* wxGLCanvas implementation
*/
-IMPLEMENT_CLASS(wxGLCanvas, wxScrolledWindow)
+IMPLEMENT_CLASS(wxGLCanvas, wxWindow)
-BEGIN_EVENT_TABLE(wxGLCanvas, wxScrolledWindow)
+BEGIN_EVENT_TABLE(wxGLCanvas, wxWindow)
EVT_SIZE(wxGLCanvas::OnSize)
EVT_PALETTE_CHANGED(wxGLCanvas::OnPaletteChanged)
EVT_QUERY_NEW_PALETTE(wxGLCanvas::OnQueryNewPalette)
wxGLCanvas::wxGLCanvas(wxWindow *parent, wxWindowID id,
const wxPoint& pos, const wxSize& size, long style, const wxString& name,
- int *attribList, const wxPalette& palette) : wxScrolledWindow()
+ int *attribList, const wxPalette& palette) : wxWindow()
{
m_glContext = (wxGLContext*) NULL;
const wxGLContext *shared, wxWindowID id,
const wxPoint& pos, const wxSize& size, long style, const wxString& name,
int *attribList, const wxPalette& palette )
- : wxScrolledWindow()
+ : wxWindow()
{
m_glContext = (wxGLContext*) NULL;
wxGLCanvas::wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared, wxWindowID id,
const wxPoint& pos, const wxSize& size, long style, const wxString& name,
int *attribList, const wxPalette& palette ):
- wxScrolledWindow()
+ wxWindow()
{
m_glContext = (wxGLContext*) NULL;
case WX_GL_LEVEL:
// this member looks like it may be obsolete
if (attribList[arg] > 0) {
- pfd.iLayerType = PFD_OVERLAY_PLANE;
+ pfd.iLayerType = (BYTE)PFD_OVERLAY_PLANE;
} else if (attribList[arg] < 0) {
- pfd.iLayerType = PFD_UNDERLAY_PLANE;
+ pfd.iLayerType = (BYTE)PFD_UNDERLAY_PLANE;
} else {
- pfd.iLayerType = PFD_MAIN_PLANE;
+ pfd.iLayerType = (BYTE)PFD_MAIN_PLANE;
}
arg++;
break;
void wxGLCanvas::OnSize(wxSizeEvent& event)
{
- int width, height;
- GetClientSize(& width, & height);
-
- if (m_glContext)
- {
- m_glContext->SetCurrent();
-
- glViewport(0, 0, (GLint)width, (GLint)height);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glFrustum( -1.0, 1.0, -1.0, 1.0, 5.0, 15.0 );
- glMatrixMode(GL_MODELVIEW);
- }
}
void wxGLCanvas::SetCurrent()