) const
{
if (nOrient == wxHORIZONTAL)
- return m_xThumbSize;
+ return m_nXThumbSize;
else
- return m_yThumbSize;
+ return m_nYThumbSize;
} // end of wxWindow::GetScrollPage
#endif // WXWIN_COMPATIBILITY
-int wxWindow::GetScrollPos(int orient) const
+int wxWindow::GetScrollPos(
+ int nOrient
+) const
{
- // TODO:
- return(1);
-}
+ return((int)::WinSendMsg(GetHwnd(), SBM_QUERYPOS, (MPARAM)NULL, (MPARAM)NULL));
+} // end of wxWindow::GetScrollPos
-int wxWindow::GetScrollRange(int orient) const
+int wxWindow::GetScrollRange(
+ int nOrient
+) const
{
- // TODO:
- return(1);
-}
+ MRESULT mr;
+
+ mr = ::WinSendMsg(GetHwnd(), SBM_QUERYRANGE, (MPARAM)NULL, (MPARAM)NULL);
+ return((int)SHORT2FROMMR(mr));
+} // end of wxWindow::GetScrollRange
-int wxWindow::GetScrollThumb(int orient) const
+int wxWindow::GetScrollThumb(
+ int nOrient
+) const
{
- // TODO:
- return(1);
-}
+ WNDPARAMS vWndParams;
+ PSBCDATA pSbcd;
+
+ ::WinSendMsg(GetHwnd(), WM_QUERYWINDOWPARAMS, (MPARAM)&vWndParams, (MPARAM)NULL);
+ pSbcd = (PSBCDATA)vWndParams.pCtlData;
+ return((int)pSbcd->posThumb);
+} // end of wxWindow::GetScrollThumb
-void wxWindow::SetScrollPos( int orient
- ,int pos
- ,bool refresh
- )
+void wxWindow::SetScrollPos(
+ int nOrient
+, int nPos
+, bool bRefresh
+)
{
- // TODO:
-}
+ ::WinSendMsg(GetHwnd(), SBM_SETPOS, (MPARAM)nPos, (MPARAM)NULL);
+} // end of wxWindow::SetScrollPos(
-void wxWindow::SetScrollbar( int orient
- ,int pos
- ,int thumbVisible
- ,int range
- ,bool refresh
- )
+void wxWindow::SetScrollbar(
+ int nOrient
+, int nPos
+, int nThumbVisible
+, int nRange
+, bool bRefresh
+)
{
- // TODO:
-}
+ ::WinSendMsg(GetHwnd(), SBM_SETSCROLLBAR, (MPARAM)nPos, MPFROM2SHORT(0, nRange));
+ if (nOrient == wxHORIZONTAL)
+ {
+ m_nXThumbSize = nThumbVisible;
+ }
+ else
+ {
+ m_nYThumbSize = nThumbVisible;
+ }
+} // end of wxWindow::SetScrollbar
-void wxWindow::ScrollWindow( int dx
- ,int dy
- ,const wxRect* rect
- )
+void wxWindow::ScrollWindow(
+ int nDx
+, int nDy
+, const wxRect* pRect
+)
{
- // TODO:
-}
+ RECTL vRect2;
+
+ if (pRect)
+ {
+ vRect2.xLeft = pRect->x;
+ vRect2.yTop = pRect->y;
+ vRect2.xRight = pRect->x + pRect->width;
+ vRect2.yBottom = pRect->y + pRect->height;
+ }
+
+ if (pRect)
+ ::WinScrollWindow(GetHwnd(), (LONG)nDx, (LONG)nDy, &vRect2, NULL, NULLHANDLE, NULL, 0L);
+ else
+ ::WinScrollWindow(GetHwnd(), nDx, nDy, NULL, NULL, NULLHANDLE, NULL, 0L);
+} // end of wxWindow::ScrollWindow
// ---------------------------------------------------------------------------
// subclassing
// ---------------------------------------------------------------------------
-void wxWindow::SubclassWin(WXHWND hWnd)
+void wxWindow::SubclassWin(
+ WXHWND hWnd
+)
{
+ HAB hab;
+ HWND hwnd = (HWND)hWnd;
+
wxASSERT_MSG( !m_fnOldWndProc, wxT("subclassing window twice?") );
- HWND hwnd = (HWND)hWnd;
-/*
-* TODO: implement something like this:
-* wxCHECK_RET( ::IsWindow(hwnd), wxT("invalid HWND in SubclassWin") );
-*
-* wxAssociateWinWithHandle(hwnd, this);
-*
-* m_oldWndProc = (WXFARPROC) GetWindowLong(hwnd, GWL_WNDPROC);
-* SetWindowLong(hwnd, GWL_WNDPROC, (LONG) wxWndProc);
-*/
-}
+ wxCHECK_RET(::WinIsWindow(hab, hwnd), wxT("invalid HWND in SubclassWin") );
+
+ wxAssociateWinWithHandle(hwnd, this);
+
+ m_fnOldWndProc = (WXFARPROC) ::WinSubclassWindow(hwnd, (PFNWP)wxWndProc);
+ ::WinSetWindowULong(hwnd, QWS_USER, (ULONG)wxWndProc);
+} // end of wxWindow::SubclassWin
void wxWindow::UnsubclassWin()
{
-/*
-* TODO:
+ HAB hab;
wxRemoveHandleAssociation(this);
+ //
// Restore old Window proc
- HWND hwnd = GetHwnd();
- if ( hwnd )
+ //
+ HWND hwnd = GetHwnd();
+
+ if (hwnd)
{
m_hWnd = 0;
- wxCHECK_RET( ::IsWindow(hwnd), wxT("invalid HWND in UnsubclassWin") );
+ wxCHECK_RET( ::WinIsWindow(hab, hwnd), wxT("invalid HWND in UnsubclassWin") );
- FARPROC farProc = (FARPROC) GetWindowLong(hwnd, GWL_WNDPROC);
- if ( (m_oldWndProc != 0) && (farProc != (FARPROC) m_oldWndProc) )
+ PFNWP fnProc = (PFNWP)::WinQueryWindowULong(hwnd, QWS_USER);
+ if ( (m_fnOldWndProc != 0) && (fnProc != (PFNWP) m_fnOldWndProc))
{
- SetWindowLong(hwnd, GWL_WNDPROC, (LONG) m_oldWndProc);
- m_oldWndProc = 0;
+ WinSubclassWindow(hwnd, (PFNWP)m_fnOldWndProc);
+ m_fnOldWndProc = 0;
}
}
-*/
-}
+} // end of wxWindow::UnsubclassWin
+//
// Make a Windows extended style from the given wxWindows window style
-WXDWORD wxWindow::MakeExtendedStyle(long style, bool eliminateBorders)
+//
+WXDWORD wxWindow::MakeExtendedStyle(
+ long lStyle
+, bool bEliminateBorders
+)
{
- // TODO:
- WXDWORD exStyle = 0;
-/*
- if ( style & wxTRANSPARENT_WINDOW )
- exStyle |= WS_EX_TRANSPARENT;
-
- if ( !eliminateBorders )
- {
- if ( style & wxSUNKEN_BORDER )
- exStyle |= WS_EX_CLIENTEDGE;
- if ( style & wxDOUBLE_BORDER )
- exStyle |= WS_EX_DLGMODALFRAME;
- if ( style & wxRAISED_BORDER )
- exStyle |= WS_EX_WINDOWEDGE;
- if ( style & wxSTATIC_BORDER )
- exStyle |= WS_EX_STATICEDGE;
- }
-*/
+ //
+ // PM does not support extended style
+ //
+ WXDWORD exStyle = 0;
return exStyle;
-}
+} // end of wxWindow::MakeExtendedStyle
+//
// Determines whether native 3D effects or CTL3D should be used,
// applying a default border style if required, and returning an extended
// style to pass to CreateWindowEx.
-WXDWORD wxWindow::Determine3DEffects(WXDWORD defaultBorderStyle,
- bool *want3D) const
+//
+WXDWORD wxWindow::Determine3DEffects(
+ WXDWORD dwDefaultBorderStyle
+, bool* pbWant3D
+) const
{
- DWORD exStyle = 0L; // remove after implementation doe
-/* TODO: this ought to be fun
-*
- // If matches certain criteria, then assume no 3D effects
- // unless specifically requested (dealt with in MakeExtendedStyle)
- if ( !GetParent() || !IsKindOf(CLASSINFO(wxControl)) || (m_windowStyle & wxNO_BORDER) )
- {
- *want3D = FALSE;
- return MakeExtendedStyle(m_windowStyle, FALSE);
- }
-
- // Determine whether we should be using 3D effects or not.
- bool nativeBorder = FALSE; // by default, we don't want a Win95 effect
-
- // 1) App can specify global 3D effects
- *want3D = wxTheApp->GetAuto3D();
-
- // 2) If the parent is being drawn with user colours, or simple border specified,
- // switch effects off. TODO: replace wxUSER_COLOURS with wxNO_3D
- if ( GetParent() && (GetParent()->GetWindowStyleFlag() & wxUSER_COLOURS) || (m_windowStyle & wxSIMPLE_BORDER) )
- *want3D = FALSE;
+ WXDWORD dwStyle = 0L;
- // 3) Control can override this global setting by defining
- // a border style, e.g. wxSUNKEN_BORDER
- if ( m_windowStyle & wxSUNKEN_BORDER )
- *want3D = TRUE;
-
- // 4) If it's a special border, CTL3D can't cope so we want a native border
- if ( (m_windowStyle & wxDOUBLE_BORDER) || (m_windowStyle & wxRAISED_BORDER) ||
- (m_windowStyle & wxSTATIC_BORDER) )
- {
- *want3D = TRUE;
- nativeBorder = TRUE;
- }
-
- // 5) If this isn't a Win95 app, and we are using CTL3D, remove border
- // effects from extended style
-#if wxUSE_CTL3D
- if ( *want3D )
- nativeBorder = FALSE;
-#endif
-
- DWORD exStyle = MakeExtendedStyle(m_windowStyle, !nativeBorder);
-
- // If we want 3D, but haven't specified a border here,
- // apply the default border style specified.
- // TODO what about non-Win95 WIN32? Does it have borders?
-#if defined(__WIN95__) && !wxUSE_CTL3D
- if ( defaultBorderStyle && (*want3D) && ! ((m_windowStyle & wxDOUBLE_BORDER) || (m_windowStyle & wxRAISED_BORDER ) ||
- (m_windowStyle & wxSTATIC_BORDER) || (m_windowStyle & wxSIMPLE_BORDER) ))
- exStyle |= defaultBorderStyle; // WS_EX_CLIENTEDGE;
-#endif
-*/
- return exStyle;
-}
+ //
+ // Native PM does not have any specialize 3D effects like WIN32 does
+ //
+ *pbWant3D = FALSE;
+ return dwStyle;
+} // end of wxWindow::Determine3DEffects
#if WXWIN_COMPATIBILITY
-void wxWindow::OnCommand(wxWindow& win, wxCommandEvent& event)
+void wxWindow::OnCommand(
+ wxWindow& rWin
+, wxCommandEvent& rEvent
+)
{
- // TODO:
-}
+ if (GetEventHandler()->ProcessEvent(rEvent))
+ return;
+ if (m_parent)
+ m_parent->GetEventHandler()->OnCommand( rWin
+ ,rEvent
+ );
+} // end of wxWindow::OnCommand
-wxObject* wxWindow::GetChild(int number) const
+wxObject* wxWindow::GetChild(
+ int nNumber
+) const
{
- // TODO:
- return((wxObject*)this);
-}
+ //
+ // Return a pointer to the Nth object in the Panel
+ //
+ wxNode* pNode = GetChildren().First();
+ int n = nNumber;
-void wxWindow::OnDefaultAction(wxControl *initiatingItem)
-{
- // TODO:
-}
+ while (pNode && n--)
+ pNode = pNode->Next();
+ if (pNode)
+ {
+ wxObject* pObj = (wxObject*)pNode->Data();
+ return(pObj);
+ }
+ else
+ return NULL;
+} // end of wxWindow::GetChild
#endif // WXWIN_COMPATIBILITY
+//
// Setup background and foreground colours correctly
+//
void wxWindow::SetupColours()
{
if ( GetParent() )
SetBackgroundColour(GetParent()->GetBackgroundColour());
-}
+} // end of wxWindow::SetupColours
-void wxWindow::OnIdle(wxIdleEvent& event)
+void wxWindow::OnIdle(
+ wxIdleEvent& rEvent
+)
{
- // TODO:
-}
+ //
+ // Check if we need to send a LEAVE event
+ //
+ if (m_bMouseInWindow)
+ {
+ POINTL vPoint;
+
+ ::WinQueryPointerPos(HWND_DESKTOP, &vPoint);
+ if (::WinWindowFromPoint(HWND_DESKTOP, &vPoint, FALSE) != (HWND)GetHwnd())
+ {
+ //
+ // Generate a LEAVE event
+ //
+ m_bMouseInWindow = FALSE;
+
+ //
+ // Unfortunately the mouse button and keyboard state may have changed
+ // by the time the OnIdle function is called, so 'state' may be
+ // meaningless.
+ //
+ int nState = 0;
+
+ if (::WinGetKeyState(HWND_DESKTOP, VK_SHIFT) != 0)
+ nState |= VK_SHIFT;
+ if (::WinGetKeyState(HWND_DESKTOP, VK_CTRL) != 0);
+ nState |= VK_CTRL;
+
+ wxMouseEvent rEvent(wxEVT_LEAVE_WINDOW);
+
+ InitMouseEvent( rEvent
+ ,vPoint.x
+ ,vPoint.y
+ ,nState
+ );
+ (void)GetEventHandler()->ProcessEvent(rEvent);
+ }
+ }
+ UpdateWindowUI();
+} // end of wxWindow::OnIdle
+//
// Set this window to be the child of 'parent'.
-bool wxWindow::Reparent(wxWindow *parent)
+//
+bool wxWindow::Reparent(
+ wxWindow* pParent
+)
{
- if ( !wxWindowBase::Reparent(parent) )
+ if (!wxWindowBase::Reparent(pParent))
return FALSE;
- // TODO:
- return FALSE;
-}
+
+ HWND hWndChild = GetHwnd();
+ HWND hWndParent = GetParent() ? GetWinHwnd(GetParent()) : (HWND)0;
+
+ ::WinSetParent(hWndChild, hWndParent, TRUE);
+ return TRUE;
+} // end of wxWindow::Reparent
void wxWindow::Clear()
{
- // TODO:
-}
+ wxClientDC vDc(this);
+ wxBrush vBrush( GetBackgroundColour()
+ ,wxSOLID
+ );
+
+ vDc.SetBackground(vBrush);
+ vDc.Clear();
+} // end of wxWindow::Clear
-void wxWindow::Refresh(bool eraseBack, const wxRect *rect)
+void wxWindow::Refresh(
+ bool bEraseBack
+, const wxRect* pRect
+)
{
- // TODO:
-}
+ HWND hWnd = GetHwnd();
+
+ if (hWnd)
+ {
+ if (pRect)
+ {
+ RECTL vOs2Rect;
+
+ vOs2Rect.xLeft = pRect->x;
+ vOs2Rect.yTop = pRect->y;
+ vOs2Rect.xRight = pRect->x + pRect->width;
+ vOs2Rect.yBottom = pRect->y + pRect->height;
+
+ ::WinInvalidateRect(hWnd, &vOs2Rect, bEraseBack);
+ }
+ else
+ ::WinInvalidateRect(hWnd, NULL, bEraseBack);
+ }
+} // end of wxWindow::Refresh
// ---------------------------------------------------------------------------
// drag and drop
// ---------------------------------------------------------------------------
#if wxUSE_DRAG_AND_DROP
-void wxWindow::SetDropTarget(wxDropTarget *pDropTarget)
+void wxWindow::SetDropTarget(
+ wxDropTarget* pDropTarget
+)
{
- // TODO:
-}
+ if (m_dropTarget != 0)
+ {
+ m_dropTarget->Revoke(m_hWnd);
+ delete m_dropTarget;
+ }
+ m_dropTarget = pDropTarget;
+ if (m_dropTarget != 0)
+ m_dropTarget->Register(m_hWnd);
+} // end of wxWindow::SetDropTarget
#endif
+//
// old style file-manager drag&drop support: we retain the old-style
// DragAcceptFiles in parallel with SetDropTarget.
-void wxWindow::DragAcceptFiles(bool accept)
+//
+void wxWindow::DragAcceptFiles(
+ bool bAccept
+)
{
- // TODO:
-}
+ HWND hWnd = GetHwnd();
+
+ if (hWnd && bAccept)
+ ::DrgAcceptDroppedFiles(hWnd, NULL, NULL, DO_COPY, 0L);
+} // end of wxWindow::DragAcceptFiles
// ----------------------------------------------------------------------------
// tooltips
#if wxUSE_TOOLTIPS
-void wxWindow::DoSetToolTip(wxToolTip *tooltip)
+void wxWindow::DoSetToolTip(
+ wxToolTip* pTooltip
+)
{
- wxWindowBase::DoSetToolTip(tooltip);
+ wxWindowBase::DoSetToolTip(pTooltip);
- if ( m_tooltip )
+ if (m_tooltip)
m_tooltip->SetWindow(this);
-}
+} // end of wxWindow::DoSetToolTip
#endif // wxUSE_TOOLTIPS
// ---------------------------------------------------------------------------
// Get total size
-void wxWindow::DoGetSize( int *width, int *height ) const
+void wxWindow::DoGetSize(
+ int* pWidth
+, int* pHeight
+) const
{
- // TODO:
-}
+ HWND hWnd = GetHwnd();
+ RECTL vRect;
+
+ ::WinQueryWindowRect(hWnd, &vRect);
-void wxWindow::DoGetPosition( int *x, int *y ) const
+ if (pWidth)
+ *pWidth = vRect.xRight - vRect.xLeft;
+ if (pHeight )
+ // OS/2 PM is backwards from windows
+ *pHeight = vRect.yTop - vRect.yBottom;
+} // end of wxWindow::DoGetSize
+
+void wxWindow::DoGetPosition(
+ int* pX
+, int* pY
+) const
{
- // TODO:
-}
+ HWND hWnd = GetHwnd();
+ RECT vRect;
+ POINTL vPoint;
-void wxWindow::DoScreenToClient( int *x, int *y ) const
+ ::WinQueryWindowRect(hWnd, &vRect);
+
+ vPoint.x = vRect.xLeft;
+ vPoint.y = vRect.yBottom;
+
+ //
+ // We do the adjustments with respect to the parent only for the "real"
+ // children, not for the dialogs/frames
+ //
+ if (!IsTopLevel())
+ {
+ HWND hParentWnd = 0;
+ wxWindow* pParent = GetParent();
+
+ if (pParent)
+ hParentWnd = GetWinHwnd(pParent);
+
+ //
+ // Since we now have the absolute screen coords, if there's a parent we
+ // must subtract its bottom left corner
+ //
+ if (hParentWnd)
+ {
+ RECTL vRect2;
+
+ ::WinQueryWindowRect(hParentWnd, &vRect2);
+ vPoint.x -= vRect.xLeft;
+ vPoint.y -= vRect.yBottom;
+ }
+
+ //
+ // We may be faking the client origin. So a window that's really at (0,
+ // 30) may appear (to wxWin apps) to be at (0, 0).
+ //
+ wxPoint vPt(pParent->GetClientAreaOrigin());
+
+ vPoint.x -= vPt.x;
+ vPoint.y -= vPt.y;
+ }
+
+ if (pX)
+ *pX = vPoint.x;
+ if (pY)
+ *pY = vPoint.y;
+} // end of wxWindow::DoGetPosition
+
+void wxWindow::DoScreenToClient(
+ int* pX
+, int* pY
+) const
{
- // TODO:
-}
+ HWND hWnd = GetHwnd();
+ SWP vSwp;
+
+ ::WinQueryWindowPos(hWnd, &vSwp);
-void wxWindow::DoClientToScreen( int *x, int *y ) const
+ if (pX)
+ *pX -= vSwp.x;
+ if (pY)
+ *pY -= vSwp.y;
+} // end of wxWindow::DoScreenToClient
+
+void wxWindow::DoClientToScreen(
+ int* pX
+, int* pY
+) const
{
- // TODO:
-}
+ HWND hWnd = GetHwnd();
+ SWP vSwp;
+ ::WinQueryWindowPos(hWnd, &vSwp);
+
+ if (pX)
+ *pX += vSwp.x;
+ if (pY)
+ *pY += vSwp.y;
+} // end of wxWindow::DoClientToScreen
+
+//
// Get size *available for subwindows* i.e. excluding menu bar etc.
-void wxWindow::DoGetClientSize( int *width, int *height ) const
+// Must be a frame type window
+//
+void wxWindow::DoGetClientSize(
+ int* pWidth
+, int* pHeight
+) const
{
- // TODO:
-}
+ HWND hWnd = GetHwnd();
+ HWND hWndClient;
+ RECTL vRect;
+
+ hWndClient = ::WinWindowFromID(GetHwnd(), FID_CLIENT);
+ ::WinQueryWindowRect(hWndClient, &vRect);
-void wxWindow::DoMoveWindow(int x, int y, int width, int height)
+ if (pWidth)
+ *pWidth = vRect.xRight;
+ if (pHeight)
+ *pHeight = vRect.yTop;
+} // end of wxWindow::DoGetClientSize
+
+void wxWindow::DoMoveWindow(
+ int nX
+, int nY
+, int nWidth
+, int nHeight
+)
{
- // TODO:
-}
+ if ( !::WinSetWindowPos( GetHwnd()
+ ,HWND_TOP
+ ,(LONG)nX
+ ,(LONG)nY
+ ,(LONG)nWidth
+ ,(LONG)nHeight
+ ,SWP_SIZE | SWP_MOVE
+ ))
+ {
+ wxLogLastError("MoveWindow");
+ }
+} // end of wxWindow::DoMoveWindow
-// set the size of the window: if the dimensions are positive, just use them,
+//
+// Set the size of the window: if the dimensions are positive, just use them,
// but if any of them is equal to -1, it means that we must find the value for
// it ourselves (unless sizeFlags contains wxSIZE_ALLOW_MINUS_ONE flag, in
// which case -1 is a valid value for x and y)
// If sizeFlags contains wxSIZE_AUTO_WIDTH/HEIGHT flags (default), we calculate
// the width/height to best suit our contents, otherwise we reuse the current
// width/height
-void wxWindow::DoSetSize(int x, int y,
- int width, int height,
- int sizeFlags)
+//
+void wxWindow::DoSetSize(
+ int nX
+, int nY
+, int nWidth
+, int nHeight
+, int nSizeFlags
+)
{
- // TODO:
-}
+ //
+ // Get the current size and position...
+ //
+ int nCurrentX;
+ int nCurrentY;
+ int nCurrentWidth;
+ int nCurrentHeight;
+ wxSize vSize(-1, -1);
+
+ GetPosition( &nCurrentX
+ ,&nCurrentY
+ );
+ GetSize( &nCurrentWidth
+ ,&nCurrentHeight
+ );
+
+ //
+ // ... and don't do anything (avoiding flicker) if it's already ok
+ //
+ if ( nX == nCurrentX &&
+ nY == nCurrentY &&
+ nWidth == nCurrentWidth &&
+ nHeight == nCurrentHeight
+ )
+ {
+ return;
+ }
+
+ if (nX == -1 && !(nSizeFlags & wxSIZE_ALLOW_MINUS_ONE))
+ nX = nCurrentX;
+ if (nY == -1 && !(nSizeFlags & wxSIZE_ALLOW_MINUS_ONE))
+ nY = nCurrentY;
+
+ AdjustForParentClientOrigin( nX
+ ,nY
+ ,nSizeFlags
+ );
+
+ if (nWidth == -1)
+ {
+ if (nSizeFlags & wxSIZE_AUTO_WIDTH)
+ {
+ vSize = DoGetBestSize();
+ nWidth = vSize.x;
+ }
+ else
+ {
+ //
+ // Just take the current one
+ //
+ nWidth = nCurrentWidth;
+ }
+ }
+
+ if (nHeight == -1)
+ {
+ if (nSizeFlags & wxSIZE_AUTO_HEIGHT)
+ {
+ if (vSize.x == -1)
+ {
+ vSize = DoGetBestSize();
+ }
+ nHeight = vSize.y;
+ }
+ else
+ {
+ // just take the current one
+ nHeight = nCurrentHeight;
+ }
+ }
+
+ DoMoveWindow( nX
+ ,nY
+ ,nWidth
+ ,nHeight
+ );
+} // end of wxWindow::DoSetSize
-void wxWindow::DoSetClientSize(int width, int height)
+void wxWindow::DoSetClientSize(
+ int nWidth
+, int nHeight
+)
{
- // TODO:
-}
+ wxWindow* pParent = GetParent();
+ HWND hWnd = GetHwnd();
+ HWND hParentWnd = (HWND)0;
+ HWND hClientWnd = (HWND)0;
+ RECTL vRect;
+ RECT vRect2;
+ RECT vRect3;
+
+ hClientWnd = ::WinWindowFromID(GetHwnd(), FID_CLIENT);
+ ::WinQueryWindowRect(hClientWnd, &vRect2);
+
+ if (pParent)
+ hParentWnd = (HWND) pParent->GetHWND();
+
+ ::WinQueryWindowRect(hWnd, &vRect);
+ ::WinQueryWindowRect(hParentWnd, &vRect3);
+ //
+ // Find the difference between the entire window (title bar and all)
+ // and the client area; add this to the new client size to move the
+ // window. OS/2 is backward from windows on height
+ //
+ int nActualWidth = vRect2.xRight - vRect2.xLeft - vRect.xRight + nWidth;
+ int nActualHeight = vRect2.yTop - vRect2.yBottom - vRect.yTop + nHeight;
+
+ //
+ // If there's a parent, must subtract the parent's bottom left corner
+ // since MoveWindow moves relative to the parent
+ //
+ POINTL vPoint;
+
+ vPoint.x = vRect2.xLeft;
+ vPoint.y = vRect2.yBottom;
+ if (pParent)
+ {
+ vPoint.x -= vRect3.xLeft;
+ vPoint.y -= vRect3.yBottom;
+ }
+
+ DoMoveWindow( vPoint.x
+ ,vPoint.y
+ ,nActualWidth
+ ,nActualHeight
+ );
+
+ wxSizeEvent vEvent( wxSize( nWidth
+ ,nHeight
+ )
+ ,m_windowId
+ );
+
+ vEvent.SetEventObject(this);
+ GetEventHandler()->ProcessEvent(vEvent);
+} // end of wxWindow::DoSetClientSize
wxPoint wxWindow::GetClientAreaOrigin() const
{
return wxPoint(0, 0);
-}
+} // end of wxWindow::GetClientAreaOrigin
-void wxWindow::AdjustForParentClientOrigin(int& x, int& y, int sizeFlags)
+void wxWindow::AdjustForParentClientOrigin(
+ int& rX
+, int& rY
+, int nSizeFlags
+)
{
- // TODO:
-}
+ //
+ // Don't do it for the dialogs/frames - they float independently of their
+ // parent
+ //
+ if (!IsTopLevel())
+ {
+ wxWindow* pParent = GetParent();
+
+ if (!(nSizeFlags & wxSIZE_NO_ADJUSTMENTS) && pParent)
+ {
+ wxPoint vPoint(pParent->GetClientAreaOrigin());
+ rX += vPoint.x;
+ rY += vPoint.y;
+ }
+ }
+} // end of wxWindow::AdjustForParentClientOrigin
// ---------------------------------------------------------------------------
// text metrics
// ---------------------------------------------------------------------------
-int wxWindow::GetCharHeight() const
+int wxWindow::GetCharHeight() const
{
- // TODO:
- return(1);
-}
+ HPS hPs;
+ FONTMETRICS vFontMetrics;
+ BOOL bRc;
-int wxWindow::GetCharWidth() const
+ hPs = ::WinGetPS(GetHwnd());
+
+ if(!GpiQueryFontMetrics(hPs, sizeof(FONTMETRICS), &vFontMetrics))
+ return (0);
+ else
+ return(vFontMetrics.lMaxAscender + vFontMetrics.lMaxDescender);
+ ::WinReleasePS(hPs);
+} // end of wxWindow::GetCharHeight
+
+int wxWindow::GetCharWidth() const
{
- // TODO:
- return(1);
-}
+ HPS hPs;
+ FONTMETRICS vFontMetrics;
-void wxWindow::GetTextExtent( const wxString& string
- ,int* x
- ,int* y
- ,int* descent
- ,int* externalLeading
- ,const wxFont* theFont
- ) const
+ hPs = ::WinGetPS(GetHwnd());
+
+ if(!GpiQueryFontMetrics(hPs, sizeof(FONTMETRICS), &vFontMetrics))
+ return (0);
+ else
+ return(vFontMetrics.lAveCharWidth);
+ ::WinReleasePS(hPs);
+} // end of wxWindow::GetCharWidth
+
+void wxWindow::GetTextExtent(
+ const wxString& rString
+, int* pX
+, int* pY
+, int* pDescent
+, int* pExternalLeading
+, const wxFont* pTheFont
+) const
{
- // TODO:
+ const wxFont* pFontToUse = pTheFont;
+ HPS hPs;
+
+ hPs = ::WinGetPS(GetHwnd());
+/*
+// TODO: Will have to play with fonts later
+
+ if (!pFontToUse)
+ pFontToUse = &m_font;
+
+ HFONT hFnt = 0;
+ HFONT hFfontOld = 0;
+
+ if (pFontToUse && pFontToUse->Ok())
+ {
+ ::GpiCreateLog
+ hFnt = (HFONT)((wxFont *)pFontToUse)->GetResourceHandle(); // const_cast
+ if (hFnt)
+ hFontOld = (HFONT)SelectObject(dc,fnt);
+ }
+
+ SIZE sizeRect;
+ TEXTMETRIC tm;
+ GetTextExtentPoint(dc, string, (int)string.Length(), &sizeRect);
+ GetTextMetrics(dc, &tm);
+
+ if ( fontToUse && fnt && hfontOld )
+ SelectObject(dc, hfontOld);
+
+ ReleaseDC(hWnd, dc);
+
+ if ( x )
+ *x = sizeRect.cx;
+ if ( y )
+ *y = sizeRect.cy;
+ if ( descent )
+ *descent = tm.tmDescent;
+ if ( externalLeading )
+ *externalLeading = tm.tmExternalLeading;
+*/
+ ::WinReleasePS(hPs);
}
#if wxUSE_CARET && WXWIN_COMPATIBILITY
// Caret manipulation
// ---------------------------------------------------------------------------
-void wxWindow::CreateCaret(int w, int h)
+void wxWindow::CreateCaret(
+ int nWidth
+, int nHeight
+)
{
- // TODO:
-}
+ SetCaret(new wxCaret( this
+ ,nWidth
+ ,nHeight
+ ));
+} // end of wxWindow::CreateCaret
-void wxWindow::CreateCaret(const wxBitmap *bitmap)
+void wxWindow::CreateCaret(
+ const wxBitmap* pBitmap
+)
{
- // TODO:
-}
+ wxFAIL_MSG("not implemented");
+} // end of wxWindow::CreateCaret
-void wxWindow::ShowCaret(bool show)
+void wxWindow::ShowCaret(
+ bool bShow
+)
{
- // TODO:
-}
+ wxCHECK_RET( m_caret, "no caret to show" );
+
+ m_caret->Show(bShow);
+} // end of wxWindow::ShowCaret
void wxWindow::DestroyCaret()
{
- // TODO:
-}
+ SetCaret(NULL);
+} // end of wxWindow::DestroyCaret
-void wxWindow::SetCaretPos(int x, int y)
+void wxWindow::SetCaretPos(
+ int nX
+, int nY)
{
- // TODO:
-}
+ wxCHECK_RET( m_caret, "no caret to move" );
+
+ m_caret->Move( nX
+ ,nY
+ );
+} // end of wxWindow::SetCaretPos
-void wxWindow::GetCaretPos(int *x, int *y) const
+void wxWindow::GetCaretPos(
+ int* pX
+, int* pY
+) const
{
- // TODO:
-}
+ wxCHECK_RET( m_caret, "no caret to get position of" );
+
+ m_caret->GetPosition( pX
+ ,pY
+ );
+} // end of wxWindow::GetCaretPos
#endif //wxUSE_CARET