#if wxUSE_IMAGE_IN_DRAGIMAGE
// Make the bitmap masked
- wxImage image(bitmap);
+ wxImage image = bitmap.ConvertToImage();
image.SetMaskColour(255, 255, 255);
- bitmap = image.ConvertToBitmap();
+ bitmap = wxBitmap(image);
#endif
return Create(bitmap, cursor);
(*backing) = wxBitmap(clientSize.x, clientSize.y);
if (!m_fullScreen)
+ {
m_windowDC = new wxClientDC(window);
+ }
else
{
m_windowDC = new wxScreenDC;
bool wxGenericDragImage::UpdateBackingFromWindow(wxDC& windowDC, wxMemoryDC& destDC,
const wxRect& sourceRect, const wxRect& destRect) const
{
- return destDC.Blit(destRect.x, destRect.y, destRect.width, destRect.height, & windowDC, sourceRect.x, sourceRect.y);
+ return destDC.Blit(destRect.x, destRect.y, destRect.width, destRect.height, & windowDC,
+ sourceRect.x, sourceRect.y);
}
bool wxGenericDragImage::Hide()