///////////////////////////////////////////////////////////////////////////////
// Name: wx/msw/evtloop.h
-// Purpose: wxEventLoop class for MSW
+// Purpose: wxEventLoop class for wxMSW port
// Author: Vadim Zeitlin
// Modified by:
// Created: 2004-07-31
#ifndef _WX_MSW_EVTLOOP_H_
#define _WX_MSW_EVTLOOP_H_
+#include "wx/dynarray.h"
+#include "wx/msw/wrapwin.h"
+#include "wx/window.h"
+#include "wx/msw/evtloopconsole.h" // for wxMSWEventLoopBase
+
// ----------------------------------------------------------------------------
// wxEventLoop
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxEventLoop : public wxEventLoopBase
+WX_DECLARE_EXPORTED_OBJARRAY(MSG, wxMSGArray);
+
+class WXDLLIMPEXP_CORE wxGUIEventLoop : public wxMSWEventLoopBase
{
public:
- wxEventLoop();
-
- // implement base class pure virtuals
- virtual int Run();
- virtual void Exit(int rc = 0);
- virtual bool Pending() const;
- virtual bool Dispatch();
- virtual bool IsRunning() const;
+ wxGUIEventLoop() { }
- // MSW-specific methods
- // --------------------
+ // process a single message: calls PreProcessMessage() before dispatching
+ // it
+ virtual void ProcessMessage(WXMSG *msg);
// preprocess a message, return true if processed (i.e. no further
// dispatching required)
virtual bool PreProcessMessage(WXMSG *msg);
- // process a single message
- virtual void ProcessMessage(WXMSG *msg);
-
// set the critical window: this is the window such that all the events
// except those to this window (and its children) stop to be processed
// (typical examples: assert or crash report dialog)
//
// calling this function with NULL argument restores the normal event
// handling
- static void SetCriticalWindow(wxWindow *win) { ms_winCritical = win; }
+ static void SetCriticalWindow(wxWindowMSW *win) { ms_winCritical = win; }
// return true if there is no critical window or if this window is [a child
// of] the critical one
- static bool AllowProcessing(wxWindow *win)
+ static bool AllowProcessing(wxWindowMSW *win)
{
return !ms_winCritical || IsChildOfCriticalWindow(win);
}
+ // override/implement base class virtuals
+ virtual bool Dispatch();
+ virtual int DispatchTimeout(unsigned long timeout);
+ virtual void WakeUp();
+ virtual bool YieldFor(long eventsToProcess);
+
protected:
+ virtual void OnNextIteration();
+
+private:
// check if the given window is a child of ms_winCritical (which must be
// non NULL)
- static bool IsChildOfCriticalWindow(wxWindow *win);
+ static bool IsChildOfCriticalWindow(wxWindowMSW *win);
+ // array of messages used for temporary storage by YieldFor()
+ wxMSGArray m_arrMSG;
// critical window or NULL
- static wxWindow *ms_winCritical;
-
- // the loop exit code
- int m_exitcode;
-
- // should we exit the loop?
- bool m_shouldExit;
+ static wxWindowMSW *ms_winCritical;
};
#endif // _WX_MSW_EVTLOOP_H_
-