static int gs_loopNestingLevel = 0;
-int wxGUIEventLoop::Run()
-{
- // because we are using native callbacks for notifying about entering and exiting
- // the main event loop, we must this leave out here
-
- // event loops are not recursive, you need to create another loop!
- wxCHECK_MSG( !IsInsideRun(), -1, wxT("can't reenter a message loop") );
-
- // We might be called again, after a previous call to ScheduleExit(), so
- // reset this flag.
- m_shouldExit = false;
-
- // Set this variable to true for the duration of this method.
- m_isInsideRun = true;
- wxON_BLOCK_EXIT_SET(m_isInsideRun, false);
-
- // Finally really run the loop.
- return DoRun();
-}
-
void wxGUIEventLoop::OSXDoRun()
{
/*
// We should only stop the top level event loop.
if ( gs_loopNestingLevel <= 1 )
{
- // using terminate support all native notifications
- [NSApp terminate:0];
+ [NSApp stop:0];
}
// For the top level loop only calling stop: is not enough when called from
WakeUp();
}
-void wxGUIEventLoop::OSXOnWillTerminate()
-{
- OnExit();
-}
-
void wxGUIEventLoop::WakeUp()
{
// NSEvent* cevent = [NSApp currentEvent];