]> git.saurik.com Git - wxWidgets.git/blobdiff - src/univ/themes/win32.cpp
Updated font dialog constructors to use a reference to the font data
[wxWidgets.git] / src / univ / themes / win32.cpp
index 25b682f50c25f1ebea5c83cd69638ccf8f149fd6..ccf87bc3ff467184d2f05af90bad77e2a56b1dfd 100644 (file)
@@ -38,6 +38,7 @@
     #include "wx/scrolbar.h"
     #include "wx/slider.h"
     #include "wx/textctrl.h"
+    #include "wx/toolbar.h"
 
     #ifdef __WXMSW__
         // for COLOR_* constants
 #include "wx/spinbutt.h"
 #include "wx/settings.h"
 #include "wx/menu.h"
+#include "wx/artprov.h"
+#include "wx/toplevel.h"
 
 #include "wx/univ/scrtimer.h"
-#include "wx/toplevel.h"
 #include "wx/univ/renderer.h"
 #include "wx/univ/inphand.h"
 #include "wx/univ/colschem.h"
@@ -146,7 +148,8 @@ public:
     virtual void DrawBackground(wxDC& dc,
                                 const wxColour& col,
                                 const wxRect& rect,
-                                int flags = 0);
+                                int flags = 0,
+                                wxWindow *window = NULL);
     virtual void DrawLabel(wxDC& dc,
                            const wxString& label,
                            const wxRect& rect,
@@ -228,6 +231,11 @@ public:
                                  int flags = 0,
                                  wxAlignment align = wxALIGN_LEFT,
                                  int indexAccel = -1);
+    virtual void DrawToolBarButton(wxDC& dc,
+                                   const wxString& label,
+                                   const wxBitmap& bitmap,
+                                   const wxRect& rect,
+                                   int flags);
     virtual void DrawTextLine(wxDC& dc,
                               const wxString& text,
                               const wxRect& rect,
@@ -311,11 +319,10 @@ public:
                                  int flags = 0);
     virtual wxRect GetFrameClientArea(const wxRect& rect, int flags) const;
     virtual wxSize GetFrameTotalSize(const wxSize& clientSize, int flags) const;
+    virtual wxSize GetFrameMinSize(int flags) const;
     virtual wxSize GetFrameIconSize() const;
     virtual int HitTestFrame(const wxRect& rect, const wxPoint& pt, int flags) const;
 
-    virtual wxIcon GetStdIcon(int which) const;
-
     virtual void GetComboBitmaps(wxBitmap *bmpNormal,
                                  wxBitmap *bmpFocus,
                                  wxBitmap *bmpPressed,
@@ -345,11 +352,16 @@ public:
     virtual wxCoord GetCheckItemMargin() const
         { return 0; }
 
+    virtual wxSize GetToolBarButtonSize(wxCoord *separator) const
+        { if ( separator ) *separator = 5; return wxSize(16, 15); }
+    virtual wxSize GetToolBarMargin() const
+        { return wxSize(4, 4); }
+
     virtual wxRect GetTextTotalArea(const wxTextCtrl *text,
-                                    const wxRect& rect);
+                                    const wxRect& rect) const;
     virtual wxRect GetTextClientArea(const wxTextCtrl *text,
                                      const wxRect& rect,
-                                     wxCoord *extraSpaceBeyond);
+                                     wxCoord *extraSpaceBeyond) const;
 
     virtual wxSize GetTabIndent() const { return wxSize(2, 2); }
     virtual wxSize GetTabPadding() const { return wxSize(6, 5); }
@@ -393,7 +405,8 @@ protected:
     // DrawButtonBorder() helper
     void DoDrawBackground(wxDC& dc,
                           const wxColour& col,
-                          const wxRect& rect);
+                          const wxRect& rect,
+                          wxWindow *window = NULL );
 
     // DrawBorder() helpers: all of them shift and clip the DC after drawing
     // the border
@@ -474,6 +487,14 @@ private:
 
     wxFont m_titlebarFont;
 
+    // the checked and unchecked bitmaps for DrawCheckItem()
+    wxBitmap m_bmpCheckBitmaps[IndicatorStatus_Max];
+
+    // the bitmaps returned by GetIndicator()
+    wxBitmap m_bmpIndicators[IndicatorType_Max]
+                            [IndicatorState_Max]
+                            [IndicatorStatus_Max];
+
     // titlebar icons:
     wxBitmap m_bmpFrameButtons[FrameButton_Max];
 
@@ -577,6 +598,26 @@ private:
     bool m_isOnGrip;
 };
 
+class wxWin32SystemMenuEvtHandler;
+
+class wxWin32FrameInputHandler : public wxStdFrameInputHandler
+{
+public:
+    wxWin32FrameInputHandler(wxInputHandler *handler);
+    ~wxWin32FrameInputHandler();
+
+    virtual bool HandleMouse(wxInputConsumer *control,
+                             const wxMouseEvent& event);
+
+    virtual bool HandleActivation(wxInputConsumer *consumer, bool activated);
+                             
+    void PopupSystemMenu(wxTopLevelWindow *window, const wxPoint& pos) const;
+
+private:
+    // was the mouse over the grip last time we checked?
+    wxWin32SystemMenuEvtHandler *m_menuHandler;
+};
+
 // ----------------------------------------------------------------------------
 // wxWin32ColourScheme: uses (default) Win32 colours
 // ----------------------------------------------------------------------------
@@ -588,6 +629,18 @@ public:
     virtual wxColour GetBackground(wxWindow *win) const;
 };
 
+// ----------------------------------------------------------------------------
+// wxWin32ArtProvider
+// ----------------------------------------------------------------------------
+
+class wxWin32ArtProvider : public wxArtProvider
+{
+protected:
+    virtual wxBitmap CreateBitmap(const wxArtID& id,
+                                  const wxArtClient& client,
+                                  const wxSize& size);
+};
+
 // ----------------------------------------------------------------------------
 // wxWin32Theme
 // ----------------------------------------------------------------------------
@@ -601,6 +654,7 @@ public:
     virtual ~wxWin32Theme();
 
     virtual wxRenderer *GetRenderer();
+    virtual wxArtProvider *GetArtProvider();
     virtual wxInputHandler *GetInputHandler(const wxString& control);
     virtual wxColourScheme *GetColourScheme();
 
@@ -609,6 +663,8 @@ private:
     wxInputHandler *GetDefaultInputHandler();
 
     wxWin32Renderer *m_renderer;
+    
+    wxWin32ArtProvider *m_artProvider;
 
     // the names of the already created handlers and the handlers themselves
     // (these arrays are synchronized)
@@ -630,8 +686,8 @@ private:
 
 static const char *frame_button_close_xpm[] = {
 "12 10 2 1",
-"      c None",
-".     c black",
+"         c None",
+".        c black",
 "            ",
 "  ..    ..  ",
 "   ..  ..   ",
@@ -645,8 +701,8 @@ static const char *frame_button_close_xpm[] = {
 
 static const char *frame_button_help_xpm[] = {
 "12 10 2 1",
-"      c None",
-".     c #000000",
+"         c None",
+".        c #000000",
 "    ....    ",
 "   ..  ..   ",
 "   ..  ..   ",
@@ -660,8 +716,8 @@ static const char *frame_button_help_xpm[] = {
 
 static const char *frame_button_maximize_xpm[] = {
 "12 10 2 1",
-"      c None",
-".     c #000000",
+"         c None",
+".        c #000000",
 " .........  ",
 " .........  ",
 " .       .  ",
@@ -675,8 +731,8 @@ static const char *frame_button_maximize_xpm[] = {
 
 static const char *frame_button_minimize_xpm[] = {
 "12 10 2 1",
-"      c None",
-".     c #000000",
+"         c None",
+".        c #000000",
 "            ",
 "            ",
 "            ",
@@ -690,8 +746,8 @@ static const char *frame_button_minimize_xpm[] = {
 
 static const char *frame_button_restore_xpm[] = {
 "12 10 2 1",
-"      c None",
-".     c #000000",
+"         c None",
+".        c #000000",
 "   ......   ",
 "   ......   ",
 "   .    .   ",
@@ -1057,7 +1113,7 @@ static const char *pressed_unchecked_radio_xpm[] = {
 };
 
 static const char **
-    bmpIndicators[IndicatorType_Max][IndicatorState_Max][IndicatorStatus_Max] =
+    xpmIndicators[IndicatorType_Max][IndicatorState_Max][IndicatorStatus_Max] =
 {
     // checkboxes first
     {
@@ -1099,6 +1155,12 @@ static const char **
     }
 };
 
+static const char **xpmChecked[IndicatorStatus_Max] =
+{
+    checked_item_xpm,
+    unchecked_item_xpm
+};
+
 // ============================================================================
 // implementation
 // ============================================================================
@@ -1114,6 +1176,7 @@ wxWin32Theme::wxWin32Theme()
     m_scheme = NULL;
     m_renderer = NULL;
     m_handlerDefault = NULL;
+    m_artProvider = NULL;
 }
 
 wxWin32Theme::~wxWin32Theme()
@@ -1129,6 +1192,7 @@ wxWin32Theme::~wxWin32Theme()
 
     delete m_renderer;
     delete m_scheme;
+    wxArtProvider::RemoveProvider(m_artProvider);
 }
 
 wxRenderer *wxWin32Theme::GetRenderer()
@@ -1141,6 +1205,16 @@ wxRenderer *wxWin32Theme::GetRenderer()
     return m_renderer;
 }
 
+wxArtProvider *wxWin32Theme::GetArtProvider()
+{
+    if ( !m_artProvider )
+    {
+        m_artProvider = new wxWin32ArtProvider;
+    }
+
+    return m_artProvider;
+}
+
 wxInputHandler *wxWin32Theme::GetDefaultInputHandler()
 {
     if ( !m_handlerDefault )
@@ -1201,8 +1275,12 @@ wxInputHandler *wxWin32Theme::GetInputHandler(const wxString& control)
         else if ( control == wxINP_HANDLER_STATUSBAR )
             handler = new wxWin32StatusBarInputHandler(GetDefaultInputHandler());
 #endif // wxUSE_STATUSBAR
+#if wxUSE_TOOLBAR
+        else if ( control == wxINP_HANDLER_TOOLBAR )
+            handler = new wxStdToolbarInputHandler(GetDefaultInputHandler());
+#endif // wxUSE_TOOLBAR
         else if ( control == wxINP_HANDLER_TOPLEVEL )
-            handler = new wxStdFrameInputHandler(GetDefaultInputHandler());
+            handler = new wxWin32FrameInputHandler(GetDefaultInputHandler());
         else
             handler = GetDefaultInputHandler();
 
@@ -1261,7 +1339,7 @@ wxColour wxWin32ColourScheme::GetBackground(wxWindow *win) const
 
         // the colour set by the user should be used for the normal state
         // and for the states for which we don't have any specific colours
-        if ( !col.Ok() || (flags != 0) )
+        if ( !col.Ok() || (flags & wxCONTROL_PRESSED) != 0 )
         {
             if ( wxDynamicCast(win, wxScrollBar) )
                 col = Get(flags & wxCONTROL_PRESSED ? SCROLLBAR_PRESSED
@@ -1288,8 +1366,12 @@ wxColour wxWin32ColourScheme::Get(wxWin32ColourScheme::StdColour col) const
 
         case CONTROL_TEXT:      return wxColour(GetSysColor(COLOR_BTNTEXT));
 
-        case SCROLLBAR:         return wxColour(GetSysColor(COLOR_SCROLLBAR));
-        case SCROLLBAR_PRESSED: return wxColour(GetSysColor(COLOR_HIGHLIGHT));
+#if defined(COLOR_3DLIGHT)
+        case SCROLLBAR:         return wxColour(GetSysColor(COLOR_3DLIGHT));
+#else
+        case SCROLLBAR:         return wxColour(0xe0e0e0);
+#endif
+        case SCROLLBAR_PRESSED: return wxColour(GetSysColor(COLOR_BTNTEXT));
 
         case HIGHLIGHT:         return wxColour(GetSysColor(COLOR_HIGHLIGHT));
         case HIGHLIGHT_TEXT:    return wxColour(GetSysColor(COLOR_HIGHLIGHTTEXT));
@@ -1297,7 +1379,7 @@ wxColour wxWin32ColourScheme::Get(wxWin32ColourScheme::StdColour col) const
 #if defined(COLOR_3DDKSHADOW)
         case SHADOW_DARK:       return wxColour(GetSysColor(COLOR_3DDKSHADOW));
 #else
-        case SHADOW_DARK:       return *wxBLACK;
+        case SHADOW_DARK:       return wxColour(GetSysColor(COLOR_3DHADOW));
 #endif
 
         case CONTROL_TEXT_DISABLED:
@@ -1312,7 +1394,7 @@ wxColour wxWin32ColourScheme::Get(wxWin32ColourScheme::StdColour col) const
         case TITLEBAR_ACTIVE:   return wxColour(GetSysColor(COLOR_ACTIVECAPTION));
         case TITLEBAR_TEXT:     return wxColour(GetSysColor(COLOR_INACTIVECAPTIONTEXT));
         case TITLEBAR_ACTIVE_TEXT: return wxColour(GetSysColor(COLOR_CAPTIONTEXT));
-        
+
         case DESKTOP:           return wxColour(0x808000);
 #else // !__WXMSW__
         // use the standard Windows colours elsewhere
@@ -1348,6 +1430,8 @@ wxColour wxWin32ColourScheme::Get(wxWin32ColourScheme::StdColour col) const
         case DESKTOP:           return wxColour(0x808000);
 #endif // __WXMSW__
 
+        case GAUGE:             return Get(HIGHLIGHT);
+
         case MAX:
         default:
             wxFAIL_MSG(_T("invalid standard colour"));
@@ -1784,8 +1868,12 @@ wxRect wxWin32Renderer::GetBorderDimensions(wxBorder border) const
             break;
 
         default:
+        { 
+            // char *crash = NULL;
+            // *crash = 0;
             wxFAIL_MSG(_T("unknown border type"));
             // fall through
+        }
 
         case wxBORDER_DEFAULT:
         case wxBORDER_NONE:
@@ -2158,8 +2246,16 @@ void wxWin32Renderer::DrawCheckItem(wxDC& dc,
     }
     else // use default bitmap
     {
-        bmp = wxBitmap(flags & wxCONTROL_CHECKED ? checked_item_xpm
-                                                 : unchecked_item_xpm);
+        IndicatorStatus i = flags & wxCONTROL_CHECKED
+                                ? IndicatorStatus_Checked
+                                : IndicatorStatus_Unchecked;
+
+        if ( !m_bmpCheckBitmaps[i].Ok() )
+        {
+            m_bmpCheckBitmaps[i] = wxBitmap(xpmChecked[i]);
+        }
+
+        bmp = m_bmpCheckBitmaps[i];
     }
 
     dc.DrawBitmap(bmp, rect.x, rect.y + (rect.height - bmp.GetHeight()) / 2 - 1,
@@ -2194,14 +2290,19 @@ wxBitmap wxWin32Renderer::GetIndicator(IndicatorType indType, int flags)
                                     ? IndicatorStatus_Checked
                                     : IndicatorStatus_Unchecked;
 
-    const char **xpm = bmpIndicators[indType][indState][indStatus];
-    if (xpm)
+    wxBitmap bmp = m_bmpIndicators[indType][indState][indStatus];
+    if ( !bmp.Ok() )
     {
-        wxBitmap bmp(xpm);
-       return bmp;
+        const char **xpm = xpmIndicators[indType][indState][indStatus];
+        if ( xpm )
+        {
+            // create and cache it
+            bmp = wxBitmap(xpm);
+            m_bmpIndicators[indType][indState][indStatus] = bmp;
+        }
     }
-    else
-       return wxNullBitmap;
+
+    return bmp;
 }
 
 void wxWin32Renderer::DrawCheckOrRadioButton(wxDC& dc,
@@ -2260,19 +2361,16 @@ void wxWin32Renderer::DrawRadioButton(wxDC& dc,
                                       wxAlignment align,
                                       int indexAccel)
 {
-    if (bitmap.Ok())
-        DrawCheckOrRadioButton(dc, label,
-                              bitmap,
-                           rect, flags, align, indexAccel,
-                            FOCUS_RECT_OFFSET_Y); // default focus rect offset
+    wxBitmap bmp;
+    if ( bitmap.Ok() )
+        bmp = bitmap;
     else
-    {
-       wxBitmap rbitmap(GetRadioBitmap(flags));
-        DrawCheckOrRadioButton(dc, label,
-                              rbitmap,
+        bmp = GetRadioBitmap(flags);
+
+    DrawCheckOrRadioButton(dc, label,
+                           bmp,
                            rect, flags, align, indexAccel,
-                              FOCUS_RECT_OFFSET_Y); // default focus rect offset
-    }
+                           FOCUS_RECT_OFFSET_Y); // default focus rect offset
 }
 
 void wxWin32Renderer::DrawCheckButton(wxDC& dc,
@@ -2283,18 +2381,47 @@ void wxWin32Renderer::DrawCheckButton(wxDC& dc,
                                       wxAlignment align,
                                       int indexAccel)
 {
-    if (bitmap.Ok())
-        DrawCheckOrRadioButton(dc, label,
-                              bitmap,
-                             rect, flags, align, indexAccel,
-                             0); // no focus rect offset for checkboxes
+    wxBitmap bmp;
+    if ( bitmap.Ok() )
+        bmp = bitmap;
     else
+        bmp = GetCheckBitmap(flags);
+
+    DrawCheckOrRadioButton(dc, label,
+                           bmp,
+                           rect, flags, align, indexAccel,
+                           0); // no focus rect offset for checkboxes
+}
+
+void wxWin32Renderer::DrawToolBarButton(wxDC& dc,
+                                        const wxString& label,
+                                        const wxBitmap& bitmap,
+                                        const wxRect& rectOrig,
+                                        int flags)
+{
+    if ( !label.empty() || bitmap.Ok() )
     {
-           wxBitmap cbitmap(GetCheckBitmap(flags));
-        DrawCheckOrRadioButton(dc, label,
-                             cbitmap,
-                             rect, flags, align, indexAccel,
-                              0); // no focus rect offset for checkboxes
+        wxRect rect = rectOrig;
+        rect.Deflate(BORDER_THICKNESS);
+
+        if ( flags & wxCONTROL_PRESSED )
+        {
+            DrawBorder(dc, wxBORDER_SUNKEN, rect, flags);
+        }
+        else if ( flags & wxCONTROL_CURRENT )
+        {
+            DrawBorder(dc, wxBORDER_RAISED, rect, flags);
+        }
+
+        dc.DrawLabel(label, bitmap, rect, wxALIGN_CENTRE);
+    }
+    else // a separator
+    {
+        // leave a small gap aroudn the line, also account for the toolbar
+        // border itself
+        DrawVerticalLine(dc, rectOrig.x + rectOrig.width/2,
+                         rectOrig.y + 2*BORDER_THICKNESS,
+                         rectOrig.GetBottom() - BORDER_THICKNESS);
     }
 }
 
@@ -3080,7 +3207,8 @@ void wxWin32Renderer::GetComboBitmaps(wxBitmap *bmpNormal,
 
 void wxWin32Renderer::DoDrawBackground(wxDC& dc,
                                        const wxColour& col,
-                                       const wxRect& rect)
+                                       const wxRect& rect,
+                                       wxWindow *window )
 {
     wxBrush brush(col, wxSOLID);
     dc.SetBrush(brush);
@@ -3091,11 +3219,12 @@ void wxWin32Renderer::DoDrawBackground(wxDC& dc,
 void wxWin32Renderer::DrawBackground(wxDC& dc,
                                      const wxColour& col,
                                      const wxRect& rect,
-                                     int flags)
+                                     int flags,
+                                     wxWindow *window )
 {
     // just fill it with the given or default bg colour
     wxColour colBg = col.Ok() ? col : wxSCHEME_COLOUR(m_scheme, CONTROL);
-    DoDrawBackground(dc, colBg, rect);
+    DoDrawBackground(dc, colBg, rect, window );
 }
 
 // ----------------------------------------------------------------------------
@@ -3409,13 +3538,62 @@ void wxWin32Renderer::DrawFrameTitle(wxDC& dc,
     wxRect r = GetFrameClientArea(rect, flags & ~wxTOPLEVEL_TITLEBAR);
     r.height = FRAME_TITLEBAR_HEIGHT;
     if ( flags & wxTOPLEVEL_ICON )
+    {
         r.x += FRAME_TITLEBAR_HEIGHT;
+        r.width -= FRAME_TITLEBAR_HEIGHT + 2;
+    }
     else
+    {
         r.x += 1;
+        r.width -= 3;
+    }
+
+    if ( flags & wxTOPLEVEL_BUTTON_CLOSE )
+        r.width -= FRAME_BUTTON_WIDTH + 2;
+    if ( flags & wxTOPLEVEL_BUTTON_MAXIMIZE )
+        r.width -= FRAME_BUTTON_WIDTH;
+    if ( flags & wxTOPLEVEL_BUTTON_RESTORE )
+        r.width -= FRAME_BUTTON_WIDTH;
+    if ( flags & wxTOPLEVEL_BUTTON_ICONIZE )
+        r.width -= FRAME_BUTTON_WIDTH;
+    if ( flags & wxTOPLEVEL_BUTTON_HELP )
+        r.width -= FRAME_BUTTON_WIDTH;
 
     dc.SetFont(m_titlebarFont);
     dc.SetTextForeground(col);
-    dc.DrawLabel(title, wxNullBitmap, r, wxALIGN_LEFT | wxALIGN_CENTRE_VERTICAL);
+
+    wxCoord textW;
+    dc.GetTextExtent(title, &textW, NULL);
+    if ( textW > r.width )
+    {
+        // text is too big, let's shorten it and add "..." after it:
+        size_t len = title.length();
+        wxCoord WSoFar, letterW;
+
+        dc.GetTextExtent(wxT("..."), &WSoFar, NULL);
+        if ( WSoFar > r.width )
+        {
+            // not enough space to draw anything
+            return;
+        }
+
+        wxString s;
+        s.Alloc(len);
+        for (size_t i = 0; i < len; i++)
+        {
+            dc.GetTextExtent(title[i], &letterW, NULL);
+            if ( letterW + WSoFar > r.width )
+                break;
+            WSoFar += letterW;
+            s << title[i];
+        }
+        s << wxT("...");
+        dc.DrawLabel(s, wxNullBitmap, r,
+                     wxALIGN_LEFT | wxALIGN_CENTRE_VERTICAL);
+    }
+    else
+        dc.DrawLabel(title, wxNullBitmap, r,
+                     wxALIGN_LEFT | wxALIGN_CENTRE_VERTICAL);
 }
 
 void wxWin32Renderer::DrawFrameIcon(wxDC& dc,
@@ -3506,6 +3684,40 @@ wxSize wxWin32Renderer::GetFrameTotalSize(const wxSize& clientSize,
     return s;
 }
 
+wxSize wxWin32Renderer::GetFrameMinSize(int flags) const
+{
+    wxSize s(0, 0);
+
+    if ( (flags & wxTOPLEVEL_BORDER) && !(flags & wxTOPLEVEL_MAXIMIZED) )
+    {
+        int border = (flags & wxTOPLEVEL_RESIZEABLE) ?
+                        RESIZEABLE_FRAME_BORDER_THICKNESS :
+                        FRAME_BORDER_THICKNESS;
+        s.x += 2*border;
+        s.y += 2*border;
+    }
+
+    if ( flags & wxTOPLEVEL_TITLEBAR )
+    {
+        s.y += FRAME_TITLEBAR_HEIGHT;
+
+        if ( flags & wxTOPLEVEL_ICON )
+            s.x += FRAME_TITLEBAR_HEIGHT + 2;
+        if ( flags & wxTOPLEVEL_BUTTON_CLOSE )
+            s.x += FRAME_BUTTON_WIDTH + 2;
+        if ( flags & wxTOPLEVEL_BUTTON_MAXIMIZE )
+            s.x += FRAME_BUTTON_WIDTH;
+        if ( flags & wxTOPLEVEL_BUTTON_RESTORE )
+            s.x += FRAME_BUTTON_WIDTH;
+        if ( flags & wxTOPLEVEL_BUTTON_ICONIZE )
+            s.x += FRAME_BUTTON_WIDTH;
+        if ( flags & wxTOPLEVEL_BUTTON_HELP )
+            s.x += FRAME_BUTTON_WIDTH;
+    }
+
+    return s;
+}
+
 wxSize wxWin32Renderer::GetFrameIconSize() const
 {
     return wxSize(16, 16);
@@ -3679,26 +3891,19 @@ static char *warning_xpm[]={
 "....ddddddddddddddddddddddddddd.",
 ".....ddddddddddddddddddddddddd.."};
 
-wxIcon wxWin32Renderer::GetStdIcon(int which) const
+wxBitmap wxWin32ArtProvider::CreateBitmap(const wxArtID& id,
+                                          const wxArtClient& WXUNUSED(client),
+                                          const wxSize& WXUNUSED(size))
 {
-    switch(which)
-    {
-        case wxICON_INFORMATION:
-            return wxIcon(info_xpm);
-
-        case wxICON_QUESTION:
-            return wxIcon(question_xpm);
-
-        case wxICON_EXCLAMATION:
-            return wxIcon(warning_xpm);
-
-        default:
-            wxFAIL_MSG(wxT("requested non existent standard icon"));
-            // still fall through
-
-        case wxICON_HAND:
-            return wxIcon(error_xpm);
-    }
+    if ( id == wxART_INFORMATION )
+        return wxBitmap(info_xpm);
+    if ( id == wxART_ERROR )
+        return wxBitmap(error_xpm);
+    if ( id == wxART_WARNING )
+        return wxBitmap(warning_xpm);
+    if ( id == wxART_QUESTION )
+        return wxBitmap(question_xpm);
+    return wxNullBitmap;
 }
 
 
@@ -3712,7 +3917,7 @@ static inline int GetTextBorderWidth()
 }
 
 wxRect wxWin32Renderer::GetTextTotalArea(const wxTextCtrl *text,
-                                         const wxRect& rect)
+                                         const wxRect& rect) const
 {
     wxRect rectTotal = rect;
 
@@ -3727,7 +3932,7 @@ wxRect wxWin32Renderer::GetTextTotalArea(const wxTextCtrl *text,
 
 wxRect wxWin32Renderer::GetTextClientArea(const wxTextCtrl *text,
                                           const wxRect& rect,
-                                          wxCoord *extraSpaceBeyond)
+                                          wxCoord *extraSpaceBeyond) const
 {
     wxRect rectText = rect;
 
@@ -3818,7 +4023,9 @@ bool wxWin32InputHandler::HandleMouse(wxInputConsumer *control,
     if ( event.ButtonDown() )
     {
         wxWindow *win = control->GetInputWindow();
-        if ( wxWindow::FindFocus() != control->GetInputWindow() )
+
+        if (( wxWindow::FindFocus() != control->GetInputWindow() ) &&
+            ( win->AcceptsFocus() ) )
         {
             win->SetFocus();
 
@@ -3944,6 +4151,8 @@ bool wxWin32ScrollBarInputHandler::HandleMouseMove(wxInputConsumer *control,
         // if we're scrolling the scrollbar because the arrow or the shaft was
         // pressed, check that the mouse stays on the same scrollbar element
 
+#if 0
+        // Always let thumb jump back if we leave the scrollbar
         if ( event.Moving() )
         {
             ht = m_renderer->HitTestScrollbar(scrollbar, event.GetPosition());
@@ -3952,6 +4161,21 @@ bool wxWin32ScrollBarInputHandler::HandleMouseMove(wxInputConsumer *control,
         {
             ht = wxHT_NOWHERE;
         }
+#else
+        // Jump back only if we get far away from it
+        wxPoint pos = event.GetPosition();
+        if (scrollbar->HasFlag( wxVERTICAL ))
+        {
+            if (pos.x > -40 && pos.x < scrollbar->GetSize().x+40)
+               pos.x = 5;
+        }
+        else
+        {
+            if (pos.y > -40 && pos.y < scrollbar->GetSize().y+40)
+               pos.y = 5;
+        }
+        ht = m_renderer->HitTestScrollbar(scrollbar, pos );
+#endif
 
         // if we're dragging the thumb and the mouse stays in the scrollbar, it
         // is still ok - we only want to catch the case when the mouse leaves
@@ -4088,12 +4312,27 @@ bool wxWin32StatusBarInputHandler::IsOnGrip(wxWindow *statbar,
                                             const wxPoint& pt) const
 {
     if ( statbar->HasFlag(wxST_SIZEGRIP) &&
-            statbar->GetParent()->HasFlag(wxRESIZE_BORDER) )
+         statbar->GetParent()->HasFlag(wxRESIZE_BORDER) )
     {
-        wxSize sizeSbar = statbar->GetSize();
+        wxTopLevelWindow *
+            parentTLW = wxDynamicCast(statbar->GetParent(), wxTopLevelWindow);
+
+        wxCHECK_MSG( parentTLW, FALSE,
+                     _T("the status bar should be a child of a TLW") );
 
-        return (sizeSbar.x - pt.x) < (wxCoord)STATUSBAR_GRIP_SIZE &&
-               (sizeSbar.y - pt.y) < (wxCoord)STATUSBAR_GRIP_SIZE;
+        // a maximized window can't be resized anyhow
+        if ( !parentTLW->IsMaximized() )
+        {
+            // VZ: I think that the standard Windows behaviour is to only
+            //     show the resizing cursor when the mouse is on top of the
+            //     grip itself but apparently different Windows versions behave
+            //     differently (?) and it seems a better UI to allow resizing
+            //     the status bar even when the mouse is above the grip
+            wxSize sizeSbar = statbar->GetSize();
+
+            int diff = sizeSbar.x - pt.x;
+            return diff >= 0 && diff < (wxCoord)STATUSBAR_GRIP_SIZE;
+        }
     }
 
     return FALSE;
@@ -4151,3 +4390,192 @@ bool wxWin32StatusBarInputHandler::HandleMouseMove(wxInputConsumer *consumer,
     return wxStdInputHandler::HandleMouseMove(consumer, event);
 }
 
+// ----------------------------------------------------------------------------
+// wxWin32FrameInputHandler
+// ----------------------------------------------------------------------------
+
+class wxWin32SystemMenuEvtHandler : public wxEvtHandler
+{
+public:
+    wxWin32SystemMenuEvtHandler(wxWin32FrameInputHandler *handler);
+    
+    void Attach(wxInputConsumer *consumer);
+    void Detach();
+    
+private:
+    DECLARE_EVENT_TABLE()
+    void OnSystemMenu(wxCommandEvent &event);
+    void OnCloseFrame(wxCommandEvent &event);
+    void OnClose(wxCloseEvent &event);
+   
+    wxWin32FrameInputHandler *m_inputHnd;
+    wxTopLevelWindow         *m_wnd;
+    wxAcceleratorTable        m_oldAccelTable;
+};
+
+wxWin32SystemMenuEvtHandler::wxWin32SystemMenuEvtHandler(
+                                wxWin32FrameInputHandler *handler)
+{
+    m_inputHnd = handler;
+    m_wnd = NULL;
+}
+
+void wxWin32SystemMenuEvtHandler::Attach(wxInputConsumer *consumer)
+{
+    wxASSERT_MSG( m_wnd == NULL, _T("can't attach the handler twice!") );
+
+    m_wnd = wxStaticCast(consumer->GetInputWindow(), wxTopLevelWindow);
+    m_wnd->PushEventHandler(this);
+    
+    // VS: This code relies on using generic implementation of 
+    //     wxAcceleratorTable in wxUniv!
+    wxAcceleratorTable table = *m_wnd->GetAcceleratorTable();
+    m_oldAccelTable = table;
+    table.Add(wxAcceleratorEntry(wxACCEL_ALT, WXK_SPACE, wxID_SYSTEM_MENU));
+    table.Add(wxAcceleratorEntry(wxACCEL_ALT, WXK_F4, wxID_CLOSE_FRAME));
+    m_wnd->SetAcceleratorTable(table);
+}
+
+void wxWin32SystemMenuEvtHandler::Detach()
+{
+    if ( m_wnd )
+    {
+        m_wnd->SetAcceleratorTable(m_oldAccelTable);
+        m_wnd->RemoveEventHandler(this); 
+        m_wnd = NULL;
+    }
+}
+
+BEGIN_EVENT_TABLE(wxWin32SystemMenuEvtHandler, wxEvtHandler)
+    EVT_MENU(wxID_SYSTEM_MENU, wxWin32SystemMenuEvtHandler::OnSystemMenu)
+    EVT_MENU(wxID_CLOSE_FRAME, wxWin32SystemMenuEvtHandler::OnCloseFrame)
+    EVT_CLOSE(wxWin32SystemMenuEvtHandler::OnClose)
+END_EVENT_TABLE()
+
+void wxWin32SystemMenuEvtHandler::OnSystemMenu(wxCommandEvent &WXUNUSED(event))
+{
+    int border = ((m_wnd->GetWindowStyle() & wxRESIZE_BORDER) &&
+                  !m_wnd->IsMaximized()) ?
+                      RESIZEABLE_FRAME_BORDER_THICKNESS :
+                      FRAME_BORDER_THICKNESS;
+    wxPoint pt = m_wnd->GetClientAreaOrigin();
+    pt.x = -pt.x + border;
+    pt.y = -pt.y + border + FRAME_TITLEBAR_HEIGHT;
+
+    wxAcceleratorTable table = *m_wnd->GetAcceleratorTable();
+    m_wnd->SetAcceleratorTable(wxNullAcceleratorTable);
+    m_inputHnd->PopupSystemMenu(m_wnd, pt);
+    m_wnd->SetAcceleratorTable(table);
+}
+
+void wxWin32SystemMenuEvtHandler::OnCloseFrame(wxCommandEvent &WXUNUSED(event))
+{
+    m_wnd->PerformAction(wxACTION_TOPLEVEL_BUTTON_CLICK,
+                         wxTOPLEVEL_BUTTON_CLOSE);
+}
+
+void wxWin32SystemMenuEvtHandler::OnClose(wxCloseEvent &event)
+{
+    m_wnd = NULL;
+    event.Skip();
+}
+
+
+wxWin32FrameInputHandler::wxWin32FrameInputHandler(wxInputHandler *handler)
+        : wxStdFrameInputHandler(handler)
+{
+    m_menuHandler = new wxWin32SystemMenuEvtHandler(this);
+}
+
+wxWin32FrameInputHandler::~wxWin32FrameInputHandler()
+{
+    if ( m_menuHandler )
+    {
+        m_menuHandler->Detach();
+        delete m_menuHandler;
+    }
+}
+
+bool wxWin32FrameInputHandler::HandleMouse(wxInputConsumer *consumer,
+                                           const wxMouseEvent& event)
+{
+    if ( event.LeftDClick() || event.LeftDown() || event.RightDown() )
+    {
+        wxTopLevelWindow *tlw =
+            wxStaticCast(consumer->GetInputWindow(), wxTopLevelWindow);
+
+        long hit = tlw->HitTest(event.GetPosition());
+
+        if ( event.LeftDClick() && hit == wxHT_TOPLEVEL_TITLEBAR )
+        {
+            tlw->PerformAction(wxACTION_TOPLEVEL_BUTTON_CLICK,
+                               tlw->IsMaximized() ? wxTOPLEVEL_BUTTON_RESTORE
+                                                  : wxTOPLEVEL_BUTTON_MAXIMIZE);
+            return TRUE;
+        }
+        else if ( tlw->GetWindowStyle() & wxSYSTEM_MENU )
+        {
+            if ( (event.LeftDown() && hit == wxHT_TOPLEVEL_ICON) ||
+                 (event.RightDown() && 
+                      (hit == wxHT_TOPLEVEL_TITLEBAR || 
+                       hit == wxHT_TOPLEVEL_ICON)) )
+            {
+                PopupSystemMenu(tlw, event.GetPosition());
+                return TRUE;
+            }
+        }
+    }
+
+    return wxStdFrameInputHandler::HandleMouse(consumer, event);
+}
+
+void wxWin32FrameInputHandler::PopupSystemMenu(wxTopLevelWindow *window, 
+                                               const wxPoint& pos) const
+{
+    wxMenu *menu = new wxMenu;
+
+    if ( window->GetWindowStyle() & wxMAXIMIZE_BOX )
+        menu->Append(wxID_RESTORE_FRAME , _("&Restore"));
+    menu->Append(wxID_MOVE_FRAME , _("&Move"));
+    if ( window->GetWindowStyle() & wxRESIZE_BORDER )
+        menu->Append(wxID_RESIZE_FRAME , _("&Size"));
+    if ( wxSystemSettings::HasFeature(wxSYS_CAN_ICONIZE_FRAME) )
+        menu->Append(wxID_ICONIZE_FRAME , _("Mi&nimize"));
+    if ( window->GetWindowStyle() & wxMAXIMIZE_BOX )
+        menu->Append(wxID_MAXIMIZE_FRAME , _("Ma&ximize"));
+    menu->AppendSeparator();
+    menu->Append(wxID_CLOSE_FRAME, _("Close\tAlt-F4"));
+    
+    if ( window->GetWindowStyle() & wxMAXIMIZE_BOX )
+    {
+        if ( window->IsMaximized() )
+        {
+            menu->Enable(wxID_MAXIMIZE_FRAME, FALSE);
+            menu->Enable(wxID_MOVE_FRAME, FALSE);
+            if ( window->GetWindowStyle() & wxRESIZE_BORDER )
+                menu->Enable(wxID_RESIZE_FRAME, FALSE);
+        }
+        else
+            menu->Enable(wxID_RESTORE_FRAME, FALSE);
+    }
+
+    window->PopupMenu(menu, pos);
+    delete menu;
+}
+
+bool wxWin32FrameInputHandler::HandleActivation(wxInputConsumer *consumer, 
+                                                bool activated)
+{
+    if ( consumer->GetInputWindow()->GetWindowStyle() & wxSYSTEM_MENU )
+    {
+        // always detach if active frame changed:
+        m_menuHandler->Detach();
+
+        if ( activated )
+        {
+            m_menuHandler->Attach(consumer);
+        }
+    }
+
+    return wxStdFrameInputHandler::HandleActivation(consumer, activated);
+}