// Created: 29/01/98
// RCS-ID: $Id$
// Copyright: (c) 1998 Julian Smart
-// Licence: wxWindows license
+// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
/*
// @@ no check is done that the list is really keyed on strings
const char *GetKeyString() const { return m_key.string; }
+ long GetKeyInteger() const { return m_key.integer; }
+
+ // Necessary for some existing code
+ void SetKeyString(char* s) { m_key.string = s; }
+ void SetKeyInteger(long i) { m_key.integer = i; }
#ifdef wxLIST_COMPATIBILITY
// compatibility methods
void *GetData() const { return m_data; }
void SetData(void *data) { m_data = data; }
+ // get 0-based index of this node within the list or NOT_FOUND
+ int IndexOf() const;
+
virtual void DeleteData() { }
private:
// operations
// delete all nodes
- virtual void Clear();
+ void Clear();
// instruct it to destroy user data when deleting nodes
void DeleteContents(bool destroy) { m_destroy = destroy; }
bool DeleteNode(wxNodeBase *node);
// finds object pointer and deletes node (and object if DeleteContents
// is on), returns FALSE if object not found
- bool DeleteObject(void *object);
+ bool DeleteObject(void *object);
// search (all return NULL if item not found)
// by data
// by key
wxNodeBase *Find(const wxListKey& key) const;
+ // get 0-based index of object or NOT_FOUND
+ int IndexOf( void *object ) const;
+
// this function allows the sorting of arbitrary lists by giving
// a function to compare two list elements. The list is sorted in place.
void Sort(const wxSortCompareFunction compfunc);
virtual nodetype *Find(const wxListKey& key) const \
{ return (nodetype *)wxListBase::Find(key); } \
\
+ int IndexOf( T *object ) const \
+ { return wxListBase::IndexOf(object); } \
+ \
void Sort(wxSortFuncFor_##name func) \
{ wxListBase::Sort((wxSortCompareFunction)func); } \
\
// -----------------------------------------------------------------------------
// wxStringList class for compatibility with the old code
// -----------------------------------------------------------------------------
-
+
WX_DECLARE_LIST_2(char, wxStringListBase, wxStringListNode);
class WXDLLEXPORT wxStringList : public wxStringListBase
wxStringList() { DeleteContents(TRUE); }
wxStringList(const char *first ...);
+ // copying the string list: the strings are copied, too (extremely
+ // inefficient!)
+ wxStringList(const wxStringList& other) { DoCopy(other); }
+ wxStringList& operator=(const wxStringList& other)
+ { Clear(); DoCopy(other); return *this; }
+
// operations
// makes a copy of the string
wxNode *Add(const char *s)
wxNode *First() const { return (wxNode *)GetFirst(); }
wxNode *Last() const { return (wxNode *)GetLast(); }
wxNode *Nth(size_t index) const { return (wxNode *)Item(index); }
+
+private:
+ void DoCopy(const wxStringList&); // common part of copy ctor and operator=
};
#endif // wxLIST_COMPATIBILITY