- // draw the twisty button here
-
- if (HasFlag(wxTR_AQUA_BUTTONS))
- {
- if (item->IsExpanded())
- dc.DrawBitmap( *m_arrowDown, x-5, y_mid-6, TRUE );
- else
- dc.DrawBitmap( *m_arrowRight, x-5, y_mid-6, TRUE );
- }
- else
- {
- dc.SetBrush(*m_hilightBrush);
- dc.SetPen(*wxBLACK_PEN);
- wxPoint button[3];
-
- if (item->IsExpanded())
- {
- button[0].x = x-5;
- button[0].y = y_mid-2;
- button[1].x = x+5;
- button[1].y = y_mid-2;
- button[2].x = x;
- button[2].y = y_mid+3;
- }
- else
- {
- button[0].y = y_mid-5;
- button[0].x = x-2;
- button[1].y = y_mid+5;
- button[1].x = x-2;
- button[2].y = y_mid;
- button[2].x = x+3;
- }
- dc.DrawPolygon(3, button);
- dc.SetPen(m_dottedPen);
- }
- }
- else // if (HasFlag(wxTR_HAS_BUTTONS))
- {
- // draw the plus sign here
- dc.SetPen(*wxGREY_PEN);
- dc.SetBrush(*wxWHITE_BRUSH);
- dc.DrawRectangle(x-5, y_mid-4, 11, 9);
- dc.SetPen(*wxBLACK_PEN);
- dc.DrawLine(x-2, y_mid, x+3, y_mid);
- if (!item->IsExpanded())
- dc.DrawLine(x, y_mid-2, x, y_mid+3);
- dc.SetPen(m_dottedPen);