extern wxWindowList wxModelessWindows; // from dialog.cpp
extern wxMenu *wxCurrentPopupMenu;
-extern wxChar wxMDIFrameClassName[];
-extern wxChar wxMDIChildFrameClassName[];
extern wxWindow *wxWndHook; // from window.cpp
extern void wxAssociateWinWithHandle(HWND hWnd, wxWindow *win);
static const int IDM_WINDOWICONS = 4003;
static const int IDM_WINDOWNEXT = 4004;
static const int IDM_WINDOWTILEVERT = 4005;
+static const int IDM_WINDOWPREV = 4006;
// This range gives a maximum of 500 MDI children. Should be enough :-)
static const int wxFIRST_MDI_CHILD = 4100;
return (id >= wxFIRST_MDI_CHILD) && (id <= wxLAST_MDI_CHILD);
}
+// unpack the parameters of WM_MDIACTIVATE message
static void UnpackMDIActivate(WXWPARAM wParam, WXLPARAM lParam,
WXWORD *activate, WXHWND *hwndAct, WXHWND *hwndDeact);
+// return the HMENU of the MDI menu
+static inline HMENU GetMDIWindowMenu(wxMDIParentFrame *frame)
+{
+ wxMenu *menu = frame->GetWindowMenu();
+ return menu ? GetHmenuOf(menu) : 0;
+}
+
// ===========================================================================
// implementation
// ===========================================================================