- constr->height.SetValue(h);
- constr->height.SetDone(TRUE);
- }
- }
-}
-
-void wxWindow::MoveConstraint(int x, int y)
-{
- wxLayoutConstraints *constr = GetConstraints();
- if (constr)
- {
- if (x != -1)
- {
- constr->left.SetValue(x);
- constr->left.SetDone(TRUE);
- }
- if (y != -1)
- {
- constr->top.SetValue(y);
- constr->top.SetDone(TRUE);
- }
- }
-}
-
-void wxWindow::GetSizeConstraint(int *w, int *h) const
-{
- wxLayoutConstraints *constr = GetConstraints();
- if (constr)
- {
- *w = constr->width.GetValue();
- *h = constr->height.GetValue();
- }
- else
- GetSize(w, h);
-}
-
-void wxWindow::GetClientSizeConstraint(int *w, int *h) const
-{
- wxLayoutConstraints *constr = GetConstraints();
- if (constr)
- {
- *w = constr->width.GetValue();
- *h = constr->height.GetValue();
- }
- else
- GetClientSize(w, h);
-}
-
-void wxWindow::GetPositionConstraint(int *x, int *y) const
-{
- wxLayoutConstraints *constr = GetConstraints();
- if (constr)
- {
- *x = constr->left.GetValue();
- *y = constr->top.GetValue();
- }
- else
- GetPosition(x, y);
-}
-
-bool wxWindow::Close(bool force)
-{
- wxCloseEvent event(wxEVT_CLOSE_WINDOW, m_windowId);
- event.SetEventObject(this);
-#if WXWIN_COMPATIBILITY
- event.SetForce(force);
-#endif
- event.SetCanVeto(!force);
-
- return GetEventHandler()->ProcessEvent(event);
-}
-
-wxObject* wxWindow::GetChild(int number) const
-{
- // Return a pointer to the Nth object in the window
- wxNode *node = GetChildren().First();
- int n = number;
- while (node && n--)
- node = node->Next() ;
- if (node)
- {
- wxObject *obj = (wxObject *)node->Data();
- return(obj) ;
- }
- else
- return NULL ;
-}
-
-void wxWindow::OnDefaultAction(wxControl *initiatingItem)
-{
- // Obsolete function
-}
-
-void wxWindow::Clear()
-{
- wxClientDC dc(this);
- wxBrush brush(GetBackgroundColour(), wxSOLID);
- dc.SetBackground(brush);
- dc.Clear();
-}
-
-// Fits the panel around the items
-void wxWindow::Fit()
-{
- int maxX = 0;
- int maxY = 0;
- wxNode *node = GetChildren().First();
- while ( node )
- {
- wxWindow *win = (wxWindow *)node->Data();
- int wx, wy, ww, wh;
- win->GetPosition(&wx, &wy);
- win->GetSize(&ww, &wh);
- if ( wx + ww > maxX )
- maxX = wx + ww;
- if ( wy + wh > maxY )
- maxY = wy + wh;
-
- node = node->Next();
- }
- SetClientSize(maxX + 5, maxY + 5);
-}
-
-void wxWindow::SetValidator(const wxValidator& validator)
-{
- if ( m_windowValidator )
- delete m_windowValidator;
- m_windowValidator = validator.Clone();
-
- if ( m_windowValidator )
- m_windowValidator->SetWindow(this) ;
-}
-
-void wxWindow::SetClientObject( wxClientData *data )
-{
- if (m_clientObject) delete m_clientObject;
- m_clientObject = data;
-}
-
-wxClientData *wxWindow::GetClientObject()
-{
- return m_clientObject;
-}
-
-void wxWindow::SetClientData( void *data )
-{
- m_clientData = data;
-}
-
-void *wxWindow::GetClientData()
-{
- return m_clientData;
-}
-
-// Find a window by id or name
-wxWindow *wxWindow::FindWindow(long id)
-{
- if ( GetId() == id)
- return this;
-
- wxNode *node = GetChildren().First();
- while ( node )
- {
- wxWindow *child = (wxWindow *)node->Data();
- wxWindow *found = child->FindWindow(id);
- if ( found )
- return found;
- node = node->Next();
- }
- return NULL;
-}
-
-wxWindow *wxWindow::FindWindow(const wxString& name)
-{
- if ( GetName() == name)
- return this;
-
- wxNode *node = GetChildren().First();
- while ( node )
- {
- wxWindow *child = (wxWindow *)node->Data();
- wxWindow *found = child->FindWindow(name);
- if ( found )
- return found;
- node = node->Next();
- }
- return NULL;
-}
-
-void wxWindow::OnIdle(wxIdleEvent& event)
-{
- // This calls the UI-update mechanism (querying windows for
- // menu/toolbar/control state information)
- UpdateWindowUI();
-}
-
-// Raise the window to the top of the Z order
-void wxWindow::Raise()
-{
- Window window = XtWindow((Widget) GetTopWidget());
- XRaiseWindow(XtDisplay((Widget) GetTopWidget()), window);
-}
-
-// Lower the window to the bottom of the Z order
-void wxWindow::Lower()
-{
- Window window = XtWindow((Widget) GetTopWidget());
- XLowerWindow(XtDisplay((Widget) GetTopWidget()), window);
-}
-
-bool wxWindow::AcceptsFocus() const
-{
- return IsShown() && IsEnabled();
-}
-
-// Update region access
-wxRegion& wxWindow::GetUpdateRegion() const
-{
- return (wxRegion&) m_updateRegion;
-}
-
-bool wxWindow::IsExposed(int x, int y, int w, int h) const
-{
- return (m_updateRegion.Contains(x, y, w, h) != wxOutRegion);
-}
-
-bool wxWindow::IsExposed(const wxPoint& pt) const
-{
- return (m_updateRegion.Contains(pt) != wxOutRegion);
-}
-
-bool wxWindow::IsExposed(const wxRect& rect) const
-{
- return (m_updateRegion.Contains(rect) != wxOutRegion);
-}
-
-/*
-* Allocates control IDs
-*/
-
-int wxWindow::NewControlId()
-{
- static int s_controlId = 0;
- s_controlId ++;
- return s_controlId;
-}
-
-void wxWindow::SetAcceleratorTable(const wxAcceleratorTable& accel)
-{
- m_acceleratorTable = accel;
-}
-
-// All widgets should have this as their resize proc.
-// OnSize sent to wxWindow via client data.
-void wxWidgetResizeProc(Widget w, XConfigureEvent *event, String args[], int *num_args)
-{
- wxWindow *win = (wxWindow *)wxWidgetHashTable->Get((long)w);
- if (!win)
- return;
-
- if (win->PreResize())
- {
- int width, height;
- win->GetSize(&width, &height);
- wxSizeEvent sizeEvent(wxSize(width, height), win->GetId());
- sizeEvent.SetEventObject(win);
- win->GetEventHandler()->ProcessEvent(sizeEvent);
- }
-}
-
-bool wxAddWindowToTable(Widget w, wxWindow *win)
-{
- wxWindow *oldItem = NULL;
- // printf("Adding widget %ld, name = %s\n", w, win->GetClassInfo()->GetClassName());
- if ((oldItem = (wxWindow *)wxWidgetHashTable->Get ((long) w)))
- {
- wxLogError("Widget table clash: new widget is %ld, %s", (long)w, win->GetClassInfo()->GetClassName());
- return FALSE;
- }
-
- wxWidgetHashTable->Put ((long) w, win);
- return TRUE;
-}
-
-wxWindow *wxGetWindowFromTable(Widget w)
-{
- return (wxWindow *)wxWidgetHashTable->Get ((long) w);
-}
-
-void wxDeleteWindowFromTable(Widget w)
-{
- wxWidgetHashTable->Delete((long)w);
-}
-
-// Get the underlying X window and display
-WXWindow wxWindow::GetXWindow() const
-{
- return (WXWindow) XtWindow((Widget) GetMainWidget());
-}
-
-WXDisplay *wxWindow::GetXDisplay() const
-{
- return (WXDisplay*) XtDisplay((Widget) GetMainWidget());
-}
-
-WXWidget wxWindow::GetMainWidget() const
-{
- if (m_drawingArea)
- return m_drawingArea;
- else
- return m_mainWidget;
-}
-
-WXWidget wxWindow::GetClientWidget() const
-{
- if (m_drawingArea != (WXWidget) 0)
- return m_drawingArea;
- else
- return GetMainWidget();
-}
-
-WXWidget wxWindow::GetTopWidget() const
-{
- return GetMainWidget();
-}
-
-void wxCanvasRepaintProc (Widget drawingArea, XtPointer clientData,
- XmDrawingAreaCallbackStruct * cbs)
-{
- if (!wxWidgetHashTable->Get ((long) (Widget) drawingArea))
- return;
-
- XEvent * event = cbs->event;
- wxWindow * win = (wxWindow *) clientData;
- Display * display = (Display *) win->GetXDisplay();
-
- switch (event->type)
- {
- case Expose:
- {
- wxRect* rect = new wxRect(event->xexpose.x, event->xexpose.y,
- event->xexpose.width, event->xexpose.height);
- /*
- cout << "Expose proc. wxRect: " << rect->x << ", " << rect->y << ", ";
- cout << rect->width << ", " << rect->height << "\n\n";
- */
-
- win->m_updateRects.Append((wxObject*) rect);
-
- if (event -> xexpose.count == 0)
- {
- /*
- wxPaintEvent event(win->GetId());
- event.SetEventObject(win);
- win->GetEventHandler()->ProcessEvent(event);
- */
-
- win->DoPaint();
- win->ClearUpdateRects();
- }
- break;
- }
- default:
- {
- cout << "\n\nNew Event ! is = " << event -> type << "\n";
- break;
- }
- }
-}
-
-// Unable to deal with Enter/Leave without a separate EventHandler (Motif 1.1.4)
-void
-wxCanvasEnterLeave (Widget drawingArea, XtPointer clientData, XCrossingEvent * event)
-{
- XmDrawingAreaCallbackStruct cbs;
- XEvent ev;
-
- //if (event->mode!=NotifyNormal)
- // return ;
-
- // ev = *((XEvent *) event); // Causes Purify error (copying too many bytes)
- ((XCrossingEvent &) ev) = *event;
-
- cbs.reason = XmCR_INPUT;
- cbs.event = &ev;
-
- wxCanvasInputEvent (drawingArea, (XtPointer) NULL, &cbs);
-}
-
-// Fix to make it work under Motif 1.0 (!)
-void wxCanvasMotionEvent (Widget drawingArea, XButtonEvent * event)
-{
-#if XmVersion<=1000
-
- XmDrawingAreaCallbackStruct cbs;
- XEvent ev;
-
- //ev.xbutton = *event;
- ev = *((XEvent *) event);
- cbs.reason = XmCR_INPUT;
- cbs.event = &ev;
-
- wxCanvasInputEvent (drawingArea, (XtPointer) NULL, &cbs);
-#endif
-}
-
-void wxCanvasInputEvent (Widget drawingArea, XtPointer data, XmDrawingAreaCallbackStruct * cbs)
-{
- wxWindow *canvas = (wxWindow *) wxWidgetHashTable->Get ((long) (Widget) drawingArea);
- XEvent local_event;
-
- if (canvas==NULL)
- return ;
-
- if (cbs->reason != XmCR_INPUT)
- return;
-
- local_event = *(cbs->event); // We must keep a copy!
-
- /*
- switch (local_event.xany.type)
- {
- case EnterNotify:
- cout << "EnterNotify\n";
- break;
- case LeaveNotify:
- cout << "LeaveNotify\n";
- break;
- case ButtonPress:
- cout << "ButtonPress\n";
- break;
- case ButtonRelease:
- cout << "ButtonRelease\n";
- break;
- case MotionNotify:
- cout << "MotionNotify\n";
- break;
- default:
- cout << "Something else\n";
- break;
- }
- */
-
- switch (local_event.xany.type)
- {
- case EnterNotify:
- case LeaveNotify:
- case ButtonPress:
- case ButtonRelease:
- case MotionNotify:
- {
- wxEventType eventType = wxEVT_NULL;
-
- if (local_event.xany.type == EnterNotify)
- {
- //if (local_event.xcrossing.mode!=NotifyNormal)
- // return ; // Ignore grab events
- eventType = wxEVT_ENTER_WINDOW;
- // canvas->GetEventHandler()->OnSetFocus();
- }
- else if (local_event.xany.type == LeaveNotify)
- {
- //if (local_event.xcrossing.mode!=NotifyNormal)
- // return ; // Ignore grab events
- eventType = wxEVT_LEAVE_WINDOW;
- // canvas->GetEventHandler()->OnKillFocus();
- }
- else if (local_event.xany.type == MotionNotify)
- {
- eventType = wxEVT_MOTION;
- if (local_event.xmotion.is_hint == NotifyHint)
- {
- Window root, child;
- Display *dpy = XtDisplay (drawingArea);
-
- XQueryPointer (dpy, XtWindow (drawingArea),
- &root, &child,
- &local_event.xmotion.x_root,
- &local_event.xmotion.y_root,
- &local_event.xmotion.x,
- &local_event.xmotion.y,
- &local_event.xmotion.state);
- }
- else
- {
- }
- }
-
- else if (local_event.xany.type == ButtonPress)
- {
- if (local_event.xbutton.button == Button1)
- {
- eventType = wxEVT_LEFT_DOWN;
- canvas->m_button1Pressed = TRUE;
- }
- else if (local_event.xbutton.button == Button2)
- {
- eventType = wxEVT_MIDDLE_DOWN;
- canvas->m_button2Pressed = TRUE;
- }
- else if (local_event.xbutton.button == Button3)
- {
- eventType = wxEVT_RIGHT_DOWN;
- canvas->m_button3Pressed = TRUE;
- }
- }
- else if (local_event.xany.type == ButtonRelease)
- {
- if (local_event.xbutton.button == Button1)
- {
- eventType = wxEVT_LEFT_UP;
- canvas->m_button1Pressed = FALSE;
- }
- else if (local_event.xbutton.button == Button2)
- {
- eventType = wxEVT_MIDDLE_UP;
- canvas->m_button2Pressed = FALSE;
- }
- else if (local_event.xbutton.button == Button3)
- {
- eventType = wxEVT_RIGHT_UP;
- canvas->m_button3Pressed = FALSE;
- }
- }
-
- wxMouseEvent wxevent (eventType);
- wxevent.m_eventHandle = (char *) &local_event;
-
- wxevent.m_leftDown = ((eventType == wxEVT_LEFT_DOWN)
- || (event_left_is_down (&local_event)
- && (eventType != wxEVT_LEFT_UP)));
- wxevent.m_middleDown = ((eventType == wxEVT_MIDDLE_DOWN)
- || (event_middle_is_down (&local_event)
- && (eventType != wxEVT_MIDDLE_UP)));
- wxevent.m_rightDown = ((eventType == wxEVT_RIGHT_DOWN)
- || (event_right_is_down (&local_event)
- && (eventType != wxEVT_RIGHT_UP)));
-
- wxevent.m_shiftDown = local_event.xbutton.state & ShiftMask;
- wxevent.m_controlDown = local_event.xbutton.state & ControlMask;
- wxevent.m_altDown = local_event.xbutton.state & Mod3Mask;
- wxevent.m_metaDown = local_event.xbutton.state & Mod1Mask;
- wxevent.SetTimestamp(local_event.xbutton.time);
-
- // Now check if we need to translate this event into a double click
- if (TRUE) // canvas->doubleClickAllowed)
- {
- if (wxevent.ButtonDown())
- {
- long dclickTime = XtGetMultiClickTime((Display*) wxGetDisplay()) ;
-
- // get button and time-stamp
- int button = 0;
- if (wxevent.LeftDown()) button = 1;
- else if (wxevent.MiddleDown()) button = 2;
- else if (wxevent.RightDown()) button = 3;
- long ts = wxevent.GetTimestamp();
- // check, if single or double click
- if (canvas->m_lastButton && canvas->m_lastButton==button && (ts - canvas->m_lastTS) < dclickTime)
- {
- // I have a dclick
- canvas->m_lastButton = 0;
- switch ( eventType )
- {
- case wxEVT_LEFT_DOWN:
- wxevent.SetEventType(wxEVT_LEFT_DCLICK);
- break;
- case wxEVT_MIDDLE_DOWN:
- wxevent.SetEventType(wxEVT_MIDDLE_DCLICK);
- break;
- case wxEVT_RIGHT_DOWN:
- wxevent.SetEventType(wxEVT_RIGHT_DCLICK);
- break;
-
- default :
- break;
- }
-
- }
- else
- {
- // not fast enough or different button
- canvas->m_lastTS = ts;
- canvas->m_lastButton = button;
- }
- }
- }
-
- wxevent.SetId(canvas->GetId());
- wxevent.SetEventObject(canvas);
- wxevent.m_x = local_event.xbutton.x;
- wxevent.m_y = local_event.xbutton.y;
- canvas->GetEventHandler()->ProcessEvent (wxevent);
- /*
- if (eventType == wxEVT_ENTER_WINDOW ||
- eventType == wxEVT_LEAVE_WINDOW ||
- eventType == wxEVT_MOTION
- )
- return;
- */
- break;
- }
- case KeyPress:
- {
- KeySym keySym;
- // XComposeStatus compose;
- // (void) XLookupString ((XKeyEvent *) & local_event, wxBuffer, 20, &keySym, &compose);
- (void) XLookupString ((XKeyEvent *) & local_event, wxBuffer, 20, &keySym, NULL);
- int id = wxCharCodeXToWX (keySym);
-
- wxEventType eventType = wxEVT_CHAR;
-
- wxKeyEvent event (eventType);
-
- if (local_event.xkey.state & ShiftMask)
- event.m_shiftDown = TRUE;
- if (local_event.xkey.state & ControlMask)
- event.m_controlDown = TRUE;
- if (local_event.xkey.state & Mod3Mask)
- event.m_altDown = TRUE;
- if (local_event.xkey.state & Mod1Mask)
- event.m_metaDown = TRUE;
- event.SetEventObject(canvas);
- event.m_keyCode = id;
- event.SetTimestamp(local_event.xkey.time);
-
- if (id > -1)
- {
- // Implement wxFrame::OnCharHook by checking ancestor.
- wxWindow *parent = canvas->GetParent();
- while (parent && !parent->IsKindOf(CLASSINFO(wxFrame)))
- parent = parent->GetParent();
-
- if (parent)
- {
- event.SetEventType(wxEVT_CHAR_HOOK);
- if (parent->GetEventHandler()->ProcessEvent(event))
- return;
- }
-
- // For simplicity, OnKeyDown is the same as OnChar
- // TODO: filter modifier key presses from OnChar
- event.SetEventType(wxEVT_KEY_DOWN);
-
- // Only process OnChar if OnKeyDown didn't swallow it
- if (!canvas->GetEventHandler()->ProcessEvent (event))
- {
- event.SetEventType(wxEVT_CHAR);
- canvas->GetEventHandler()->ProcessEvent (event);
- }
- }
- break;
- }
- case KeyRelease:
- {
- KeySym keySym;
- (void) XLookupString ((XKeyEvent *) & local_event, wxBuffer, 20, &keySym, NULL);
- int id = wxCharCodeXToWX (keySym);
-
- wxKeyEvent event (wxEVT_KEY_UP);
-
- if (local_event.xkey.state & ShiftMask)
- event.m_shiftDown = TRUE;
- if (local_event.xkey.state & ControlMask)
- event.m_controlDown = TRUE;
- if (local_event.xkey.state & Mod3Mask)
- event.m_altDown = TRUE;
- if (local_event.xkey.state & Mod1Mask)
- event.m_metaDown = TRUE;
- event.SetEventObject(canvas);
- event.m_keyCode = id;
- event.SetTimestamp(local_event.xkey.time);
-
- if (id > -1)
- {
- canvas->GetEventHandler()->ProcessEvent (event);
- }
- break;
- }
- case FocusIn:
- {
- if (local_event.xfocus.detail != NotifyPointer)
- {
- wxFocusEvent event(wxEVT_SET_FOCUS, canvas->GetId());
- event.SetEventObject(canvas);
- canvas->GetEventHandler()->ProcessEvent(event);
- }
- break;
- }
- case FocusOut:
- {
- if (local_event.xfocus.detail != NotifyPointer)
- {
- wxFocusEvent event(wxEVT_KILL_FOCUS, canvas->GetId());
- event.SetEventObject(canvas);
- canvas->GetEventHandler()->ProcessEvent(event);
- }
- break;
- }
- default:
- break;