bool IsLocked() const { return (m_locked > 0); }
protected:
- friend class wxCondition;
-
// no assignment operator nor copy ctor
wxMutex(const wxMutex&);
wxMutex& operator=(const wxMutex&);
// signal the condition
// wakes up one (and only one) of the waiting threads
void Signal();
- // wakes up all threads waiting onthis condition
+ // wakes up all threads waiting on this condition
void Broadcast();
+#ifdef __WXDEBUG__
+ // for debugging purposes only
+ void *GetId() const { return m_internal; }
+#endif // __WXDEBUG__
+
private:
wxConditionInternal *m_internal;
};
// created by the wxThread object while "main thread" is the thread created
// during the process initialization (a.k.a. the GUI thread)
+// On VMS thread pointers are 64 bits (also needed for other systems???
+#ifdef __VMS
+ typedef unsigned long long wxThreadIdType;
+#else
+ typedef unsigned long wxThreadIdType;
+#endif
+
class wxThreadInternal;
class WXDLLEXPORT wxThread
{
// Get the platform specific thread ID and return as a long. This
// can be used to uniquely identify threads, even if they are not
// wxThreads. This is used by wxPython.
- // On VMS thread pointers are 64 bits (also needed for other systems???
-#ifdef __VMS
- static unsigned long long GetCurrentId();
-#else
- static unsigned long GetCurrentId();
-#endif
-
+ static wxThreadIdType GetCurrentId();
+
// sets the concurrency level: this is, roughly, the number of threads
// the system tries to schedule to run in parallel. 0 means the
// default value (usually acceptable, but may not yield the best
// Get the thread ID - a platform dependent number which uniquely
// identifies a thread inside a process
-#ifdef __VMS
- unsigned long long GetId() const;
-#else
- unsigned long GetId() const;
-#endif
+ wxThreadIdType GetId() const;
// called when the thread exits - in the context of this thread
//