-/////////////////////////////////////////////////////////////////////////////
-// Name: wx/generic/spinctlg.h
-// Purpose: generic wxSpinCtrl class
-// Author: Vadim Zeitlin
-// Modified by:
-// Created: 28.10.99
-// RCS-ID: $Id$
-// Copyright: (c) Vadim Zeitlin
-// Licence: wxWindows licence
-/////////////////////////////////////////////////////////////////////////////
-
-#ifndef _WX_MAC_SPINCTRL_H_
-#define _WX_MAC_SPINCTRL_H_
-
-// ----------------------------------------------------------------------------
-// wxSpinCtrl is a combination of wxSpinButton and wxTextCtrl, so if
-// wxSpinButton is available, this is what we do - but if it isn't, we still
-// define wxSpinCtrl class which then has the same appearance as wxTextCtrl but
-// the different interface. This allows to write programs using wxSpinCtrl
-// without tons of #ifdefs.
-// ----------------------------------------------------------------------------
-
-#if wxUSE_SPINBTN
-
-#if defined(__GNUG__) && !defined(__APPLE__)
- #pragma interface "spinctlg.h"
-#endif
-
-class WXDLLEXPORT wxSpinButton;
-class WXDLLEXPORT wxTextCtrl;
-
-// ----------------------------------------------------------------------------
-// wxSpinCtrl is a combination of wxTextCtrl and wxSpinButton
-// ----------------------------------------------------------------------------
-
-class WXDLLEXPORT wxSpinCtrl : public wxControl
-{
-public:
- wxSpinCtrl() { Init(); }
-
- wxSpinCtrl(wxWindow *parent,
- wxWindowID id = -1,
- const wxString& value = wxEmptyString,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = wxSP_ARROW_KEYS,
- int min = 0, int max = 100, int initial = 0,
- const wxString& name = _T("wxSpinCtrl"))
- {
- Init();
- Create(parent, id, value, pos, size, style, min, max, initial, name);
- }
-
- bool Create(wxWindow *parent,
- wxWindowID id = -1,
- const wxString& value = wxEmptyString,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = wxSP_ARROW_KEYS,
- int min = 0, int max = 100, int initial = 0,
- const wxString& name = _T("wxSpinCtrl"));
-
- // wxTextCtrl-like method
- void SetSelection(long from, long to);
-
- virtual ~wxSpinCtrl();
-
- // operations
- void SetValue(int val);
- void SetValue(const wxString& text);
- void SetRange(int min, int max);
-
- // accessors
- int GetValue() const;
- int GetMin() const;
- int GetMax() const;
-
- // implementation from now on
-
- // forward these functions to all subcontrols
- virtual bool Enable(bool enable = TRUE);
- virtual bool Show(bool show = TRUE);
-
- // get the subcontrols
- wxTextCtrl *GetText() const { return m_text; }
- wxSpinButton *GetSpinButton() const { return m_btn; }
-
- // set the value of the text (only)
- void SetTextValue(int val);
-
- // put the numeric value of the string in the text ctrl into val and return
- // TRUE or return FALSE if the text ctrl doesn't contain a number or if the
- // number is out of range
- bool GetTextValue(int *val) const;
-
-protected:
- // override the base class virtuals involved into geometry calculations
- virtual wxSize DoGetBestSize() const;
- virtual void DoMoveWindow(int x, int y, int width, int height);
-
- // common part of all ctors
- void Init();
-
-private:
- // the subcontrols
- wxTextCtrl *m_text;
- wxSpinButton *m_btn;
-
-private:
- DECLARE_DYNAMIC_CLASS(wxSpinCtrl)
-};
-
-#else // !wxUSE_SPINBTN
-
-// ----------------------------------------------------------------------------
-// wxSpinCtrl is just a text control
-// ----------------------------------------------------------------------------
-
-#include "wx/textctrl.h"
-
-class WXDLLEXPORT wxSpinCtrl : public wxTextCtrl
-{
-public:
- wxSpinCtrl() { Init(); }
-
- wxSpinCtrl(wxWindow *parent,
- wxWindowID id = -1,
- const wxString& value = wxEmptyString,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = wxSP_ARROW_KEYS,
- int min = 0, int max = 100, int initial = 0,
- const wxString& name = _T("wxSpinCtrl"))
- {
- Create(parent, id, value, pos, size, style, min, max, initial, name);
- }
-
- bool Create(wxWindow *parent,
- wxWindowID id = -1,
- const wxString& value = wxEmptyString,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = wxSP_ARROW_KEYS,
- int min = 0, int max = 100, int initial = 0,
- const wxString& name = _T("wxSpinCtrl"))
- {
- SetRange(min, max);
-
- bool ok = wxTextCtrl::Create(parent, id, value, pos, size, style,
- wxDefaultValidator, name);
- SetValue(initial);
-
- return ok;
- }
-
- // accessors
- int GetValue(int WXUNUSED(dummy) = 1) const
- {
- int n;
- if ( (wxSscanf(wxTextCtrl::GetValue(), wxT("%d"), &n) != 1) )
- n = INT_MIN;
-
- return n;
- }
-
- int GetMin() const { return m_min; }
- int GetMax() const { return m_max; }
-
- // operations
- void SetValue(const wxString& value) { wxTextCtrl::SetValue(value); }
- void SetValue(int val) { wxString s; s << val; wxTextCtrl::SetValue(s); }
- void SetRange(int min, int max) { m_min = min; m_max = max; }
-
-protected:
- // initialize m_min/max with the default values
- void Init() { SetRange(0, 100); }
-
- int m_min;
- int m_max;
-
-private:
- DECLARE_DYNAMIC_CLASS(wxSpinCtrl)
-};
-
-#endif // wxUSE_SPINBTN/!wxUSE_SPINBTN
-
-#endif // _WX_MAC_SPINCTRL_H_
-
+#ifdef __WXMAC_CLASSIC__
+#include "wx/mac/classic/spinctrl.h"
+#else
+#include "wx/mac/carbon/spinctrl.h"
+#endif
\ No newline at end of file