+// we must ensure that DLLs are unloaded before the static objects cleanup time
+// because we may hit the notorious DllMain() dead lock in this case if wx is
+// used as a DLL (attempting to unload another DLL from inside DllMain() hangs
+// under Windows because it tries to reacquire the same lock)
+class wxGDIDLLsCleanupModule : public wxModule
+{
+public:
+ virtual bool OnInit() { return true; }
+ virtual void OnExit() { wxMSIMG32DLL.Unload(); }
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxGDIDLLsCleanupModule)
+};
+
+IMPLEMENT_DYNAMIC_CLASS(wxGDIDLLsCleanupModule, wxModule)
+