// NB: returned pointer will be deleted by the caller
virtual wxRendererNative *CreateRenderer() = 0;
// NB: returned pointer will be deleted by the caller
virtual wxRendererNative *CreateRenderer() = 0;
// wxStandardPaths object is normally the same for wxBase and wxGUI
// except in the case of wxMac and wxCocoa
virtual wxStandardPathsBase& GetStandardPaths();
// wxStandardPaths object is normally the same for wxBase and wxGUI
// except in the case of wxMac and wxCocoa
virtual wxStandardPathsBase& GetStandardPaths();
// functions abstracting differences between GUI and console modes
// ------------------------------------------------------------------------
// functions abstracting differences between GUI and console modes
// ------------------------------------------------------------------------