/////////////////////////////////////////////////////////////////////////////
-// Name: mdi.h
+// Name: wx/os2/mdi.h
// Purpose: MDI (Multiple Document Interface) classes.
// This doesn't have to be implemented just like Windows,
// it could be a tabbed design as in wxGTK.
#include "wx/frame.h"
-WXDLLEXPORT_DATA(extern const char*) wxFrameNameStr;
-WXDLLEXPORT_DATA(extern const char*) wxStatusLineNameStr;
+class WXDLLIMPEXP_FWD_CORE wxMDIClientWindow;
+class WXDLLIMPEXP_FWD_CORE wxMDIChildFrame;
-class WXDLLEXPORT wxMDIClientWindow;
-class WXDLLEXPORT wxMDIChildFrame;
-
-class WXDLLEXPORT wxMDIParentFrame: public wxFrame
+class WXDLLIMPEXP_CORE wxMDIParentFrame: public wxFrame
{
DECLARE_DYNAMIC_CLASS(wxMDIParentFrame)
- friend class WXDLLEXPORT wxMDIChildFrame;
+ friend class WXDLLIMPEXP_FWD_CORE wxMDIChildFrame;
public:
wxMDIParentFrame();
Create(parent, id, title, pos, size, style, name);
}
- ~wxMDIParentFrame();
+ virtual ~wxMDIParentFrame();
bool Create(wxWindow *parent,
wxWindowID id,
// just return a new class)
virtual wxMDIClientWindow *OnCreateClient(void);
- WXHMENU GetWindowMenu() const { return m_windowMenu; }
+ wxMenu* GetWindowMenu() const { return m_windowMenu; }
+// void SetWindowMenu(wxMwnu* pMenu);
// MDI operations
// --------------
wxMDIClientWindow * m_clientWindow;
wxMDIChildFrame * m_currentChild;
- WXHMENU m_windowMenu;
+ wxMenu* m_windowMenu;
// TRUE if MDI Frame is intercepting commands, not child
bool m_parentFrameActive;
DECLARE_EVENT_TABLE()
};
-class WXDLLEXPORT wxMDIChildFrame: public wxFrame
+class WXDLLIMPEXP_CORE wxMDIChildFrame: public wxFrame
{
DECLARE_DYNAMIC_CLASS(wxMDIChildFrame)
public:
Create(parent, id, title, pos, size, style, name);
}
- ~wxMDIChildFrame();
+ virtual ~wxMDIChildFrame();
bool Create(wxMDIParentFrame *parent,
wxWindowID id,
* of the children. Phew! So the children are sort of 'adopted'...
*/
-class WXDLLEXPORT wxMDIClientWindow: public wxWindow
+class WXDLLIMPEXP_CORE wxMDIClientWindow: public wxWindow
{
DECLARE_DYNAMIC_CLASS(wxMDIClientWindow)