/////////////////////////////////////////////////////////////////////////////
-// Name: colour.cpp
+// Name: src/mac/carbon/colour.cpp
// Purpose: wxColour class
// Author: Stefan Csomor
// Modified by:
// Created: 1998-01-01
// RCS-ID: $Id$
// Copyright: (c) Stefan Csomor
-// Licence: wxWindows licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma implementation "colour.h"
-#endif
-
#include "wx/wxprec.h"
-#include "wx/gdicmn.h"
#include "wx/colour.h"
-#if !USE_SHARED_LIBRARY
-IMPLEMENT_DYNAMIC_CLASS(wxColour, wxObject)
+#ifndef WX_PRECOMP
+ #include "wx/gdicmn.h"
#endif
-// Colour
-
#include "wx/mac/private.h"
-static void wxComposeRGBColor( WXCOLORREF* color , int red, int blue, int green ) ;
-static void wxComposeRGBColor( WXCOLORREF* color , int red, int blue, int green )
+IMPLEMENT_DYNAMIC_CLASS(wxColour, wxObject)
+
+wxColour::wxColour(const RGBColor& col)
{
- RGBColor* col = (RGBColor*) color ;
- col->red = (red << 8) + red;
- col->blue = (blue << 8) + blue;
- col->green = (green << 8) + green;
+ InitRGBColor(col);
}
-void wxColour::Init()
+wxColour::wxColour(CGColorRef col)
{
- m_isInit = false;
- m_red =
- m_blue =
- m_green = 0;
-
- wxComposeRGBColor( &m_pixel , m_red , m_blue , m_green ) ;
+ InitCGColorRef(col);
}
-wxColour::wxColour (const wxColour& col)
- : wxObject()
+void wxColour::GetRGBColor( RGBColor *col ) const
{
- m_red = col.m_red;
- m_green = col.m_green;
- m_blue = col.m_blue;
- m_isInit = col.m_isInit;
-
- memcpy( &m_pixel , &col.m_pixel , 6 ) ;
+ col->red = (m_red << 8) + m_red;
+ col->blue = (m_blue << 8) + m_blue;
+ col->green = (m_green << 8) + m_green;
}
-wxColour::wxColour (const wxColour* col)
+wxColour::~wxColour ()
{
- m_red = col->m_red;
- m_green = col->m_green;
- m_blue = col->m_blue;
- m_isInit = col->m_isInit;
-
- memcpy( &m_pixel , &col->m_pixel , 6 ) ;
}
-wxColour& wxColour::operator =(const wxColour& col)
+wxColour& wxColour::operator=(const RGBColor& col)
{
- m_red = col.m_red;
- m_green = col.m_green;
- m_blue = col.m_blue;
- m_isInit = col.m_isInit;
-
- memcpy( &m_pixel , &col.m_pixel , 6 ) ;
-
+ InitRGBColor(col);
return *this;
}
-void wxColour::InitFromName(const wxString& name)
+wxColour& wxColour::operator=(CGColorRef col)
{
- if ( wxTheColourDatabase )
- {
- wxColour col = wxTheColourDatabase->Find(name);
- if ( col.Ok() )
- {
- *this = col;
- return;
- }
- }
-
- // leave invalid
- Init();
+ InitCGColorRef(col);
+ return *this;
}
-wxColour::~wxColour ()
+bool wxColour::IsOk() const
{
+ return m_cgColour.get() != NULL;
}
-void wxColour::Set (unsigned char r, unsigned char g, unsigned char b)
+void wxColour::InitRGBA (ChannelType r, ChannelType g, ChannelType b, ChannelType a)
{
m_red = r;
m_green = g;
m_blue = b;
- m_isInit = true;
+ m_alpha = a ;
- wxComposeRGBColor( &m_pixel , m_red , m_blue , m_green ) ;
+ CGColorRef col = 0 ;
+#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5
+ if ( CGColorCreateGenericRGB )
+ col = CGColorCreateGenericRGB( r / 255.0, g / 255.0, b / 255.0, a / 255.0 );
+ else
+#endif
+ {
+ CGFloat components[4] = { r / 255.0, g / 255.0, b / 255.0, a / 255.0 } ;
+ col = CGColorCreate( wxMacGetGenericRGBColorSpace() , components ) ;
+ }
+ m_cgColour.reset( col );
}
-void wxColour::Set( const WXCOLORREF* color )
+void wxColour::InitRGBColor( const RGBColor& col )
{
- RGBColor* col = (RGBColor*) color ;
- memcpy( &m_pixel , color , 6 ) ;
- m_red = col->red>>8 ;
- m_blue = col->blue>>8 ;
- m_green = col->green>>8 ;
+ m_red = col.red >> 8;
+ m_blue = col.blue >> 8;
+ m_green = col.green >> 8;
+ m_alpha = wxALPHA_OPAQUE;
+ CGColorRef cfcol;
+#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5
+ if ( CGColorCreateGenericRGB )
+ cfcol = CGColorCreateGenericRGB( col.red / 65535.0, col.green / 65535.0, col.blue / 65535.0, 1.0 );
+ else
+#endif
+ {
+ CGFloat components[4] = { col.red / 65535.0, col.green / 65535.0, col.blue / 65535.0, 1.0 } ;
+ cfcol = CGColorCreate( wxMacGetGenericRGBColorSpace() , components ) ;
+ }
+ m_cgColour.reset( cfcol );
}
+
+void wxColour::InitCGColorRef( CGColorRef col )
+{
+ m_cgColour.reset( col );
+ size_t noComp = CGColorGetNumberOfComponents( col );
+ if ( noComp >=3 && noComp <= 4 )
+ {
+ // TODO verify whether we really are on a RGB color space
+ const CGFloat *components = CGColorGetComponents( col );
+ m_red = (int)(components[0]*255+0.5);
+ m_green = (int)(components[1]*255+0.5);
+ m_blue = (int)(components[2]*255+0.5);
+ if ( noComp == 4 )
+ m_alpha = (int)(components[3]*255+0.5);
+ else
+ m_alpha = wxALPHA_OPAQUE;
+ }
+ else
+ {
+ m_alpha = wxALPHA_OPAQUE;
+ m_red = m_green = m_blue = 0;
+ }
+}
+
+bool wxColour::operator == (const wxColour& colour) const
+{
+ return ( (IsOk() == colour.IsOk()) && (!IsOk() ||
+ CGColorEqualToColor( m_cgColour, colour.m_cgColour ) ) );
+}
+
+