/* check for native bool type and TRUE/FALSE constants */
/* ---------------------------------------------------------------------------- */
-/* Add more tests here for Windows compilers that already define bool */
-/* (under Unix, configure tests for this) */
-#ifndef HAVE_BOOL
- #if defined( __MWERKS__ )
- #if (__MWERKS__ >= 0x1000) && __option(bool)
- #define HAVE_BOOL
- #endif
- #elif defined(__APPLE__) && defined(__APPLE_CC__)
- /* Apple bundled gcc supports bool */
- #define HAVE_BOOL
- #elif defined(__VISUALC__) && (__VISUALC__ == 1020)
- /* in VC++ 4.2 the bool keyword is reserved (hence can't be typedefed) */
- /* but not implemented, so we must #define it */
- #define bool unsigned int
- #elif defined(__VISUALC__) && (__VISUALC__ == 1010)
- /* For VisualC++ 4.1, we need to define */
- /* bool as something between 4.0 & 5.0... */
- typedef unsigned int wxbool;
- #define bool wxbool
- #define HAVE_BOOL
- #elif defined(__VISUALC__) && (__VISUALC__ > 1020)
- /* VC++ supports bool since 4.2 */
- #define HAVE_BOOL
- #elif defined(__BORLANDC__) && (__BORLANDC__ >= 0x500)
- /* Borland 5.0+ supports bool */
- #define HAVE_BOOL
- #elif wxCHECK_WATCOM_VERSION(1,0)
- /* Watcom 11+ supports bool */
- #define HAVE_BOOL
- #elif defined(__DIGITALMARS__)
- /* DigitalMars supports bool */
- #define HAVE_BOOL
- #elif defined(__GNUWIN32__) || defined(__MINGW32__) || defined(__CYGWIN__)
- /* Cygwin supports bool */
- #define HAVE_BOOL
- #elif defined(__VISAGECPP__)
- #if __IBMCPP__ < 400
- typedef unsigned long bool;
- #define true ((bool)1)
- #define false ((bool)0)
- #endif
- #define HAVE_BOOL
- #elif defined(__WXPALMOS__)
- /* Palm OS supports bool */
- #define HAVE_BOOL
- #endif /* compilers */
-#endif /* HAVE_BOOL */
-
-#if !defined(__MWERKS__) || !defined(true)
-#if !defined(HAVE_BOOL) && !defined(bool) && !defined(VMS)
- /* NB: of course, this doesn't replace the standard type, because, for */
- /* example, overloading based on bool/int parameter doesn't work and */
- /* so should be avoided in portable programs */
- typedef unsigned int bool;
-#endif /* bool */
-
-/* deal with TRUE/true stuff: we assume that if the compiler supports bool, it */
-/* supports true/false as well and that, OTOH, if it does _not_ support bool, */
-/* it doesn't support these keywords (this is less sure, in particular VC++ */
-/* 4.x could be a problem here) */
-#ifndef HAVE_BOOL
- #define true ((bool)1)
- #define false ((bool)0)
-#endif
-#endif
-
/* for backwards compatibility, also define TRUE and FALSE */
/* */
/* note that these definitions should work both in C++ and C code, so don't */
#define wxEXPLICIT
#endif /* HAVE_EXPLICIT/!HAVE_EXPLICIT */
-/* check for static/const_cast<>() (we don't use the other ones for now) */
-#ifndef HAVE_CXX_CASTS
- #if defined(__VISUALC__) && (__VISUALC__ >= 1100)
- /* VC++ 6.0 and 5.0 have C++ casts (what about earlier versions?) */
- #define HAVE_CXX_CASTS
- #elif defined(__MINGW32__) || defined(__CYGWIN32__)
- #if wxCHECK_GCC_VERSION(2, 95)
- /* GCC 2.95 has C++ casts, what about earlier versions? */
- #define HAVE_CXX_CASTS
- #endif
- #endif
-#endif /* !HAVE_CXX_CASTS */
-
-#ifdef HAVE_CXX_CASTS
- #ifndef HAVE_CONST_CAST
- #define HAVE_CONST_CAST
- #endif
- #ifndef HAVE_REINTERPRET_CAST
- #define HAVE_REINTERPRET_CAST
- #endif
- #ifndef HAVE_STATIC_CAST
- #define HAVE_STATIC_CAST
- #endif
- #ifndef HAVE_DYNAMIC_CAST
- #define HAVE_DYNAMIC_CAST
- #endif
-#endif /* HAVE_CXX_CASTS */
-
-#ifdef HAVE_STATIC_CAST
- #define wx_static_cast(t, x) static_cast<t>(x)
-#else
- #define wx_static_cast(t, x) ((t)(x))
-#endif
-
-#ifdef HAVE_CONST_CAST
- #define wx_const_cast(t, x) const_cast<t>(x)
-#else
- #define wx_const_cast(t, x) ((t)(x))
-#endif
-
-#ifdef HAVE_REINTERPRET_CAST
- #define wx_reinterpret_cast(t, x) reinterpret_cast<t>(x)
-#else
- #define wx_reinterpret_cast(t, x) ((t)(x))
-#endif
+/* these macros are obsolete, use the standard C++ casts directly now */
+#define wx_static_cast(t, x) static_cast<t>(x)
+#define wx_const_cast(t, x) const_cast<t>(x)
+#define wx_reinterpret_cast(t, x) reinterpret_cast<t>(x)
/*
This one is a wx invention: like static cast but used when we intentionally