- WX_* : used to let the user of the generated makefile choose a wxWidgets
build among those available; you can use them in your project to
- e.g. build a target only if WX_DEBUG is 0 or if WX_PORT is "msw".
+ e.g. build a target only if WX_SHARED is 0 or if WX_PORT is "msw".
VARIABLES:
- wx, wx-lib: templates to be used respectively for <dll>/<exe> and <lib>
targets; they add all the wxWidgets-related settings (e.g. the
- include and library search paths, the __WXDEBUG__ symbol, etc)
+ include and library search paths, the necessary preprocessor
+ symbols, etc).
- - wxconsole: to be used when building console-only libraries or apps
- (adds the wxUSE_GUI=0 define).
+ - wxgui: to be used when building GUI-mode applications.
+
+ - wxconsole: to be used when building console-only applications
+ (NOTE: it doesn't add the wxUSE_GUI=0 define since you don't
+ need it when compiling wxBase-only code).
- wxlike: this template should be combined with "wx" or "wx-lib" and will
- make your project build with the same Unicode, debug & shared
+ make your project build with the same Unicode & shared
config as the wxWidgets build selected using the WX_* options.
- <wxlike-dirname>: sets the output directory for the current target to $(value)
when on Unix and to e.g. $(value)/vc_lib when on Windows,
i.e. acts like <dirname> just following wxWidgets naming rules.
- Useful to allow multiple builds of the
+ Useful to allow multiple builds of the
- <wxlike-paths>: if your library/application needs to compile & link with both
wxWidgets and some other wx-based library, which in turn
<wx-lib>richtext</wx-lib>
<wx-lib>aui</wx-lib>
+ <wx-lib>ribbon</wx-lib>
+ <wx-lib>propgrid</wx-lib>
<wx-lib>stc</wx-lib>
<wx-lib>qa</wx-lib>
- <wx-lib>dbgrid</wx-lib>
<wx-lib>gl</wx-lib>
- <wx-lib>odbc</wx-lib>
<wx-lib>xrc</wx-lib>
<wx-lib>html</wx-lib>
<wx-lib>media</wx-lib>
<requires version="0.2.2"/>
+ <using module="wx_presets"/>
<!-- this variable identifies the version of the wx presets.
- this is changed only when major changes to wxpresets take place.
+ this is changed only when major changes to wxpresets take place.
-->
<set var="WX_PRESETS_VERSION">4</set>
tag definitions.
-->
<set var="WX_LIB_LIST">
- base core net xml odbc xrc html adv media gl dbgrid qa aui richtext stc
+ base core net xml xrc html adv media gl qa aui ribbon propgrid richtext stc
</set>
<!-- if you define this variable to 0 before including wx presets, the
- "test_for_selected_wxbuild" target which is added by default in win32 and GNU
+ "test_for_selected_wxbuild" target which is added by default in win32 and GNU
makefiles, won't be added.
This is useful when e.g. you want to have wxWidgets as an optional
dependency and thus you don't want to perform that check unconditionally.
<!-- Presets for limited dmars make.exe format: -->
<if cond="FORMAT=='dmars'">
- <set var="WX_UNICODE">0</set>
+ <set var="WX_UNICODE">1</set>
<set var="WX_DEBUG">1</set>
<set var="WX_SHARED">0</set>
</if>
<!-- 'gnu' format needs to redefine the following options later in wx_unix.bkl -->
<if cond="FORMAT=='gnu'">
<set var="WX_UNICODE"/>
- <set var="WX_DEBUG"/>
<set var="WX_SHARED"/>
<set var="WX_PORT"/>
<set var="WX_VERSION"/>
<!-- Configuration for building the bakefile with -->
<!-- unicode strings or not (unicode or ansi). -->
<if cond="not isdefined('WX_UNICODE')">
- <set var="WX_UNICODE_DEFAULT" overwrite="0">0</set>
+ <set var="WX_UNICODE_DEFAULT" overwrite="0">1</set>
<option name="WX_UNICODE">
<values>0,1</values>
<values-description>ANSI,Unicode</values-description>
<values-description>Release,Debug</values-description>
<default-value>$(WX_DEBUG_DEFAULT)</default-value>
<description>
- Use debug build of wxWidgets (define __WXDEBUG__)?
+ Use debug build of wxWidgets (linked with debug CRT)?
</description>
</option>
</if>
<!-- The directory where wxWidgets is installed: -->
<if cond="not isdefined('WX_DIR')">
<set var="WX_DIR_DEFAULT" overwrite="0">$(DOLLAR)($(ENV_VAR)WXWIN)</set>
- <option name="WX_DIR" category="path">
+ <option name="WX_DIR" category="path" never_empty="1">
<default-value>$(WX_DIR_DEFAULT)</default-value>
<description>
The directory where wxWidgets library is installed
<if cond="WX_DEBUG=='0' and WX_UNICODE=='1'">u</if>
</set>
+ <if cond="FORMAT!='autoconf'">
+ <set var="COMPILER_PREFIX" make_var="1">$(COMPILER)</set>
+ </if>
+
- <!-- this is just a wrapper that includes the real implementation: -->
+ <!-- REAL IMPLEMENTATION -->
+ <!-- -->
<set var="__wx_included_impl">0</set>
<set var="__wx_included_impl">1</set>
</if>
+ <if cond="FORMAT=='xcode2'">
+ <!-- xCode2 is an IDE and thus reuses almost nothing from unix part of wxpresets;
+ better use the win32 part! -->
+ <include file="wx_win32.bkl"/>
+ <set var="__wx_included_impl">1</set>
+ </if>
+
<if cond="__wx_included_impl=='0'">
<error>This format is not (yet) supported by wx preset.</error>
</if>
</if>
</template>
+ <!-- Template for building wx-based GUI applications -->
+ <template id="wxgui" template="wx">
+ <app-type>gui</app-type>
+ </template>
+
<!-- Template for building wx-based console applications -->
<template id="wxconsole" template="wx">
- <define>wxUSE_GUI=0</define>
<app-type>console</app-type>
</template>
</define-tag>
<!-- Sets as output folder for the current target a directory
- called "$(value)/$(COMPILER)_lib|dll", just like wxWidgets does.
+ called "$(value)/$(COMPILER_PREFIX)_lib|dll", just like wxWidgets does.
This makes it possible to keep separed the libraries/exes compiled with
different compilers and with a different value for WX_SHARED.
-->
<if cond="WX_SHARED=='1'">dll</if>
</set>
<set var="_DIRNAME">
- $(value)/$(COMPILER)_$(_DIRNAME_SHARED_SUFFIX)
+ $(value)/$(COMPILER_PREFIX)_$(_DIRNAME_SHARED_SUFFIX)
</set>
<dirname>$(_DIRNAME)</dirname>
<command cond="TOOLSET in ['win32','os2','dos']">
if not exist $(nativePaths(_DIRNAME)) mkdir $(nativePaths(_DIRNAME))
</command>
- </modify-target>
+ </modify-target>
<!-- the following code is mostly equivalent to a:
<dependency-of>$(id)</dependency-of>
</define-tag>
<!-- Adds to the compiler & linker flags the path for the "include" and the
- "lib" folders of a library following wxWidgets conventions which is
+ "lib" folders of a library following wxWidgets conventions which is
located in $(value).
-->
<define-tag name="wxlike-paths" rules="exe,lib,dll,module">
</set>
<set var="BUILDDIR">
- $(COMPILER)$(WX_PORT)$(WXLIBPOSTFIX)$(_BUILDDIR_SHARED_SUFFIX)
+ $(COMPILER_PREFIX)$(WX_PORT)$(WXLIBPOSTFIX)$(_BUILDDIR_SHARED_SUFFIX)
</set>
</if>
</define-global-tag>
</if>
</define-global-tag>
+
+ <include file="wx_xrc.bkl"/>
+
</makefile>