// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
-#pragma implementation "spinctlg.h"
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
+#pragma implementation "spinctrl.h"
#endif
#include "wx/defs.h"
-#ifndef WX_PRECOMP
- #include "wx/textctrl.h"
-#endif //WX_PRECOMP
-
#if wxUSE_SPINCTRL
#include "wx/spinbutt.h"
#include "wx/spinctrl.h"
+#include "wx/textctrl.h"
-#include "wx/spinctrl.h"
-
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
: wxTextCtrl(spin , -1, value)
{
m_spin = spin;
+
+ // remove the default minsize, the spinctrl will have one instead
+ SetSizeHints(-1,-1);
}
protected:
: wxSpinButton(spin )
{
m_spin = spin;
-
SetWindowStyle(style | wxSP_VERTICAL);
+
+ // TODO: The spin button gets truncated a little bit due to size
+ // differences so change it's default size a bit. SMALL still gets a
+ // bit truncated, but MINI seems to be too small... Readdress this
+ // when the textctrl issues are all sorted out.
+ SetWindowVariant(wxWINDOW_VARIANT_SMALL);
+
+ // remove the default minsize, the spinctrl will have one instead
+ SetSizeHints(-1,-1);
}
protected:
void OnSpinButton(wxSpinEvent& eventSpin)
{
-#if defined(__WXMAC__) || defined(__WXMOTIF__)
m_spin->SetTextValue(eventSpin.GetPosition());
wxCommandEvent event(wxEVT_COMMAND_SPINCTRL_UPDATED, m_spin->GetId());
event.SetInt(eventSpin.GetPosition());
m_spin->GetEventHandler()->ProcessEvent(event);
-#else
- m_spin->SetTextValue(eventSpin.GetPosition());
- eventSpin.Skip();
-#endif
}
private:
if ( size.y == -1 ) {
csize.y = m_text->GetSize().y ;
}
- DoSetSize(pos.x , pos.y , csize.x, csize.y);
+ SetBestSize(csize);
return TRUE;
}
wxCoord wText = width - sizeBtn.x;
m_text->SetSize(0, 0, wText, height);
- m_btn->SetSize(0 + wText + MARGIN, 0, -1, -1);
+ m_btn->SetSize(0 + wText + MARGIN, 0, -1, height);
}
// ----------------------------------------------------------------------------
void wxSpinCtrl::SetSelection(long from, long to)
{
- // if from and to are both -1, it means (in wxWindows) that all text should
+ // if from and to are both -1, it means (in wxWidgets) that all text should
// be selected
if ( (from == -1) && (to == -1) )
{